Dungeon Lootr Tier List – Best Class [UPD 3.5]

Here's a complete Dungeon Lootr Class Tier List for Update 3.5!

Updated on October 11, 2026: Dungeon Lootr Update 3.5 is now live, bringing several new classes and another major balance pass. We've added Hollow Reaper and Vacio Tercera to our Dungeon Lootr Class Tier List, while also reevaluating the roster around the latest buffs and nerfs.

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Looking for the best classes in Dungeon Lootr? Our Dungeon Lootr Tier List ranks every class from best to worst based on damage, survivability, mobility, utility, and overall late-game performance. Whether you're trying to find the best Dungeon Lootr class, decide which class is worth rolling for, or compare the strongest options after the latest update, this guide has you covered. Check out our complete rankings below to see which classes dominate the current Dungeon Lootr meta.

Best Dungeon Lootr Class Tier List

Our Dungeon Lootr tier list ranks classes based on their overall performance, including damage output, survivability, mobility, AoE effectiveness, defensive capabilities, and ease of maintaining effective combos.

Dungeon Lootr Tier List - All Classes Ranked

S
Anti Magic game image

Anti Magic

ExoticPhysical
Awakened Devil EX game image

Awakened Devil EX

ExoticPhysical
Coyote game image

Coyote

ExoticMagic
Crescent Blade game image

Crescent Blade

ExoticPhysical
Devourer game image

Devourer

ExoticMagic
Dragon Slayer game image

Dragon Slayer

ExoticPhysical
Dragoon game image

Dragoon

ExoticPhysical
Dreadlord game image

Dreadlord

ExoticPhysical
Fae game image

Fae

ExoticPhysical
Fallen Magi game image

Fallen Magi

ExoticMagic
Founder game image

Founder

ExoticPhysical
Honored One game image

Honored One

ExoticMagic
Jetstream game image

Jetstream

ExoticPhysical
Moon Witch game image

Moon Witch

CelestialMagic
Necromancer game image

Necromancer

CelestialMagic
Petal Captain game image

Petal Captain

ExoticPhysical
Shadow Vagrant game image

Shadow Vagrant

ExoticPhysical
Sinister Trigger game image

Sinister Trigger

ExoticRanged
Sound Hashira game image

Sound Hashira

ExoticPhysical
White Hawk game image

White Hawk

ExoticPhysical
Hollow Reaper game image

Hollow Reaper

ExoticPhysical
Vacio Tercera game image

Vacio Tercera

ExoticMagic
A
Archer game image

Archer

LegendaryRanged
Artemis game image

Artemis

CelestialRanged
Assassin game image

Assassin

EpicPhysical
Chaotic Fist game image

Chaotic Fist

AdminPhysical
Cryomancer game image

Cryomancer

ExoticMagic
Cursed King game image

Cursed King

ExoticPhysical
Dark Professor game image

Dark Professor

ExoticMagic
Demonbane game image

Demonbane

ExoticMagic
Embertide game image

Embertide

ExoticMagic
Forge Archon game image

Forge Archon

CelestialRanged
Framebreaker game image

Framebreaker

ExoticPhysical
Hawk Commander game image

Hawk Commander

ExoticPhysical
Hellfiend game image

Hellfiend

ExoticRanged
Kage game image

Kage

LegendaryPhysical
Lone Crescent Blade game image

Lone Crescent Blade

ExoticPhysical
Shinobi game image

Shinobi

LegendaryPhysical
Shrine Fox game image

Shrine Fox

ExoticMagic
Spell Breaker game image

Spell Breaker

ExoticPhysical
Streamline game image

Streamline

CelestialPhysical
Unrestricted game image

Unrestricted

ExoticPhysical
Zero game image

Zero

AdminPhysical
B
Azure Devil game image

Azure Devil

CelestialPhysical
Bowman game image

Bowman

RareRanged
Cursed Child game image

Cursed Child

MythicPhysical
Divergent game image

Divergent

MythicPhysical
Flame Bastion game image

Flame Bastion

EpicPhysical
Greatsword game image

Greatsword

RarePhysical
Ronin game image

Ronin

RarePhysical
Vacio game image

Vacio

CelestialMagic
C
Boxer game image

Boxer

EpicPhysical
Wanderer game image

Wanderer

MythicPhysical
Witch Gunner game image

Witch Gunner

LegendaryRanged

How Do We Rank Classes for Dungeon Lootr Tier List?

