The Chaos Chamber functions as the end-game for Tiny Tina's Wonderlands. As Fatemakers progress through runs, they will have the option to implement curses for additional rewards.
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Chaos Chamber Curses
Easy Curses
- Bonus applied for curse tier: +30% Bonus Crystals, +25% Crystal drop chance on enemy death
- Anarchy: +25% gun damage, +100% recoil, +100% weapon spread
- Critical Connoisseur: -50% to all damage, +50% crit damage
- Encroaching Darkness: Save Your Soul timer is reduced
- Party Time: Killing an enemy has a +10% chance to cause a Lootsplosion. Critical kills guarantee an enemy will Lootsplode.
- Rend and Rupture: Non-boss enemies below 15% total armor, wards, and health will glow blue and explode into health potions if damaged by melee
- Trust in Magic: -50% maximum health, +100% maximum ward
- Watch Your Step: Encounters have additional traps
Medium Curses
- Bonus applied for curse tier: +60% Bonus Crystals, +25% Crystal drop chance on enemy death
- Break it Up!: Enemy damage and fire rate is increased 30% while near other enemies
- Frozen Vengeance: Killing an enemy has a chance to release a Frost Buddy. Frost orbs constantly release Frost Novas and are slowed when damaged
- Healing Vengeance: Killing an enemy has a chance to release a Healing Soul. It will heal the first enemy it touches. Drops health potions on death.
- Magma Breach: A pool of lava will spawn after dealing or taking damage for a duration while not moving in encounters
- Nasty Spill: Enemies drop elemental pools when their armor, wards, or health are depleted
- Nullify: When damaged, enemies gain 3% Damage Reduction against the type of damage received for three seconds. This effect can stack up to 20 times.
- Trapped Hearts: When hit, enemies have a chance to spawn a Spinner Trap. Spinner Traps emit damaging elemental beams. When destroyed, the Spinner will explode and cause significant damage.
- Workplace Hazards: Non-boss encounters now have additional hazards
Hard Curses
- Bonus applied for curse tier: +120% Bonus Crystals, +25% Crystal drop chance on enemy death
- Buff Buddies: Enemies have a chance to spawn with a Buff Buddy supporting them
- Bulwark Buddies: Enemies may be supported by a Bulwark Buddy, which grants immunity to all damage until it is destroyed
- Elemental Overflow: Enemies may be infused with one element per encounter: Infused enemies are immune to that type of damage and release a Nova when killed. The element will change each encounter.
- Out, Damned DOT!: Status Effect Damage against enemies is reduced by 80%
- Rogue Lite: You no longer enter Save Your Soul before dying. All enemies drop health potions upon death.
- Searing Tether: Nearby enemies are attached by a damaging elemental beam
- Spectral Vengeance: Killing an enemy has a chance to release a Spectre, which follows after you. If a Spectre touches you, you instantly enter Save Your Soul.
- Stay Back: At close range, enemies will attach a damaging elemental beam to you
- Toothless: -75% critical hit damage
For more Tiny Tina's Wonderlands goodies, check out All SHiFT codes for Tiny Tina’s Wonderlands – Free Skeleton Keys (April 2022) on Pro Game Guides.
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Published: Apr 15, 2022 09:38 am