Amber is a straightforward girl, perky, who is also the only Outrider of the Knights of Favonius. She's a rising star in the city of Mondstadt and is ready for all challenging tasks, come what may.
Her amazing prowess of the glider has made her a three-time winner of the Gliding Championship in Mondstadt.
Always energetic and full of life, Amber's the best - albeit only - Outrider of the Knights of Favonius.
Details | |
---|---|
Rarity | 4 |
Role | Sub DPS |
Element | Pyro |
Weapon | Bow |
Tier | D |
Gender | Female |
Voice Actor | Kelly Baskin (English) |
Strength and Weaknesses | |
---|---|
DPS | F |
Support | C |
Exploration | S |
Bosses | D |
Abyss | D |
Skills Talent
Sharpshooter
Sharpshooter (Normal Attack)
Perform up to five consecutive shots with a bow.
Sharpshooter (Charged Attack)
Perform a more precise Aimed Shot with increased Damage. While aiming, flames will accumulate on the arrowhead. A fully charged flaming arrow will deal Pyro Damage.
Sharpshooter (Plunging Attack)
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing Area of Effect Damage upon impact.
Elemental Skill
Explosive Puppet
Ambers ever-reliable Baron Bunny takes the stage.
Baron Bunny:
- Continuously taunts the enemy, drawing their fire.
- Baron Bunny’s Health scales with Amber’s Max Health.
- When destroyed or when its timer expires, Baron Bunny explodes, dealing Area of Effect Pyro Damage.
Hold: Adjusts the throwing direction of Baron Bunny. The longer the button is held, the further the throw.
Elemental Burst
Fiery Rain
Fires off a shower of arrows, dealing continuous Area of Effect Pyro Damage.
Passive Talents
Gliding Champion | Unlocked Automatically
- Decreases gliding Stamina consumption for all party members by 20 percent.
- Not stackable with other Passives that provide the same benefit.
Every Arrow Find Its Target | Unlocked at Ascension 1
- Increases the Critical Hit Rate of Fiery Rain by 10 percent and widens its Area of Effect by 30 percent.
Precise Shot | Unlocked at Ascension 4
- Aimed Shot hits attacking weak spots increases Attack by 15 percent for 10 seconds.
Constellations
Each Constellation activation requires a Stella Fortuna.
One Arrow to Rule them All | Constellation Lv. 1
- Fires two arrows per Aimed Shot. The second arrow deals 20 percent of the first arrow’s Damage upon hit.
- The second arrow is fired 10 degrees vertically below actual aiming, has separate critical, and makes the primary shot travel further before dropping down.
Bunny Triggered | Constellation Lv. 2
- Baron Bunny gets an upgrade. Hitting Baron Bunny’s foot with a fully-charged Aimed Shot manually detonates it.
- Explosion via manual detonation deals 200 percent additional Damage.
It Burns! | Constellation Lv. 3
- Increases the Level of Fiery Rain by 3. Maximum upgrade level is 15.
It’s Not Just Any Doll…| Constellation Lv. 4
- Decreases Explosive Puppet’s cooldown by 20 percent. Adds one use before cooldown.
It’s Baron Bunny! | Constellation Lv. 5
- Increases the Level of Explosive Puppet by 3. Maximum upgrade level is 15.
Wildfire | Constellation Lv. 6
- Fiery Rain increases the entire party’s Movement Speed and Attack by 15 percent for 10 seconds.
Ascension
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Get to Level 20 and Adventure Rank 15 to make your first Ascension.
Ascension Phase 1
Adventure Rank 15 | Level 20>40
Ascension Phase 2
Adventure Rank 25 | Level 40>50
Ascension Phase 3
Adventure Rank 30 | Level 50>60
Ascension Phase 4
Adventure Rank 35 | Level 60>70
Ascension Phase 5
Adventure Rank 40 | Level 70>80
Ascension Phase 6
Adventure Rank 45 | Level 80>90
Talent Upgrade
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Talent Level Ascension requires your character to be at Ascension Phase 2
Talent Level 1>2
Talent Level 2>3
Talent Level 3>4
Talent Level 4>5
Talent Level 5>6
Talent Level 6>7
Talent Level 7>8
Talent Level 8>9
Talent Level 9>10