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Guts and Gunpowder weapon selection screen menu
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Ultimate Guts & Blackpowder Tier List – Classes & Weapons Guide

Find out more about weapons and classes with our Guts & Blackpowder tier list!

In this Guts & Blackpowder tier list and guide, we'll rank all classes and weapons in the game, with recommendations for the best ones for beginners. With the best classes and 19th-century weapons on your side, undead enemies won't stand a chance.

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Guts & Blackpowder Classes Tier List

ClassTierPros/Cons
Infantry
Guts and Gunpowder Class Infantry
S+Beginner friendly and the most balanced class
+Offers a wide variety of weapons to unlock
+Excels in close-range (bayonet) and long-range (musket/rifle)
-Slow reload speed on weapons
Sapper
Guts and Gunpowder Class Sapper
S+Perfect for melee thanks to the powerful Axe; upgrade to Pickaxe for better swing speed and damage
+Can build defenses to slow down hordes of zombies
+Can equip the Engineer Armor for damage reduction at the cost of slightly reduced speed
-Not very good at ranged combat
Officer
Guts and Gunpowder Class Officer
A+Can carry pistols as their primary weapon
+Enter War Cry mode for a boost to swing speed and movement speed to all players
-Stands out in close-range combat only
Seaman
Guts and Gunpowder Class Seaman
A+Good high-damage and explosive-firing weapon options
+Superb against large hordes
+Offers good melee weapons like Boarding Axe and Hand Axe
-Best suited for close-range encounters only
Surgeon
Guts and Gunpowder Class Surgeon
B+Can heal allies
+Secondary weapon Sabre allows crowd control
-Healing others takes time, but it can be reduced by upgrading to the Extended Surgeon Kit
-You must kill zombies to get supplies
Chaplain
Guts and Gunpowder Class Chaplain
B+Effective against large hordes and can stop them temporarily
+Can heal infected team members
-Not a very useful set of weaponry
-An easily replaceable class
Musician
Guts and Gunpowder Class Musician
C+Play instruments to provide a temporary buff to teammates' stats like reload speed, damage, and swing
-No primary weapon
-The music can be annoying to some players (which is a plus in some situations)

Best Class for Beginners

Infantry is the best class for beginners in Guts & Blackpowder, as it's easy to operate, fast to learn, and reasonably powerful. Infantry is the most balanced class and a jack-of-all-trades. Inline Infantrymen's Muskets can fire a powerful pellet and can also be used to stab targets (thanks to the bayonet). You can also try other classes like:

  • Officer: If you want to be a bit more swift on the battlefield, the Officer class should be your go-to choice. Their fast-reloading Pistol and standard Sabre combo can easily help you survive zombie attacks.
  • Seaman: A perfect choice for players getting into hardcore and endless modes because this unit specializes in taking out hordes. Their powerful firearms are best for crowd control.

Best Class for PvP

In Guts & Blackpowder, the best classes for PvP are: Infantry, Officer, and Seaman. That's because the weapon selection of these units is perfect for fighting against real players, unlike others who carry equipment to heal, build, and boost stats. Having said that, players often overlook the PvP mode in Guts & Blackpowder, as most enjoy playing the classic zombie survival experience.

