Phasmophobia has many challenges you can complete to prove that you're an elite ghost hunter, such as No Evidence. In this challenge, you'll have to identify the ghost based solely on its behavior instead of evidence.
It can be difficult to keep track of different behaviors, but don't worry. Below, you'll find everything you need to know to identify ghost behaviors and complete the No Evidence challenge.
How to complete the Phasmophobia No Evidence Challenge
To start No Evidence, go to the difficulty options and scroll to the very left until you come across the "Challenge" difficulty. It will also show you the map you'll have to complete the challenge on.
Once you start the game, you have to identify which ghost you are hunting, but they won't leave any evidence. Below is a table with characteristics for every ghost in Phasmophobia to help you complete this challenge.
Ghosts | Behaviors to identify them |
Banshee | Hunts based on individual sanity, which is 50%, and ignores average sanity. It has a special scream on the parabolic microphone. |
Demon | Hunts at 70% sanity. The demon has a 20-second hunt cooldown, increased crucifix range, and reduced smudge stick effect duration. |
Goryo | Visible only on DOTS via cameras, doesn't roam far, and can't change rooms. |
Hantu | Faster in the cold, slower in warmth, has visible breath in the cold during hunts, cannot turn the power on, and is likely to turn the power off twice. |
Jinn | Can't turn off power, has increased speed when far from players, and has normal speed without power. |
Mare | Can't turn lights on, might turn off lights immediately, and has varied hunt thresholds by light condition. |
Myling | Quieter footsteps during hunts and increased parabolic microphone activity. |
Oni | Very active, less blinking during hunts, and cannot perform "airball" events. |
Onryo | Has a unique reaction to candles and hunts at any sanity after blowing out candles. |
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Phantom | Blinks more during hunts and disappears when photographed. |
Poltergeist | Throws multiple objects and has a higher chance of throwing items during hunts. |
Revenant | Very slow without Line of Sight, but becomes faster with it. |
Shade | Less interactive with multiple people and has a lower hunt threshold. |
Spirit | Extended smudge stick effect duration. |
The Twins | Interacts at two places at once. Each twin has a varied hunt speed. |
Wraith | It leaves no footprints in salt, and it can teleport to players. |
Yokai | Triggered by talking near it, but has limited hearing range during hunts. |
Raiju | Speed increases near electrical equipment during hunts. |
Obake | Can leave six-finger handprints and may shapeshift during hunts. |
The Mimic | Exhibits behaviors of other ghosts, but shows orbs as evidence on camera. |
Moroi | Speed increases with sanity drop and curses players for double sanity drain. |
Deogen | Extremely fast and knows player locations, but slows down when close to the player. |
Thaye | Hunt threshold decreases over time and becomes less active and slower. |
Yurei | Smudging traps it in its room and may cause significant sanity drops. |
For more Phasmophobia guides, check out All Monkey Paw Wishes in Phasmophobia & What They Do or Perfect Investigation Bonus in Phasmophobia, Explained on Pro Game Guides.
Published: Oct 30, 2023 06:21 pm