Age of Empires IV is a real-time strategy game that requires you to memorize tech trees to play effectively and get units out as soon as possible when you need them. However, each civilization has unique features and units, so remembering the prerequisites for each one can be difficult.
Full English Tech Tree
The tech tree below is sorted in ascending order by Civilization Age, then alphabetically by Building and the units/upgrades they provide at that Age. If a unit/upgrade is nested in another unit/upgrade, it means that the parent list item is a prerequisite to the child list item.
Dark Age
The following buildings and units became available in the Dark Age.
- Abbey of Kings (Landmark)
- Barracks
- Dark Age
- Vanguard Man-at-Arms
- Early Man-at-Arms (Feudal Age)
- Man-at-Arms (Castle Age)
- Elite Man-at-Arms (Imperial Age)
- Man-at-Arms (Castle Age)
- Early Man-at-Arms (Feudal Age)
- Vanguard Man-at-Arms
- Feudal Age
- Hardened Spearman
- Veteran Spearman (Castle Age)
- Elite Spearman (Imperial Age)
- Veteran Spearman (Castle Age)
- Hardened Spearman
- Castle Age
- Armor Clad
- Dark Age
- Council Hall (Landmark)
- Feudal Age
- Longbowman
- Veteran Longbowman (Castle Age)
- Elite Longbowman (Imperial Age)
- Veteran Longbowman (Castle Age)
- Setup Camp
- Longbowman
- Imperial Age
- Arrow Volley
- Feudal Age
- Dock
- Dark Age
- Imperial Boat
- Transport Ship
- Extended Lines
- Drift Nets (Castle Age)
- Shipwrights
- Additional Sails
- Feudal Age
- Trade Ship
- Galley
- Castle Age
- Demolition Ship
- Hulk
- Armored Hull
- Extra Ballista
- Navigator Lookout
- Imperial Age
- Carrack
- Chaser Cannons
- Explosives
- Dark Age
- Farm
- House
- Lumber Camp
- Dark Age
- Forestry
- Feudal Age
- Double Broadax
- Lumber Preservation (Castle Age)
- Crosscut Saw (Imperial Age)
- Lumber Preservation (Castle Age)
- Double Broadax
- Dark Age
- Mill
- Dark Age
- Survival Techniques
- Wheelbarrow
- Feudal Age
- Professional Scouts
- Horticulture
- Fertilization (Castle Age)
- Precision Cross-Breeding (Imperial Age)
- Fertilization (Castle Age)
- Imperial Age
- Enclosures
- Dark Age
- Mining Camp
- Feudal Age
- Specialized Pick
- Acid Distillation (Castle Age)
- Cupellation (Imperial Age)
- Acid Distillation (Castle Age)
- Specialized Pick
- Feudal Age
- Outpost
- Feudal Age
- Arrowslits
- Fortify Outpost
- Castle Age
- Springald Emplacement
- Imperial Age
- Cannon Emplacement
- Feudal Age
- Palisade Gate
- Palisade Wall
- Town Center
- Dark Age
- Scout
- Villager
- Feudal Age
- Textiles
- Dark Age
Related: All English Civilization Masteries in Age of Empires IV
Feudal Age
The following buildings and units become available in the Feudal Age.
- Archery Range
- Feudal Age
- Longbowman
- Veteran Longbowman (Castle Age)
- Elite Longbowman (Imperial Age)
- Veteran Longbowman (Castle Age)
- Setup Camp
- Longbowman
- Castle Age
- Crossbowman
- Elite Crossbowman (Imperial Age)
- Crossbowman
- Imperial Age
- Hand Cannoneer
- Arrow Volley
- Feudal Age
- Battering Ram
- Blacksmith
- Feudal Age
- Bloomery
- Decarbonization (Castle Age)
- Damascus Steel (Imperial Age)
- Decarbonization (Castle Age)
- Steeled Arrow
- Balanced Projectiles (Castle Age)
- Platecutter Point (Imperial Age)
- Balanced Projectiles (Castle Age)
- Fitted Leatherwork
- Insulated Helm (Castle Age)
- Mastered Smiths (Imperial Age)
- Insulated Helm (Castle Age)
- Iron Undermesh
- Wedge Rivets (Castle Age)
- Angled Surfaces (Imperial Age)
- Wedge Rivets (Castle Age)
- Siege Engineering
- Bloomery
- Castle Age
- Military Academy
- Feudal Age
- King's Palace (Landmark)
- Dark Age
- Villager
- Scout
- Feudal Age
- Textiles
- Dark Age
- Market
- Feudal Age
- Trader
- Feudal Age
- Siege Tower
- Stable
- Feudal Age
- Scout
- Horseman
- Veteran Horseman (Castle Age)
- Elite Horseman (Imperial Age)
- Veteran Horseman (Castle Age)
- Castle Age
- Knight
- Elite Knight (Imperial Age)
- Knight
- Feudal Age
- Stone Wall
- Stone Wall Gate
- Stone Wall Tower
- The White Tower
- Castle Age
- Springald Emplacement
- Boiling Oil
- Network of Citadels
- Imperial Age
- Cannon Emplacement
- Castle Age
Castle Age
The following buildings and units become available in the Castle Age.
- Berkshire Palace (Landmark)
- Castle Age
- Springald Emplacement
- Boiling Oil
- Network of Citadels
- Imperial Age
- Cannon Emplacement
- Castle Age
- Keep
- Castle Age
- Springald Emplacement
- Boiling Oil
- Network of Citadels
- Imperial Age
- Cannon Emplacement
- Castle Age
- Monastery
- Castle Age
- Monk
- Herbal Medicine
- Imperial Age
- Piety
- Tithe Barns
- Castle Age
- Siege Workshop
- Castle Age
- Springald
- Mangonel
- Counterweight Trebuchet
- Greased Axles
- Imperial Age
- Bombard
- Ribauldequin
- Roller Shutter Triggers
- Adjustable Crossbars
- Siege Works
- Shattering Projectiles
- Castle Age
- Wynguard Palace (Landmark)
- Imperial Age
- Wynguard Army
- Imperial Age
Imperial Age
The following buildings and units become available in the Imperial Age.
- Cathedral of St. Thomas (Landmark)
- University
- Imperial Age
- Chemistry
- Geometry
- Biology
- Incendiary Arrows
- Court Architects
- Elite Army Tactics
- Imperial Age
That's the entire tech tree for the English Civilization!
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Published: Nov 3, 2021 11:53 am