Guts & Blackpowder Weapons Tier List

WeaponTierPros/Cons
Musket
S+Covers long and close range effectively
+Bayonet is great for crowd control and one-shotting most zombies
-Long reload speed, but justifiable compared to other weapons
Carbine
Guts and Gunpowder Carbine
S+Improved reload speed for quick attacks
+Better range and decent damage output
-Lacks Bayonet and accuracy
Heavy Sabre
Guts and Gunpowder Heavy Sabre
S+The best melee option thanks to the high damage and good range
+Allows Infantry players to ditch the Musket Bayonet and go for other firearms
-While good at stabbing, side-slashing is not the best
Double Barrel Pistol
Guts and Gunpowder Double Barrel Pistol
S+Regular Pistol but with an extra barrel and pellet
+Can fire both pellets simultaneously
+High damage when both shots are fired together
Blunderbuss
Guts and Gunpowder Blunderbuss
S+High damage with an average reload speed
+High pellet count and spread suitable for crowd control
-Lacks slightly in range and penetration
Hammer
Guts and Gunpowder Hammer
S+The signature weapons of Sapper are used to build defenses
Pickaxe
Guts and Gunpowder pickaxe
S+Better than Sapper's standard Axe in every way, i.e., damage, swing speed, and range
-You may need some time to get used to the faster swing rate
Lance/Pike
Guts and Gunpowder lance
A+Increased reach than the Bayonet
+Great for defending chokepoints
-Replace your primary gun, so you may have trouble dealing with bombers
Sabre
Guts and Gunpowder Sabre
A+Basic melee tool for most units with balanced damage and reach
+Swings faster than Heavy Sabre, so easier to use for beginners
-Heavy Sabre is overall a better replacement for this due to effectiveness
Pistol
Guts and Gunpowder pistol
A+A perfect close-range firearm with good damage and very fast reload speed
+Better than Double Barrel Pistol when it comes to accuracy
-Double Barrel Pistol is a solid upgrade and a better option in general
Navy Pistol
Guts and Gunpowder navy pistol
A+Beginner Seaman's best friend for crowd control
+Shotgun with a high pellet count, spread, and damage output
-Blunderbuss is a better upgrade with similar downsides
Axe
Guts and Gunpowder axe
A+High damage, range, and headshot multiplier
+Shove to stun shamblers, runners, sappers, and igniter (zombies)
-Slower swing rate than other units' melee weapons
Spade
Guts and Gunpowder spade
A+Fortifies Sapper's defense by 40 points
+Resists Shambler and Runner attacks significantly more
-Fortification requires full construction beforehand
Medical Supplies
Guts and Gunpowder medical supplies
A+Heals other players
-Healing takes time
-Burnt players can't heal over 50% of HP
-Requires you to collect supplies by killing zombies using a melee weapon
Crucifix
Guts and Gunpowder crucifix
A+Stuns most zombies
-Bombers remain unaffected
-50 second cooldown
Teaching of Spiritual Cleansing
Guts and Gunpowder cleansing
A+Zombies receive a temporary damage and movement speed nerf
-Doesn't affect bombers
-Last only 8 seconds and the cooldown is 40 seconds
Blessing
Guts and Gunpowder blessing
A+Cure teammate's infection
+Can be used 3 times before recharging
-Takes time to cure
-Doesn't work on a fully infected
Horse Artillery Pistol
Guts and Gunpowder horse artillery pistol
B+Fires a buckshot and a pellet
+Can shoot either one or both shots simultaneously
-Reload speed on the slower side
-Not an impressive damage profile
Air Rifle
Guts and Gunpowder air rifle
B+Holds multiple bullets in a magazine, reducing reload time
+Rapid fire mode for quicker engagement
-Low damage output
-Expensive to unlock and requires air canisters from the shop to operate
Hand Axe
Guts and Gunpowder hand axe
B+Higher damage output and faster swing speed than the standard Sabre
-Requires practice to get used to the reduced range and smaller enemy hitbox
Water Bucket
Guts and Gunpowder water bucket
B+Used to extinguish fire caused by igniters
+Regenerates after three tosses
-Takes up an equipment slot
-Very specific use case scenarios
Brass Pistol
Guts and Gunpowder brass pistol
B+Holds 7 pellets with high spread
+Good for crowd control after recent buffs
-Poor damage and reload speed compared to other pistols
-Very low accuracy and penetration
Boarding Axe
Guts and Gunpowder boarding axe
B+Better range and headshot multiplier than the Hand Axe
+Improved reach
-Similar damage and slightly slower swing speed, hence not much of an upgrade
Extended Surgeon Kit
Guts and Gunpowder extended surgeon kit
B+50% faster healing
+Only 2 supplies needed to fully heal
-Box of Bandages can't be used
-Only 6 supplies given at the round start
-Longer animation time to deploy
Teaching of Spiritual Divinity
Guts and Gunpowder divinity
B+Protects user from infection for 65 seconds
-Doesn't work on fully infected
Rifle
Guts and Gunpowder rifle
C+Superb damage, best used from a distance
-Poor reload speed
-No alternate equipment (like the Bayonet for Musket)
-Doesn't fit anywhere and hinders teamplay
Nock Gun
Guts and Gunpowder nock gun
C+Outstanding firepower just like the Infantry's Rifle
-Very slow reload speed when you load all pellets
-High penetration and range are only applicable when most pellets are loaded
Bugle
Guts and Gunpowder bugle
C+Boosts damage 2x for 20 seconds when fully charged
-Musician isn't a preferred class amongst many players
Fife
Guts and Gunpowder Fife
C+Boosts reload speed by 20%
-Musician class
Drum
Guts and Gunpowder drum
C+Boosts swing rate by 35%
-Runners are attracted to Drums
-Musician class
Stake
Guts and Gunpowder stake
C+Fast swing rate
-Weakest melee tool in the game with poor range
Tar Bottle
Guts and Gunpowder tar bottle
D+Deals fire damage to zombies over time
-Limited uses
-Damage is not enough to take out hordes, just slow them down for a bit
Grenades
Guts and Gunpowder grenade
D+Very high explosive damage suitable for crowd control
-Limited uses
-Requires a timed and accurate throw to work effectively

