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Arlo on the Cloud Playground in Adventure Escape Mysteries - Sweet Dreams
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Sweet Dreams walkthrough Chapter 4 – Adventure Escape Mysteries

Bunny bonanza!

Sweet Dreams tells the tale of Arlo, a young child trapped in his dreams and who needs to wake up! It’s a classic point-and-click adventure full of hidden objects to find and tricky puzzles to solve and you’ll find the walkthrough of Chapter 4 below.

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Adventure Escape Mysteries Sweet Dreams walkthrough, Chapter 4

This guide and walkthrough is for Chapter 4 of Sweet Dreams, which begins when our heroes make it through the door in the sky but are faced with several broken portals. If you’re not currently on Chapter 4, don’t worry! Click through to my Sweet Dreams walkthrough hub page to find links to guides for all of the other chapters.

The portal room

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Pick up three Pedestal Rings (a1-3), then get a close-up of the door (a4) and take a fourth Pedestal Ring, plus an Orb from the flower on the left in the same close-up. Select the pedestal (a5) for a close-up, move the rocks off it, and take the Crystal Fragment

Look at the red portal (a6) to find a fifth Pedestal Ring, the blue (a7) for a second Crystal Fragment, and the green (a8) for a third Crystal Fragment (it’s in the grey box on the left in the close-up). Select the pedestal once more, add two of the pedestal rings, and note the symbols are green leaves. Also, note there are three stars are the top of the pedestal. 

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Now look at the three sets of carvings on the tree (a9) and note the positions and shapes of the leaves in each one. Copy these shapes and positions on the pedestal (see above) and it will open up, lowering the tree. Take the Branch that falls (a10) and use it to collect the three Lanterns (a11). 

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Add two more pedestal rings to the pedestal (a5) and repeat the symbol-star-tree process with the blue wave patterns (see above). This stops the waterfall, allowing you to collect a sixth Pedestal Ring from the cliff behind the tree. 

Related: Vanishing Act walkthrough (Adventure Escape Mysteries)

Lighting the torches

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Repeat the pedestal ring process one more time, this time with red symbols (see above, where just the bottom-left symbol needs to be clicked once to complete the puzzle). This will light a fire near the door (a3), so use the branch on it to get a Lit Branch. Now hang a torch in each of the three portals (a6, a7, and a8), light them with the lit branch, and take an Orb from each.  

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Select the gold and pink object that has risen from the pedestal (a5), add the four orbs, and place them in the correct spots. You get this information by looking at each door and portal, noting the color of the crystals by them and the shape of the cloud above each. See above for the correct positions. 

Take a fourth Crystal Fragment from the flower that’s now in the pond at the base of the tree, then select the door (a4) and add the four fragments. Head through the green portal.

The green portal

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For the bunny puzzle, you need to follow the trail of pointing ears (I’ve marked them all above). 

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Click the top bunny (b1) and note the symbols it blows with the bubbles (3 hearts, 2 stars, 1 swirl, 4 moons). Now click the ladder (b2) and go up.

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Take the Cup (c1) and use it to get some Rainbow Juice (c2). Use the juice to fix the seesaw (c3), then click the seesaw again to get the Hourglass. Now use the juice on the merry-go-round (c4), click it again to spin it, and take the Keychain that falls. 

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Select the backpack (c5) and set the symbols using the bubble code from earlier (from left: swirl, star, heart, moon - see above). Take the Jump Rope from the backpack. Click the bunny on the red slide (c6) and take the Coin it drops at the bottom. 

Related: Scary Horror 2 – Chapter 1 Walkthrough

Go down (c7) and use the coin to operate the mechanical whale (b3) and receive a second Hourglass. Use the jump rope to fix the swings (b4), and then take a third Hourglass from the cloud above once the swings flip over.

Go back up and add the hourglasses to the machine (c8) to start a color separation puzzle. Click the hourglasses in the following order:

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  • 3-1, 3-1, 4-3, 2-4, 7-2, 7-1, 6-7, 6-1 (red complete)
  • 8-7, 8-3, 5-8, 2-6, 2-5, 8-2 (white complete)
  • 4-8, 7-4, 3-7, 3-8 (green finished)
  • 7-3 (yellow finished)
  • 4-7 (pink finished)
  • 5-4, 6-5 (blue finished)
  • 6-4 (dark blue finished)

Rescue Revi

This creates a rainbow bridge, so go back down and select Revi (b5) to get her to slide down and join you. Go up again and talk to the monitor (c9), then take the Chalk by the hourglass puzzle (c8). Give the chalk to the hopscotch bunny (b6), and then note how the symbols line up with the sun (X, OOX, O, X, in a cross pattern). 

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Go up once more and select the noughts and crosses puzzle next to the monitor (c9). Switch the symbols to match the hopscotch pattern (see above). Use the keychain to open the lunchbox you find behind the puzzle and take the Sandwich And Apple. Speak to the monitor with the sandwich and apple selected and the monitor will take you to the lunch room.

To make a successful set of trades for the cupcake, select the following tables in order:

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  • d6, e1, d1, d4, e1, d1, d3 (twice), d4 (twice), e8
  • d4, e1, d1, d3 (twice), d4 (twice), e8
  • d4, e1, d1, d3 (twice), e4, d2
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Once you’re done you’ll get a Cupcake. Give it to the monitor (c9) and they’ll give you the Crystal. Touch it to move back to the portal chamber, add the crystal to the door (a4), and you’ll complete the chapter

To continue on the adventure with us here at Pro Game Guides, click through to my Sweet Dreams walkthrough Chapter 5 - Adventure Escape Mysteries!


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Author
Image of Chris Marling
Chris Marling
Chris Marling is a writer and editor with more than 20 years of experience across newspapers, magazines, and websites. Based in the UK, he has written professionally on everything from tech to tearooms. But his real passion is gaming, going right back to the Atari 2600 - and especially RPGs and MMOs. He cut his teeth on games such as The Realm and Anarchy Online. But 20 years on still gets excited about exploring each new world. When not online, you'll find him gaming analog-style around the table. Chris has had five of his own board games published, including Pioneer Days and Armageddon.