Image via NetherRealm Studios

Mortal Kombat 1 Patch Notes

Fatality by patch notes.

The Mortal Kombat series has always fascinated me through its interesting story, lively characters, and brutal fatalities, and Mortal Kombat 1 looks to continue this. As Netherrealm Studios newest entry and a reboot of the series, fans can expect multiple updates and patch notes attached to them. Let's dive into the patch notes for Mortal Kombat 1.

All Mortal Kombat 1 Patch Notes

With each update, players can expect various changes, bug fixes, and balance adjustments to the roster. I enjoy reading the patch notes so I can learn what has been altered, especially when it comes to competitive play. Here are all the patch notes for Mortal Kombat 1 so you can enjoy all the fatalities in the MK1 without any glitches.

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Mortal Kombat 1 Patch notes - XSX, PS5, and PC - October 2, 2023

General Gameplay Adjustments

  • Move list corrections
  • Localization fixes
  • Fixed an issue that could cause Player 2 to push their opponent away further during certain combo sequences
  • Fixed an issue that could cause buffered Kombo Attacks Strings & buffered 2in1-cancelled non Enhanced Special Moves to not be performed if a Kameo Ambush attack that can be canceled or branched from was executed with specific timing
  • Fixed an issue causing some of Stryker’s & Sektor’s attacks to be unbreakable

Character Specific Adjustments

  • Ashrah - Fixed an issue that could cause Crushing Knee (Towards + Back Kick) to pass through opponents while attacking
  • Goro (Kameo) - Stomp is now higher priority when it & his partner’s attacks hit on the same frame
  • Havik - Decaying Guard (Back Punch, Front Punch) and Flesh Wound (Back Punch, Back Punch) no longer auto face
  • Jax (Kameo) - Ground Pound is now higher priority when it & his partner’s attacks hit on the same frame
  • Kung Lao - Kung-Kussion will now auto face when done on the landing frame after jumping over an opponent
  • Shujinko (Kameo) - Mimic Ice Klone & Ice Ball will no longer be repeated by an opponent hit by Time Stop

Related: Mortal Kombat 1 Character Tier List

  • Fixed issues with the following attacks not working correctly against high parry special moves
    • Ashrah
      • God's Wrath and Demon's Wrath can now be high parried
      • Light Ascension and Dark Ascension can now be high parried
    • Baraka
      • (Air) Death Spin can no longer be high parried
      • Reflex Tester (Back + Front Punch) can no longer be high parried
      • Bleeding Foot (Back + Front Kick) second hit can no longer be high parried
    • General Shao
      • Power Strike can now be high parried
      • Fixed parry inconsistency between Devastator and Klassic Kahn. Both can no longer be high parried
    • Johnny Cage
      • Ball Buster can now be high parried
      • Rising Star can now be high parried
      • Shadow Kick can now be high parried
    • Kenshi
      • Sento Stance Lost Way (Forward + Back Punch, Back Punch, Front Punch) can no longer be high parried
    • Kung Lao
      • Knee Buckle (Back + Front Kick) can now be high parried
    • Li Mei
      • (Air) Flipping Heel Kick can no longer be high parried
      • No Holds Barred (Back + Front Kick, Back Kick) can no longer be high parried
    • Nitara
      • Enhanced Bad Blood can no longer be high parried
    • Raiden
      • Electric Fly and (Air) Electric Fly can no longer be high parried
    • Rain
      • Enhanced Upflow can no longer be high parried
      • Geyser can no longer be high parried
    • Reptile
      • Death Roll can no longer be high parried
      • Falling Fangs can no longer be high parried
    • Scorpion
      • Twisted Kyo can now be high parried
    • Shang Tsung
      • Old Form Goal Kick (Forward + Font Kick) can no longer be high parried
    • Sindel
      • Enhanced Low Hairball first hit (kick attack) can now be high parried
    • Sub-Zero
      • Ice Slide can no longer be high parried
    • Tanya
      • Drill Kick can now be high parried

Related: Best Mortal Kombat characters of all time, ranked

Mortal Kombat 1 Patch Notes - Switch - September 14, 2023

General

  • Enables additional character/kameo roster, additional arenas, and kustomization
  • Enables full tutorials, fatality practice, practice mode
  • Enables Towers and Tournament modes
  • General bug fixes

Story

  • Enables full story campaign

Online

  • Enables online gameplay

For more information on Mortal Kombat, check out All Mortal Kombat games, ranked and All Fatalities in Mortal Kombat 11, Ranked on Pro Game Guides.


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Author
Justin Joy
Justin has been diving into fantasy worlds since he can remember. He is a certified nerd who has a deep love of reading, writing, and hiking. He has been writing since his college days, but specifically in gaming for two years. His favorite games are The Legend of Zelda, Pokémon, Hollow Knight, Celeste, and Banjo Kazooie.

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Mortal Kombat 1 Patch Notes

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