Best Weapons for Beginners

While some of the top-tier weapons from the list above are available right off the bat, you can unlock others by spending Francs. Considering beginners don't have access to or want to spend money early on, here are some free and inexpensive best weapon recommendations:

  • Infantry
    • Musket: This should be your go-to choice if you're playing the Infantry unit. You can shoot and charge with a Bayonet to hold off zombie waves.
    • Carbine: You can spend just 300 Francs to unlock this faster reloading weapon with improved firepower.
    • Heavy Sabre: 500 Francs for a worthy upgrade to the standard Sabre.
  • Officer
    • Pistol: The starter pistol is your best friend if you don't want to spend money.
    • Double Barrel Pistol: The only upgrade you would need for the Officer unit costs 1300 Francs.
  • Seaman
    • Blunderbuss: Stick with the base weapon that's best at crowd control.
  • Musician
    • Fife and Sabre combination is generally pretty good.
  • Sapper
    • Hammer: A no-brainer tool that you'll use to fortify your base.
    • Pickaxe: One of my favorite melee tools in Guts & Blackpowder, available for 450 Francs.
  • Surgeon
    • Look no further than Sabre and Medical Supplies for the medic class.
  • Chaplain:
    • Get the Stake to poke your enemies and keep the Blessing to cure teammates.
    • Use the Crucifix for crowd control.

Best Weapons for PvP

As talked about previously, Infantry, Officer, and Seaman are my recommended classes for PvP games simply because of their weapon choices. The best weapons for these classes in PvP are going to be the same as in regular zombie mode:

  • Infantry: Carbine and Heavy Sabre
  • Officer: Double Barrel Pistol and Sabre
  • Seaman: Blunderbuss and Sabre or Navy Pistol and Hand Axe

This concludes the Guts & Blackpowder tier list for classes and weapons. For more on Roblox, check out 12 Best Roblox FPS Games on Pro Game Guides.


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Author
Image of Praharsh Kashyap
Praharsh Kashyap
Praharsh Kashyap is a video gaming enthusiast from India currently working as a Contributing Writer at Pro Game Guides. He has been playing and covering first-person shooters such as Call of Duty, Battlefield, and Apex Legends for years now. Besides FPS games, he also likes to indulge in RPGs every now and then.