All Probably Stolen Shop Events – Effects, Duration, & More

Make the best of these to maximise profits!

There are 20+ events in Probably Stolen. These can spawn naturally or can be triggered by the Shady Customer. Events can directly affect your sales and purchases as they spawn special customers and cause price changes across different categories. See our full guide below to learn more about all the events and their exact effects.

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As of the 1.0.0.2 patch, 20+ events can occur naturally in Probably Stolen. These events will cause price changes and spawn unique visitors at your shop. Knowing all about these events will help you better capitalize on the discounts and offers. That’s why we’ve put together this detailed guide that you can use to learn everything about all Probably Stolen Events. So, let’s just get right into it.

All Probably Stolen Events - Effects, Duration, & More

The table below lists all the Probably Stolen events that can spawn naturally. Read through the effects/descriptions to learn all about the events. Use the Newspaper and the Calendar to see the current or upcoming events to start preparing in advance.

EventDescriptionCustomer Spawns
Power OutageIn-game prompt: powerShortage
Effects: Increases the price of Energy Cells by +66%
Duration: 2 Days
Cooldown: 3 Days
Upper-Level Charity: 2x Energy Cells

Note: Forces your power to be off unless you have bought the Power Hijacking Upgrade.
Lower-Level Citizens: They are interested in buying Energy Cells.
Power Plant Maintenance
In-game prompt: ScheduledElectricalMaintenance
Effects: Increases the price of Energy Cells by +33%
Duration: 1 Day
Cooldown: 3 Days
Lower-Level Citizens: They are interested in buying Energy Cells.
Who Turned Out the Lights?In-game prompt: StationWideBlackout
Effects: Increases the price of Energy Cells by +100% and the price of Weapons by +25%
Duration: 2 Days
Cooldown: 3 Days
Upper-Level Charity: 2x Energy Cells

Note: Forces your power to be off unless you have bought the Power Hijacking Upgrade.
Upper-Level Citizens: They are interested in buying Energy Cells.
Panicked Shopkeeper: They are interested in buying Weapons and Armor.
Oxymore Addiction on the RiseIn-game prompt: OxymoreWave
Effects: Increases the price of Medical items by +25%
Duration: 2 Days
Cooldown: 3 Days

Note: Giving Naloxgone for free during this event increases your reputation with Lower-Level Citizens (+1 per Naloxgone). Charging money for Naloxgone reduces your reputation with Lower-Level Citizens (-4 per Naloxgone).
Clinic Volunteer: They offer Naloxgone for free.
Medical Supplies ShortageIn-game prompt: MedicalSuppliesShortage
Effects: Increases the price of Medical items by +50%
Duration: 2 Days
Cooldown: 3 Days
The Pharmacist: They spawn with the No Contraband trait and are interested in buying Medical Supplies. 
Water Supply CrisisIn-game prompt: water_treatment_breakdown
Effects: Increases the price of Water by +100%, Water Ration by +100%, Beverage by +90%, and Water Purification Supply by +80%.
Duration: 3 Days
Cooldown: 3 Days
Upper-Level Charity: 2x bottles of high-quality Water (750ml)
Corporate Representative: They are a Lower-Level buyer (buys base water and spring water) and seller (sells 1x 2-litre bottle and 1x 750ml bottle).

