While some minor exploration restrictions exist in Wartales, it is very much a sandbox-style RPG on a massive map with XCOM-style turn-based battles. If you're looking for a particular place, you’ll find full maps and location guides for all the different regions of Wartales below.
Full detailed maps Wartales
I’ll add links to the full map and guide locations for all the regions here as I continue to explore the game. The game is still being regularly patched with significant content updates, so these maps and the location information are all subject to change.
Tiltren County Region
The starting region of Wartales should keep you busy until your companions are all around levels 3 to 4. You'll be able to claim your first Legendary Weapon, take on Tiltren Tomb, and find a number of free companions. For details of all Tiltren locations and a map, go here.
Vertruse Province Region
Related: Wartales Region Levels & Order
Vertruse Province is north of Tiltren County and has mobs from levels 4 to 6. Highlights include four Legendary items, access to crafting recipes including the Salt Scoop and the Stocks, plus the Assassin ranger specialization. You can find it all in our Full Vertruse Province Region Map & Locations Guide.
County of Artes Region
The County of Arthes is west of Tiltren County. It is home to enemies in the level 4 to 6 range, as well as the Halbadier specialization, recipes for camp items the Brewing Vat, the Tanning Rack, and three Legendary weapons. Find out all the places you need to go in our Full County of Arthes Region Map & Locations Guide.
Ludern Region
You'll find the Ludern region full of level 7 to 8 mobs, with the overall theme being the plague-ridden, so be ready for a lot of poison management. On the plus side, you'll uncover the Marksmen specialization, find the Training Dummy, and turn up four Legendary Weapons. Get all the location information you'll need in our Full Ludern Region Map & Locations Guide.
Grinmeer Province Region
After Ludern, you'll move on to Grinmeer, where the horrors of the plague are replaced with a murder mystery for you to solve. It has the game's first full city area, two arenas, and the Barbarian and Duelist specializations to unlock. Find everything you need to complete the region with our Full Grinmeer Province Map & Locations Guide.
Drombach County Region
Drombach is a snow-covered region where you will once again have the opportunity to stand with or against the church. It features a unique tomb-based boss battle, several new forms of enemies, and an epic finale. For all the information you need head to my Wartales – Full Drombach County Region Map & Locations Guide.
Belerion Archipelago
If you've added the DLC to your Wartales package you can now head out to sea! Alongside the old favorites, you'll have sea battles, including new boarding battle mechanisms, plus a pirate hall of fame leading to a series of battles for supremacy. Best of all, the scenario quest ends in a huge one-off battle with a unique style. For all the details, see Wartales – Full Belerion Archipelago region map & locations guide. You'll need to go to location 15 in Tiltren (below) to get started.
All locations in Tiltren County
- Edoranian Border Crossing: This will give you access to the Arthes Region (levels 4 to 6) for a one-off payment of 200 Krowns or a Border Pass. You can avoid these payments by using a Piton on the cliff south of the crossing and bypassing the checkpoint.
- Bandit’s Lair: Once liberated, you’ll find the Watchkeeping Stool recipe here. Once built, this camp item reduces the chance of being attacked while resting and of prisoner escape.
- Highland Trackers Camp: You can buy the recipe for the Meat Drying Rack here at the cost of 200 Pristine Fangs (found as drops after defeating animals). I prefer to get here as early as possible, as it is also where you’ll likely learn about Armour Layers.
- Brotherhood Training Grounds: You can get Mastery Skill books here, and can upgrade any Legendary Weapons you find to the level of your highest character who is able to wield them.
- Tiltren Tomb: See our full Tiltren Tomb walkthrough.
- Lakeside Camp: Quest location (linked to Wealthy Farm, below).
- Wealthy Farm: Quest location.
- Pedra Mountain Mine: Quest and iron location.
- Tiltren Lumbermill: Quest and Ornate Key location.
- Stromkapp: Main town in Tiltren County. Has a Market, Apothecary, Inn, and Blacksmith. It is also where you can set up your first Tavern if you have The Tavern Opens! DLC (look for the Derelict Tavern).
- Plateau Stables: Quest location. I like to go straight here, as it allows you to get both your blacksmithing and stealing careers started early.
- Old Wilburt’s Fishery: Quest location.
- Old Wilburt’s Sheepfold: Quest location (linked with Old Wilburt’s Fishery, above).
- Old Lighthouse: Quest location.
- Dock: This is where to head if you want to get a ship and explore the DLC content, the Belerion Archipelago. Note that despite its location, if you’re playing region-locked, you’ll find all the battles out at sea to be level 9+. I’d advise you to have at least started into Drombach before heading out to sea. To fix up the ship you will also need 50 Wood and 200 Gold.
- Rouste Field: Head here to play in Rouste Ball matches. There is a Rouste Ball field in every region but you can completely avoid them if you choose to. However, if you want to play a game where American Football meets Blood Bowl, it could be for you. Winning matches can get you some reasonable prizes too.
- Tiltren Jail: You can get companions here for no Influence cost, including occasional animals (random). Also, where you can drop off criminals you’ve captured.
- Mount Altis Salt Mine: Quest location.
- Lund Farm: Quest location, linked with Matheus Lund (below).
- Stromkapp Mill: Quest location and where you’ll find the potential companion Hackert.
- Sinister Cave: Quest location.
- Guard Outpost: Quest location, linked with the Sinister Cave (above).
- Sepulchre Door: This location will only appear on your map once you have deciphered the complete codex to enter it. This one requires you to have completed the Builder’s Codex. Once you have, each of the three parts will give you the rune you need to open the door here (the same as when you open the final door in a tomb). This is a single-room dungeon with no battle involved. Inside you’ll find a legendary belt accessory.
- Mount Altis Tower: Quest location.
- Woodcutters’ Camp: Quest location.
- The Haven: Quest location and rebel stronghold.
- Abandoned Tower: Quest location and where you’ll find the Blacksmith.
- Gosenberg Border Crossing: Will give you access to the Vertruse Region (levels 4 to 6) for a one-off payment of 200 Krowns or a Border Pass. Also, where you’ll first meet Reno Waarheid.
- Rat Infestation: Quest location.
- Woodland Farm: Quest location and where you’ll find potential companion Torus.
- Matius Lund: You’ll find Tiltren boss mob Mathius walking the fields here. I found it tough not to lose anyone at lower levels, but you’ll get Legendary Weapon Lucilla (two-handed mace) if you defeat him.
Leave suggestions for amendments or updates to this guide in the comments section below.
For more on Wartales, also take a look at How to get the Lute in Wartales and How to get free companions in Wartales here at Pro Game Guides!
Published: Apr 22, 2024 07:44 am