Shin Megami Tensei V: Vengeance is coming to PlayStation consoles soon and more details about its enhanced gameplay features have been revealed, including a bunch of accessibility options for easier gameplay.
In a recent PlayStation blog post, Shigeo Komori, Game Director at Atlus, expanded on the accessibility features of the game. A lot of updates and revisions have been done in order to make the final version of the game more interesting and accessible, like the increased pick-up range of relics and the ability to read tutorials at any time. Gameplay encounters have also been made much easier, with aerial ambushes being reduced and the number of Miracles being increased.
One of the bigger changes in terms of accessibility is the ability to save anywhere on the map. This makes it much more convenient to explore the game world as well as take on enemy bosses without worrying about going back to a far checkpoint. Another noteworthy change is Estoma being turned into Miracle instead of a skill, which saves a lot of MP as well as a skill slot.
A variety of powerful new skills and new demons to activate them are among the gameplay changes; you'll also face powerful new enemies like the glowing red Magatsuhi demons. Lastly, exploration has been enhanced with fast travel (using Magatsuhi) and new locations.
And for the daring, the level cap has been increased to 150 after certain requirements are met. Moreover, to challenge themselves, players will be able to try out the new Godborn difficulty mode where all enemy demons are 150 as well, which'll make every encounter gruelling and unforgiving.
For more on Shin Megami Tensei V, check out How to use Special Skills in the game, here on Pro Game Guides.
Published: Jun 5, 2024 08:28 am