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Brawl Stars Balance Changes (February 2020) – Most Recent Patch Notes!

This article is over 4 years old and may contain outdated information

We're compiling a list of the most recent Brawl Stars Balance Changes! If you're wondering what has been updated in the game recently, we'll be adding any updates to the game right in this post. Brawl Stars tends to do a balance pass of the Brawlers periodically, so keep an eye out for changes to happen each month.

Recommended Videos

February 2020 Balance Changes

Colt

  • Increased Main Attack damage from 300 to 320 per bullet
  • Increased Super damage from 300 to 320 per bullet

Dynamike

  • Increased Main Attack damage from 760 to 800 per dynamite

El Primo

  • Increased Health from 5800 to 6000

Emz

  • Increased Health from 3600 to 3800
  • Hype healing per enemy hit increased from 300 to 400

Frank

  • Increased Health from 6100 to 6400

Leon

  • Increased Main Attack damage from 103 to 178 at maximum range

Pam

  • Increased Health from 4500 to 4800

Poco

  • Increased Health from 3800 to 4000

Spike

  • Increased Main Attack damage from 480 to 520 per spike

Tick

  • Increased Main Attack damage from 640 to 680 per mine

8-BIT

  • 8-BIT no longer has invulnerability bubble after respawning with Extra Life

Bea

  • Honey Coat now triggers only once per match
  • Invulnerability shield duration after Honey Coat triggers has been increased from 0.6 to 1.0 seconds

Carl

  • Protective Pirouette damage reduction decreased from 40% to 30%

Darryl

  • Steel Hoops shield duration decreased from 2.5 to 0.9 seconds

Mr. P

  • Main Attack range decreased by 12.5%

Source

January 2020 Balance Changes

  • Bea - Decreased Honey Coat shield duration from 1s → 0.6s
  • Darryl - Decreased Steel Hoops shield duration from 3s → 2.5s
  • Max
    • Decreased Run n’ Gun efficiency by 25%
    • Increased Main Attack damage from 250 → 300
    • Super Ability’s speed boost granted to teammates who enter the radius within 1s (rather than instant)

Source

December 2019 Balance Changes

 Jessie
  • Increased Main Attack projectile speed by 10% (The projectile speed after it bounces remains the same)
  • Increased Scrappy health from 2800 to 3000

EMZ

  • Increased Hype healing per enemy hit from 200 to 300

Pam

  • Increased Health from 4300 to 4500

Sandy

  • Increased Rude Sands damage from 40 to 120 damage per second

Tara

  • Increased Black Portal summoned Shadow Pet's Damage from 600 to 800

8-BIT

  • Decreased Extra Life invulnerability shield duration from 3 to 2 seconds after respawn

Darryl

  • Decreased Steel Hoops shield duration from 3.5 seconds to 3.0 seconds

General Balance:

Power Play / Heist

  • Epic Win: Remaining own safe health requirement reduced from 80% to 60%

Source

November 2019 Balance Changes

Darryl

  • Increased Health from 4600 to 4800
  • Increased Main Attack damage from 280 to 300 per shell

Frank

  • Increased Health from 5800 to 6100

Rico

  • Increased Health from 2400 to 2600

Bull

  • Decreased Health from 5200 to 4900

Piper

  • Decreased Main Attack damage at max range from 1600 to 1520

Spike

  • Decreased Curveball Angle from 100 to 50
  • Decreased Curveball Distance from 200 to 100

Source

October 2019 Balance Changes

8-BIT

Decreased Main Attack damage from 340 to 320 per laser

Bibi

  • Decreased health from 4300 to 4200
  • Decreased Spitball damage from 1000 to 900

Bo

Super Attack traps are now deployed in a fixed pattern

Brock

  • Increased Incendiary damage from 500 to 600

Crow

  • Increased Extra Toxic enemy damage reduction from 16% to 20%

Darryl

  • Increased Steel Hoops shield damage reduction from 25% to 30%
  • Rolling Reload rework: Darryl doubles his reload speed for 5 seconds after using Super

El Primo

  • Increased El Fuego damage from 1000 to 1200
  • Decreased Meteor Rush speed boost from 28% to 25%

Gene

  • Increased Magic Puffs healing from 300 to 400 per second

Leon

  • Increased Invisiheal healing from 800 to 1000 per second
  • Decreased Smoke Bomb invisibility duration from 7s to 6s

Nita

  • Increased Health from 3800 to 4000
  • Increased Main Attack damage from 740 to 800

