Developer addresses community in The First Descendant live stream
Screenshot by Pro Game Guides

The First Descendant developer apologizes for rocky launch, says improvements are coming

The First Descendant's launch has been fairly rocky with server instability, crashes, and the inability to play the game. Not all games have the smoothest launches, but Nexon developer Leebumjun held a livestream taking responsibility for the issues and promising that improvements are on the way.

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It's not every day a developer jumps onto a live stream, holds their hands up, and acknowledges the mistakes they have made, but Leebumjun is one such man who decided the community deserved to hear an apology and Nexon's plans for The First Descendant moving forward.

The developer started by offering his gratitude for all the players enjoying The First Descendant and thanking them for sticking with the game even through the recent rocky period. "There are a lot of things I need to apologize for," he said, before talking about the issues with the servers, Microsoft Azure, and a delay with payment and notes that he should have prepared well in advance.

With some developers content with sticking their head in the sand, it was nice to see a Leebumjun taking ownership of Nexon's mistakes and showing the community a personal side to the men and women behind the creation of the video game medium.

After apologizing to the community, Leebumjun began to discuss the future of The First Descendant and all the incoming fixes they have lined up. First, he promises a fix to the "performance degradation on PS5" and improved "client and server stability" for a smoother experience in the game. He even promises to fix the Nexon intro sound that has been blasting players' ears since release (I am one such victim).

Leebumjun touches on several other topics in the livestream: an API issue that had players concerned their private information was being shared, plans to improve gun sounds, and a bunch of bugfixes. All in all, Nexon's plans to improve the game and fix the problems appear to be genuine.

The community is apprehensive about the promises being made by Nexon, but one major point on everyone's list is the addition of matchmaking in the hard-mode dungeons. Sadly, solo players are having a hard time with hard-mode dungeons since they aren't simply able to matchmake with random players. There is a decent majority that has lost interest in the game due to its monetization systems.

That's everything we have on the First Descendant dev chat. If you're looking for similar content check out Which Descendant should you start with in The First Descendant and why, and more on Pro Game Guides.

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Tyler Towers
Tyler is a skilled Freelance Writer for ProGameGuides, specializing in the most popular FPS games like Call of Duty, Apex Legends, and Valorant. He is also keenly interested in MOBAs and JRPGs, no matter how obscure they may be. With his Game Design degree from Sheffield Hallam University, Tyler has the expertise and knowledge to provide in-depth gaming industry coverage. When he is not knee-deep in ELO hell, he devotes his time to taking care of his beloved ragdoll cat, Ace.

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The First Descendant developer apologizes for rocky launch, says improvements are coming

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