Metroid Prime Remastered brings back three of the major beams that Samus normally gets on her adventures: the Wave Beam, the Ice Beam and the Plasma Beam. Out of all of these, though, the Plasma Beam is easily the toughest to find. Players will have to backtrack through Magmoor Caverns to get this important upgrade. […]
Metroid Prime Remastered introduced three new additions to the Super Missile: The Wavebuster, the Flamethrower, and the Ice Spreader. While all of these are nice to have, the Wavebuster might be the most essential of them all. Without it, Samus will have much trouble with the hordes of Troopers that spawn late game (as well […]
It doesn’t take too long in Metroid Prime Remastered before players start seeing White colored doors. These can only be opened with the Ice Beam, which is actually one of the later upgrades that Samus can access. It also involves going back to an earlier area with a couple new upgrades in typical Metroidvania fashion. […]
Some players can go through the entirety of Metroid Prime Remastered without getting the Flamethrower. This is a shame, because it makes Samus so powerful. With the press of a button, Samus can literally incinerate hordes of enemies, making the Flamethrower great for clearing crowded rooms. It’s not difficult to get either, players simply need […]
The Phazon Mines is home to every type of Space Pirate in Metroid Prime Remastered: multicolored Space Pirates, Elite Pirates, etc. None are more annoying than the Omega Pirate, though, which serves as the boss for the Phazon Mines. This enemy can summon other Space Pirates and shred Samus’s health bar very quickly, but there […]