Penny

  • Increased Main Attack damage from 840 to 900

Piper

  • Decreased Main Attack damage at max range from 1640 to 1600

Poco

  • Increased Da Capo! healing from 600 to 800

Sandy

  • Decreased health from 4000 to 3800
  • Decreased Sandstorm duration from 12s to 9s
  • Decreased Healing Winds healing from 300 to 250 per second

Spike

  • Increased Fertilize healing from 600 to 800 per second

Tick

  • Increased Main Attack Minimines duration on the ground from 1.6s to 2.0s
  • Decreased Automa-Tick Reload time effect from 13% to 10%

Source

September 2019 Balance Updates

Barley

  • Increased healing from Medical Use star power from 300 to 400

Brock

  • Increased damage per second from Incendiary star power from 400 to 500

Crow

  • Enemies now do 13% less damage instead of 10% from Extra Toxic star power
  • Increased damage bonus from Carrion Crow star power from 100 to 120

Nita

  • Hyper Bear star power now increases Bear attack speed by 60% instead of 50%

Pam

  • Increased main attack damage from 240 to 260

Rosa:

  • Increased health from 5200 to 5400
  • Increased damage bonus from Thorny Gloves star power from 200 to 220

8-Bit

  • Increased Main attack reload time from 1.3s to 1.5s
  • Extra Life now respawns with zero ammo

Bibi

  • Decreased speed buff from Home Run star power from 15% to 12%

El Primo

  • Decreased speed buff from Meteor Rush star power from 32% to 28%

Mortis

  • Coiled Snake star power now takes 3.5 seconds to charge instead of 3 seconds

Piper

  • Decreased bullet gain from 0.4 to 0.3 from Snappy Sniping star power

Shelly

  • Decreased healing from Band Aid star power from 2000 to 1800

Tick

  • Reload time is now 13% shorter instead of 15% shorter from Automa-Tick Reload star power

Carl

  • Increased damage for main attack from 580 to 600
  • Added 0.5s minimum cooldown between throws (to nerf spamming of Main attack when very close to a wall)

Poco

  • Increased healing from Da Capo star power from 500 to 600
  • Decreased damage from Screeching Solo star power from 1000 to 800

Source

August 2019 Balance Changes

Carl

  • Increased main attack projectile speed by 8%.
  • Increased Shield from Protective Pirouette Star Power from 30% to 40%.

Colt

  • Increased Speed buff from Slick Boots Star Power from 8% to 10%.

Pam

  • Increased Damage per second from Mama's Squeeze Star Power from 300 to 500.
  • Increased Healing from Mama's Hug Star Power from 30 to 40.

Bo

  • Increased visibility bonus from Circling Eagle Star Power from 2 tiles to 3 tiles.

Brock

  • Increased damage per second from Incendiary Star Power from 300 to 400.

Tick

Increased main attack mine explosion radius by 11%.

El Primo

Increased damage from El Fuego Star Power from 800 to 1000.

Frank

Increased health from Sponge Star Power from 1000 to 1100.

Rosa

Increased health from 5000 to 5200.

Spike

Increased Healing per second from Fertilize Star Power from 500 to 600.

Tara

  • Healing Shade Star Power pet no longer heals brawlers that have full health.
  • Increased health for Black Portal Star Power pet from 2400 to 3000.

Bibi

Increased Shield from Battling Stance Star Power from 30% to 40%.

Leon

  • Increased Healing per second from Invisiheal Star Power from 600 to 800.

Shelly

Band-aid now heals for 2000 health instead of giving full health.

Mortis

Decreased range increase from Coiled Snake Star Power from 100% to 75%.

Poco

Decreased damage from Screeching Solo Star Power from 1200 to 1000.

Darryl

  • Decreased Shield from Steel Hoops Star Power from 30% to 25%.
  • Both shotguns now shoot bullets from the middle of the Brawler (both shots have the same pattern now).

Piper

  • Decreased bullets gained from Snappy Sniping Star Power from 0.5 to 0.4.
  • Increased bonus damage from Ambush Star Power from 400 to 500.

Gene

  • Changed Gene's Star Power Pat on the Back to Spirit Slap:
  • Spirit Slap: When Gene's Super is fully charged he does +300 damage with his main attack.

Source


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Jean-Pierre van Wyk
J.P van Wyk is the Head of Roblox Content at GAMURS, dedicated to delivering you the best new info for your favorite games across the whole platform. While he's known for his relentless pursuit of the newest Roblox codes and guides, he finds solace in the thrilling escapades of horror games, balancing his professional zeal with a passion for gaming's chilling delights. Find him on X to chat about the latest Roblox experiences, especially Anime titles.
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