It doesn't take too long in Metroid Prime Remastered before players start seeing White colored doors. These can only be opened with the Ice Beam, which is actually one of the later upgrades that Samus can access. It also involves going back to an earlier area with a couple new upgrades in typical Metroidvania fashion.
When do you unlock the Ice Beam in Metroid Prime Remastered?
In Metroid Prime Remastered, players can start looking for the Ice Beam after beating Thardus, Phrendrana Drifts's boss. This will give them access to the Spider Ball ability, which lets Samus ride along the magnetic rails in Morph Ball form. Once this happens, players will eventually be notified that temperatures have dropped in one area of the Chozo Ruins. This area is the Antechamber, and it's pretty far away on the map.
Where do players go to get the Ice Beam in Metroid Prime Remastered?
The first step is to head to the Energy Core in the Chozo Ruins to physically reach the Antechamber in Metroid Prime Remastered. There is a faraway door that players couldn't access at first, but now it can be unlocked with the Morph Ball Bomb. A couple of platforms that reach the door can be activated by turning on the three electrical units around the area.
From the beginning of the room, head left to the Morph Ball tunnel to turn on the first unit. Instead of heading inside, there should be a Stone Toad nearby. Enter Morph Ball mode, let him swallow Samus up, and blow up the Toad to access the first electrical unit.
Related: Can you cross the lava without taking damage in Metroid Prime Remastered?
After activating, the water will drain into the main room, allowing Samus to activate the other two units. Going through the door will lead Samus down a passageway that ends up in a rather peculiar room. A Chozo statue is there, but it's actually a haven for Chozo Ghosts, a new enemy.
Chozo Ghosts can be annoying to fight because they are immune to the three beam elements. Samus will need to use her normal Charge Beam to beat these guys. The best way to go about this fight is to charge the beam while the Ghosts are invisible and then fire once they come into view.
One the Chozo Ghosts are eliminated, Morph Ball into the Chozo statue. It actually throws Samus to the other side of the room, where she can Spider Ball around to a new area. This will lead to a Morph Bomb slot, which opens up three multi colored slots (Purple, White, and Red). These correspond to the different Beam types, so use the Wave Beam on the Purple slot to reveal the Morph Bomb slot behind it. That will open the door leading to the Reflecting Pool and the Antechamber.
Once inside the Reflecting Pool, Samus must get rid of the Stone Toads. This is easily done by using the Boost Ball inside the water. Head to the middle of the pool, and there will be a tablet Samus can shatter with the Morph Ball Bomb. Afterwards, the water will drain, allowing her to reach the room's second level with the Boost Ball, giving her access to the Antechamber and the Ice Beam inside.
Want more Metroid Prime Remastered guides? Pro Game Guides has you covered with Where to get the Space Jump Boots in Metroid Prime Remastered.
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How to get the Ice Beam in Metroid Prime Remastered