  • Damage & clear speed: How quickly a class deletes mobs and burns down bosses.
  • Survivability: HP, defensive stats, Dodge, Parry, iFrames, and how safely the class can stay on offense.
  • Mobility & uptime: How easily a class sticks to targets, repositions, and keeps dealing damage without awkward downtime.
  • Utility & crowd control: Stuns, pulls, knockdowns, tracking, buffs, debuffs, and other tools that make difficult fights easier.
  • Consistency: We value classes that perform well across most PvE content, not just ones that can post a huge damage number under perfect conditions.
  • Risk vs reward: High-damage classes rank lower if their best moves constantly leave them rooted, exposed, or one mistake away from becoming dungeon decoration.

Dungeon Lootr class tier list: Updated for Update 3.5, with Hollow Reaper and Vacio Tercera added alongside the latest October balance changes. This ranking focuses on overall PvE value, damage, dungeon clear speed, bossing, defensive uptime, mobility, utility, consistency, current stat scaling, multi-hit damage decay, and how well each class scales through Mastery. Classes are alphabetical within each tier.

Dungeon Lootr Update 3.5 class tier list with class stats, rarity, archetype, obtain method, Mastery scaling, special-access classes, and evaluations.
Class Evaluation
S Tier Meta-defining kits with top-end damage, safety, utility, or some disgusting combination of all three.
Anti Magic class in Dungeon Lootr
Anti Magic
Exotic S Tier
Archetype: Physical
How to obtain: Boss Rush Rare Drop or Crafting
HP 410ATK 52STR +15INT +0DEX +0LCK +11VIT +14
  • Anti Magic just got a huge raw-damage injection: base damage is up 50%, while its four skills now sit at x7.5, x8.5, x10.5, and x12.5.
  • That matters because the class was already a 410-HP bruiser with +14 VIT, a 3-second stun on Black Divider, and plenty of Parry coverage.
  • Twelve-Fold Cleave and Black Divider can now convert those protected windows into much scarier burst, while Black Divider Final remains an excellent lane-clearing finisher.
  • The patch did not change its one obvious weakness, Black Hurricane is still the greed button, but the new numbers make Anti Magic an even safer S-tier pick.
Awakened Devil EX class in Dungeon Lootr
Awakened Devil EX
Exotic S Tier
Archetype: Physical
How to obtain: Valen NPC Quest Completion
HP 245ATK 51STR +14INT +6DEX +14LCK +3VIT +3
  • Awakened Devil EX lost a large chunk of basic-attack DPS: its M1 multiplier fell from x1.6 to x1.27 and its attack speed dropped from 2.07 to 1.48.
  • The earlier base-damage increase remains valuable, and the class still gets excellent mobility from two-charge Mirage Chase and three-charge Spatial Divide.
  • Its skill rotation was not directly gutted by this patch, so the class still has much more going for it than just the M1 pressure that made it explode in value previously.
  • The nerf brings Awakened Devil EX back toward the rest of the meta, but it remains an S-tier class rather than falling all the way back to A.
Coyote class in Dungeon Lootr
Coyote
Exotic S Tier
Archetype: Magic
How to obtain: El Hueco or Coyote Bundle
HP 320ATK 60STR +4INT +20DEX +4LCK +6VIT +8
  • Coyote was already S Tier, and Update 2.5 basically handed it another gear. Base damage is up 28%, pre-Ult skills animate 1.25x faster, and the Ultimate now charges 1.75x faster and lasts 60 seconds.
  • Once the Ultimate is active, Skills 1, 2, and 3 gain another 50% to their damage multipliers, which turns an already excellent bossing kit into one of the nastiest sustained damage rotations in the game.
  • Savage Waltz now uses Parry rather than Dodge protection, while Wolf Pack still brings homing projectiles and excellent AoE pressure.
