Stats are the heart and soul of most games, and in Stranger of Paradise: Final Fantasy Origin, it is no different. For specific jobs in Stranger of Paradise, you need a specific higher stat than others to deal more damage. For example, you do not want a Mage job with a high Strength stat—instead, focus on Intellect. So he's all the stats in Stranger of Paradise: Final Fantasy Origin and what they mean.
All Attributes in Stranger of Paradise, explained
Some Final Fantasy titles use the same stats, so if you have played a game in the series, these should seem familiar to you—Strength, Agility, Stamina, Intellect, Spirit, and Luck.
Stats | What they do |
---|---|
Strength | This is your physical attack power. The higher this stat is, the more damage you deal with your weapon. |
Agility | This is how much break damage you deal on critical hits. The higher this stat, the quicker the enemies break gauge will disappear, especially when attacking from behind. |
Stamina | This is your defense against physical attacks. The higher this stat is, the less damage you will take from melee attacks before Jack dies. |
Intellect | This is your magical attack power. The higher this stat, the more damage your spells will deal. |
Spirit | This is your defense against magical attacks. The higher this stat is, the less damage you will take from all magical attacks. |
Luck | This stat increased your item drop rate from enemies. The higher this stat is, the more items will drop, but it will also increase the rarity of the items dropped. |
These stats above are the bread and butter of what you need to know and tailor to each job you have equipped. For the Mage, you need to have Intellect and Spirit. You will automatically have low Stamina, so focus on upping your magical defense instead.
Related: How to change Jobs Stranger of Paradise: Final Fantasy Origin
Here are some other stats that you'll see on your gear. These are not primary stats but may change what gear you want to equip your character.
Stats | What they do |
---|---|
Break Damage Dealt | This increases the damage done to the enemies' break gauge. Allowing you to stagger them quicker. |
Break Gauge Recovery Speed | Increased the recovery speed of your break gauge. |
Elemental Vulnerability Resistance | This reduces incoming damage based on the elemental type. For example, Fire Vulnerability Resistance +25% will reduce all wind damage by 25%. |
Lightbringer Damage Dealt | This increases all damage done while Lightbringer is active. |
Lightbringer Damage Received | This reduces the damage taken when Lightbringer is active. |
Lightbringer Duration | This increases the duration of how long Lightbringer is active. |
Magic Type Damage Dealt | Increase magic damage. For example, Water Damage Dealt by 5% increases all water damage and abilities by 5%. |
MP Recovery Rate with Normal Attacks | Increase the recovery of MP when using physical attacks/ |
Potion Recovery Amount | Increase the amount healed by potions when used. |
Resonance Damage Dealt | This increases all damage done while Resonance is active. |
Resonance Damage Received | This reduces the damage taken when Resonance is active. |
Resonance Duration | This increases the duration of how long Resonance is active. |
Weapon Type Damage Dealt | Increase weapon damage. For example, Strike Damage Dealt by 5% increases all striking damage and abilities by 5%. |
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Published: Mar 14, 2022 10:16 am