To open the hidden gate on Pirate Island, you have to start the quest from the Spirit-Wendyn NPC. The journey will take you to the Departure ISL and Sea of Oblivion, where you must find III Clues to be able to open the gate. The first one is to collect a Dwarf Emble, then Lava Behemoth Remains, and lastly a Cursed Ring.
The devs are working overtime in Wizard Alchemy to bring us fun quests and super-powerful wands. If you're a fan of treasure hunts with clues and are looking for a shiny new addition to your collection, then you should definitely complete the Pirate Adventure Quest. Dive into the magic and follow us as we guide you on how to open the hidden gate before all your friends!
How to Start the Pirate Adventure Quest in Wizard Alchemy

To start the Pirate Adventure Quest in Wizard Alchemy, you must go to Sea of Oblivion ISL, then hop on your broom and fly across the sea to get to the Pirate Hideout Island. Use the Departure ISL portal as your navigator and keep going straight behind it across the ocean until you see the arrow pointing to the Pirate Hideout. Once you finally get there, land on the side of the island where the shipwreck is, then turn around, and you will see a cave entrance in the water. Entering leads you to the hidden gate with 3 pedestals in front of it.
Now go back to the main part of the Pirate island, and save the Spirit-Wendyn NPC trapped in a cage by defeating the surrounding skeleton enemies. Once free, she rewards you with the Captain's Log, and this is your first clue on where to go next. Also, she tells you that she lives in the treehouse on Departure ISL and hints that you'll have to come see her again later on in the quest.
Captain's Log reveals the following: "Dark cave, sealed gate; Light reveals the way. Gather three relics, then the stone door sways." If it's not clear at this point, you're gonna need to craft a light potion to complete the quest, because the caves you're heading into are pitch black.
To craft the Fluorescence Potion, you have to destroy shells around the island, then use the materials to craft it. You don't have to focus on the big shell because it's very tanky, just keep on hitting the little ones.
How to Complete the Pirate Adventure Quest in Wizard Alchemy
To complete the Pirate Adventure Quest in Wizard Alchemy, you need to go back to Departure ISL, then fly to the tree house where the Spirit-Wendyn NPC lives. It's located on the left side of the spawn point, on a tree - surprise, surprise. After you talk to the NPC, collect Clue I from the table.
Clue I
"Bush-hidden cave, Light strikes the wall, Ancient marks enthrall". This refers to the cave where the Optimistic Miner NPC introduces us to chests at the beginning of the game. It's located close to the spawn location. Run down where the first set of enemies are, then turn right and hop on the platform and turn left for the mine. Once you enter, you will be able to walk to the hidden cave if you go into the bushes on the right side. Use your light spell once inside, and read the writing on the wall: "Position II, Dwarf Emblem".
Also, don't forget to collect the second clue, it's on the ground at the end of the letters on the wall. This suggests that one of the components required to open the Gate on Pirate Adventure ISL is this material. To collect the Swarf Emblem, simply walk out and defeat a few Pickaxe Dwarfs because the drop rate for this material is 100%
Clue II
"Cross the fiery deep, Treasures hide within". It's back on the broom, and another fly to the Sea of Oblivion. Your destination is the little volcano located between the departure ISL portal and the Enchantment island. Once there, drop into the middle of the lava and go all the way to the bottom. This is where you get Position III, Lava Behemoth Remains, as your next material needed to open the gate, and the third clue next to it. Additionally, you can buy a new wand there, the Spark Wand for 10k gold. The easiest way to get the Lava Behemoth Remains item is to accept the quest from the Harryint NPC to defeat the Lave Behemoth Boss.
Clue III
"Beneath the giant shell, The riddle dispels". Finally, for the final clue in the game, we're doing business on the Pirate Island. As you fly closer to the first part of the land, you see a giant pink shell on the left side of the beach. Hop into the water behind the shell and keep diving until you get to the underwater cave. Position I, Cursed ring is written on the ceiling. There is also another new wand you can purchase, the Abyssal Water Wand. Additionally, you can defeat the Mutant Pirate Raider Boss for some additional rare items.
All that's left to do now is to collect all 3 materials, and when you have them in your inventory, head back to the gate to place them in the correct order on the pedestals. This triggers a magic spell, and voila! Special treasure chests await on the other side, as well as the Fin of Tides Wand.
How to Get the Cursed Ring in Wizard Alchemy

There are two ways to get the Cursed Ring in Wizard Alchemy: by farming Bosses or by throwing a lucky coin into a wishing well. Mutant Pirate Captain, Mutant Pirate Raider, and the Ghost Captain Bosses each have a 5% drop chance. To do this without much struggle, we suggest you find other willing players to grind together.
As for the Wishing well, there are a few scattered on the Pirate island. You need to collect Lucky Coins by battling all Pirate-themed NPCs, then use them for a 20% increased chance to get the Cursed Ring.
With a shiny new wand you're ready to become a Wizard worthy of the leaderboards! If you're up for more treasure hunts, check out all 18 Owl Locations in Wizard Alchemy.