Spacer (Panic Buyer): They are a Lower-Level buyer (buys ghostwater) and seller (sells 1x 450ml bottle and 1x 750ml bottle). The Spacer has a chance to spawn with the No Contraband trait.
Minor Water ShortageIn-game prompt: scheduled_treatment_maintenance
Effects: Increases the price of Water by +35%, Water Ration by +35%, Beverage by +30%, and Water Purification Supply by +25%.
Duration: 3 Days
Cooldown: 3 Days
Lower-Level Citizen: They want to buy base water and can also sell 1x 2-litre bottle and 1x 750ml bottle.
Water Supply SurplusIn-game prompt: miner_return_ice_asteroid
Effects: Decreases the price of Water by -25%, Water Ration by -25%, Beverage by -20%, and Water Purification Supply by -15%.
Duration: 2 Days
Cooldown: 3 Days
Ice Miner (Lower-Level Citizen): They want to sell 1x 2-litre bottle of high-quality water and 1x 750ml bottle of high-quality water.
Bad Nutrifruit HarvestIn-game prompt: BadNutrifruitHarvest
Effects: Increases the price of Food by +50%.
Duration: 3 Days
Cooldown: 3 Days
Food Buyer: They are a Lower-Level Customer interested in buying Food.
Nutrifruit Seed ShortageIn-game prompt: SeedShortage
Effects: Increases the price of Food by +33% and Seeds by +50%.
Duration: 2 Days
Cooldown: 3 Days
Farmer/Seed Buyer: They are a Lower-Level Customer interested in buying Seeds and selling 6x Nutrifruit (can spawn with the No Contraband trait).
Nutrifruit HarvestIn-game prompt: NutrifruitHarvest
Effects: Decreases the price of Food by -20%.
Duration: 3 Days
Cooldown: 3 Days
No special customers spawn during this event.
Construction ProjectsIn-game prompt: construction_project
Effects: Increases the price of Material by +30%.
Duration: 3 Days
Cooldown: 3 Days
Foreman: They are a Lower-Level buyer interested in buying Materials.
Material SurplusIn-game prompt: MiningExpeditionReturn
Effects: Decreases the price of Materials by -25%.
Duration: 1 Day
Cooldown: 3 Days
Miner: They are a Lower-Level buyer and seller and offer Metal Ores with a 15 to 25% wholesale discount. 
Household Item SurplusIn-game prompt: storeroom_excavated
Effects: Decreases the price of Household items by -20%.
Duration: 1 Day
Cooldown: 3 Days
Scavenger: They are a Lower-Level seller offering Toothpaste, 4-in-1 Wash, and Toilet Paper with a 15 to 20% wholesale discount.
Household Relief DriveIn-game prompt: ul_household_relief
Effects: Decreases the price of Household items by -40%.
Duration: 1 Day
Cooldown: 3 Days
No special customers spawn during this event.
Illegal Weapon ShipmentIn-game prompt: bm_illegal_weapon_shipment
Effects: Decreases the price of Weapons by -35%.
Duration: 1 Day
Cooldown: 8 Days
No special customers spawn during this event.
Increased Weapons DemandIn-game prompt: rev_mobilization_secret
Effects: Increases the price of Weapons and Ammunition by +25%.
Duration: 3 Days
Cooldown: 3 Days
No special customers spawn during this event.
Lower Level LynchingIn-game prompt: lower_level_mob_justice
Effects: Increases the price of Weapons, Armor, and Ammunition by +33%.
Duration: 1 Day
Cooldown: 10 Days
Angry Citizen: They are a Lower-Level buyer interested in buying Weapons and Armor.
Tourist InfluxIn-game prompt: CruiseShipDocked
Effects: No effects on prices.
Duration: 2 Days
Cooldown: 3 Days
Tourist: They are an Upper-Level buyer interested in buying Food, Water, and Substances.
Station Tourist (JunkSouvenirBuyer): They are an Upper-Level buyer interested in buying Makeshift Items, Materials, Junk, and Variety.
Station Tourist (WeaponSouvenirBuyer): They are an Upper-Level buyer interested in buying Weapons.
Meteor ShowerIn-game prompt: MeteorShower
Effects: Increases the price of Materials by +50%.
Duration: 3 Days
Cooldown: 3 Days
Foreman: They are a Lower-Level buyer interested in buying Materials.
Security Budget Increase
Spawns on Day 10
In-game prompt: sec_budget_increase
Effects: No effects on prices.
Duration: 1 Day
Cooldown: 10 Days
No special customers spawn during this event. 

That’s all the events that can currently spawn in Probably Stolen. When studying the stats and effects, keep in mind that we’ve listed these as per the natural spawns. Shady Customers can also spawn events, and when that happens, the effects and changes can be different.

Important: Multiple events can spawn at once. 

image showing the Calender in Probably Stolen
Screenshot by Pro Game Guides

Hopefully, this guide will help you better plan your purchases and sales in Probably Stolen. Let us know in the comments section below if you want more helpful Probably Stolen guides, and we’ll try our best to help you become a better store manager.

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About the Author

Shah Zaib

Freelancer Writer

Shahzaib Manzoor is a Roblox specialist with years of experience covering the platform’s biggest games, updates, and code drops for top-tier gaming sites. Formerly an accountant, he now applies the same precision to analyzing mechanics, meta shifts, and game trends across the Roblox universe. He’s especially known for breaking down Blox Fruits treasure hunts and mastering the grind in Grow a Garden.

Topics covered: Sailor Piece, Kaizen, Megabonk, Roblox guides, Roblox game codes, gacha games

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