Riot Games recently issued patch 4.07 for Valiant, and it brought a few changes for the Bulldog and Stinger. The official patch notes highlighted some much-needed changes for these two weapons. At the same time, fixes for a few bugs related to Agents were issued in this patch. Â
Bulldog and Stinger will now have a delay firing input while ADS-ing. This will prevent players from getting Burst Mode Accuracy improvements before the weapon finishes its animation. Switching back from burst firing in the middle of combat will have a different cost. However, players can still begin firing immediately while switching to hip-fire mode.
Similarly, Ability-based weapons like Raze, Jett and Neon's ultimate, and Chamber's Headhunter can now also be input-queued to equip after the current action. These changes will be significant for the Bulldog and Stinger, as players were often overusing the ADS mechanic.
A few bug fixes were also issued for Agents with this patch update. For instance, Yoru's ultimate animation will not directly equip the weapon while using ropes. Similarly, a bug was fixed where it was possible for Agents to defuse the Spike while using abilities. Skye's seekers will now break through the door at both sites on Ascent.
Interested in more Valorant guides? Check out Best Valorant Crosshair Codes for Ranked Matches or What does NT mean in Valorant? on Pro Game Guides.
Published: Apr 12, 2022 09:26 am