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Ultimate Megabonk Weapons Tier List

Ranking all weapons in Megabonk!

There are plenty of weapons to choose from in Megabonk, and if you’re still undecided on which ones to unlock and which ones to leave alone, this Megabonk weapons tier list will definitely help. We’ll separate the best weapons from the rest to save you the grind, so you can focus on climbing up the leaderboard.

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Megabonk Weapons Tier List

Considering the various possible builds and all the synergies in Megabonk, choosing the best weapons in Megabonk can be very difficult. That’s why, keeping all those stats and synergies in mind, we’ve come up with this Megabonk weapons tier list.

You’ll see the weapons ranked into five different tiers. S tier weapons are the meta weapons that have multiple synergies and work well with almost every character. A tier has all the second-best options, and the B tier is full of weapons that shine in character-specific builds. Weapons in C and D tiers are best avoided if you want to make it on that leaderboard. 

TierWeapons
SAura, Bananarang, Sniper Rifle, Dice, Aegis
ARevolver, Flamewalker, Bow, Katana, Firestaff, Lightning Staff, Dexecutioner, Corrupted Sword
BWireless Dagger, Bone, Axe, Slutty Rocket, Shotgun, Frostwalker, Dragon’s Breath, Hero Sword, Blood Magic
CSword, Space Noodle, Poison Flask, Tornado
DChunkers, Mines, Black Hole

S Tier - Best Weapons in Megabonk

WeaponsPros & Cons
Aura+ Works well with every character.
+ No need to aim. Covers all sides simultaneously.
+ Knocks back normal enemies, elites, and bosses.
+ Synergizes with multiple Tomes and Items for easy and quick scaling.
Bananarang+ Increased size and number of projectiles make it one of the best ranged weapons.
+ Works very well with Lifesteal.
+ Can create an impenetrable shield that can hold off swarms.
Sniper Rifle+ Highest base damage in the game. (22)
+ Piercing bullets that can hit multiple enemies and deal good knockback.
+ Manual aim allows you to focus fire on Elites and Bosses.
+ Just get the fire rate up, and it becomes one of the best DPS weapons in Megabonk.
Dice+ Best weapon for crit-based builds.
+ Can permanently boost your Crit Chance whenever you roll for 6.
+ Excellent for boss fights.
+ Easy damage and crit scaling with every level up offer.
Aegis+ The best defensive weapon in the game right now.
+ Blocks most of the incoming damage.
+ Releases shockwaves that can damage and knockback enemies.
- Boss hits will break through some of the time.

A Tier

WeaponsPros & Cons
Revolver+ Excellent base projectile quantity.
+ Bullets can get the bounce power up as you level up the weapon.
+ Good base Crit chance allows good Crit scaling.
+ One of the best ranged weapons in the game overall.
Flamewalker+ Leaves a fiery trail behind your character that deals AoE fire damage.
+ Can take out swarms with increased projectiles and duration.
+ Best for passive XP farming.
- Requires constant movement to be useful.
Bow+ Nice base damage that scales pretty quickly.
+ Creates a nice spread of arrows as the number of projectiles increases.
+ Each arrow pierces through enemies for multi-kill.
- Only shoots in one direction and requires some aiming.
Katana+ Superb Damage and Crit scaling.
+ Excellent against Elites and Bosses.
+ Works well in Crit and Lifesteal builds.
+ Surprisingly good at clearing hordes of enemies.
Firestaff+ Shoots fireballs that can do single-hit and AoE damage.
+ Fits well in any long-range build.
+ Excellent for killing enemies while keeping your distance.
- Struggles against swarms due to the low number of projectiles.
Lightning Staff+ Good AoE weapon that can hit multiple enemies.
+ Works well in movement-focused builds.
- Not the best choice if you’re going for a crit-based build.
Dexecutioner+ With enough Cooldown Tome upgrades, gains a constantly present projectile. Almost like a laser beam.
+ Has a chance of executing enemies.
- Single projectile that can only attack in one direction at a time. 
Corrupted Sword+ Only sword weapon that doesn’t require aiming.
+ High base attack speed that’s useful early on.
+ Damage increases as your HP decreases.

B Tier

WeaponsPros & Cons
Wireless Dagger+ Solid third or fourth weapon for any long-ranged build.
+ Can handle swarms with enough projectile count level-ups.
+ Multi-hits also work well for Lifesteal.
- Requires hefty investment early on, which can lock out other weapons. 
Bone+ Very good base damage with some knockback and crit chance.
+ Can bounce off of enemies to hit multiple targets.
- Slow, even with Attack Speed upgrades.
Axe+ A single projectile can hit and damage multiple enemies.
+ Easy to scale with basic items like Modly Cheese.
- Projectiles shoot forward only.
- Attack Speed is very slow.
Slutty Rocket+ Heat-seeking missiles that always hit an enemy.
+ Base crit chance allows for crit scaling.
- Only worth it if you’re already using the Quantity Tome or plan on using it.
Shotgun+ Superb base damage and knockback.
+ Can work well as a third or fourth weapon in a ranged build.
- Obtainment chances are currently bugged.
- Operates almost like a melee weapon. Good in close range but struggles to hit distant enemies.
Frostwalker+ Deals damage and freezes enemies.
- Only works well with Noelle’s Duration passive.
Dragon’s Breath+ Inflicts burn on enemies to cause DOT.
+ One of the highest base damage in the game.
- Poor synergies and scaling. Falls off hard after a good start.
Hero Sword+ The same base damage as the Katana.
+ Decent knockback.
- Very slow attack rate.
- Works well in melee builds only.
Blood Magic+ A good mix of damage dealing and lifestealing.
+ Can be very handy in boss fights, especially tier 3.
- Scales very slowly.
- Zero base Crit chance.

C Tier

WeaponsPros & Cons
Sword+ Decent damage and can hit multiple enemies at once.
- Slow attack speed and a low number of projectiles early on.
- Poor at handling swarms and boss fights.
- Only attacks in one direction, leaving the other three sides open for enemies.
Poison Flask+ Can be used to create a barrier to keep enemies at bay with its high knockback.
- Requires a lot of weapon upgrades and Knockback Tome upgrades.
- Damage scaling is poor.
Tornado+ Can be used to create a barrier to keep enemies at bay with its high knockback.
- Requires a lot of weapon upgrades and Knockback Tome upgrades.
- Damage scaling is poor.

D Tier

WeaponsPros & Cons
Chunkers- Has very specific synergies. Size and Quantity Tome is a must to turn Chunkers into a decent weapon. 
- Painfully slow attack speed and damage early on.
Mines- No synergies. Only useful in specific builds and scenarios. 
- Damage is underwhelming and has no Crit.
Black Hole- Lowest base damage in the game.
- Can’t scale into a decent DPS even with constant upgrades.
Space Noodle- Fails to do what it is supposed to do. (Clear multiple enemies over a specified range).
- Very hard to scale due to poor synergies.

If you’re struggling with character builds, check out the Best Megabonk Builds for Every Character for a few ideas. Our Megabonk Beginner’s Guide will help you get more unlocks so you can try different builds.

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About the Author

Shah is a Roblox specialist with years of experience covering the platform’s biggest games, updates, and code drops for top-tier gaming sites. Formerly an accountant, he now applies the same precision to analyzing mechanics, meta shifts, and game trends across the Roblox universe. He’s especially known for breaking down Blox Fruits treasure hunts and mastering the grind in Grow a Garden.
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