  • There is almost no dead time left in this kit. Coyote is one of the clearest S-tier winners of the balance patch.
Crescent Blade class in Dungeon Lootr
Crescent Blade
Exotic S Tier
Archetype: Physical
How to obtain: Moonfall Sovereign Pack or Moonfall Adept Pack
HP 335ATK 63STR +26INT +2DEX +12LCK +5VIT +9
  • Crescent Blade's base damage is up 22.5%, which is a huge global buff to a class that was already sitting at the top of A Tier with 63 ATK and +26 STR.
  • Scattered Crescents and Twin Arc still build Moonstruck quickly, while the two-charge Eddy Cut gives Parry protection, movement, lingering hits, and reliable moon generation.
  • Lingering Moons keeps the Level 50 payoff excellent by lowering the Moonstruck requirement from five moons to four and increasing each bolt from x0.8 to x1.0 per moon.
  • The new base-damage buff fixes the main issue holding the class below the meta group. Crescent Blade moves from A to S Tier.
Devourer class in Dungeon Lootr
Devourer
Exotic S Tier
Archetype: Magic
How to obtain: Okami Class Item drop in Expeditions or Expedition Event Shop (Expedition Points)
HP 260ATK 75STR +8INT +30DEX +4LCK +18VIT +4
  • 75 ATK, +30 INT, and +18 LCK give Devourer one of the nastiest caster stat lines in the game before Mastery adds another +4 INT.
  • Predator deals x16.0 while restoring 4% Max HP, Megiddo gives iFrames during an x22.0 multi-target cast, and Gluttonous Storm is an iFrame-protected x45.0 vortex that can build up to +15% overall damage.
  • Water Blade can be cast during Gluttonous Storm, so the rooted channel still lets you add protected damage instead of simply waiting for the animation to finish.
  • Oracle can eventually add 15% Evasion, up to +15% Skill Damage, and up to +15% Skill CDR. Update 3 also gives Devourer a separate Ultimate finisher, making an already overloaded PvE kit an easy S-tier call.
Dragon Slayer class in Dungeon Lootr
Dragon Slayer
Exotic S Tier
Archetype: Physical
How to obtain: Eclipse March quest, Floor 25 drop or 75 Dragon Slayer Fragments
HP 320ATK 66STR +24INT +2DEX +8LCK +6VIT +8
  • Dragon Slayer received a clean damage reduction across the kit: Ground Breaker is now x13.6, Greatsword Cyclone x17, Rupture Leap x12.75, and Dragon Slayer x20.4.
  • Greatsword Cyclone also moves 50% slower, although its hitbox is now 25% larger. The bigger hitbox helps consistency, but the mobility loss makes the spin less flexible.
  • The class still has 66 ATK, +24 STR, Parry protection on Greatsword Cyclone and Dragon Slayer, Dodge protection on Rupture Leap, knockdowns, and Resolve scaling up to +30% damage.
  • The nerfs lower its ceiling, but the stat line, defensive coverage, crowd control, and Resolve passive are still strong enough for Dragon Slayer to remain in S Tier.
Dragoon class in Dungeon Lootr
Dragoon
Exotic S Tier
Archetype: Physical
How to obtain: Exotic Summoning
HP 275ATK 55STR +17INT +5DEX +10LCK +0VIT +5
  • Dragoon received another 15% base-damage increase, making an already strong Eye of the Dragon damage window even more threatening.
  • Elemental Fissure now knocks down regular enemies every time and has a 20% boss knockdown chance, adding meaningful control to what was previously just a damage tool.
  • Dragonfall now grants Parry protection during each strike, which directly fixes one of the class's biggest weaknesses by adding safety to its multi-stage damage loop.
  • With stronger damage, real crowd control, Parry coverage, sustain, oversized hitboxes, and Eye of the Dragon's stacked buffs, Dragoon remains one of the clearest S-tier classes.
Dreadlord class in Dungeon Lootr
Dreadlord
Exotic S Tier
Archetype: Physical
How to obtain: Underworld (Nightmare) Rare Drop
HP 500ATK 60STR +20INT +0DEX +0LCK +0VIT +20
  • 500 HP with +20 STR and +20 VIT is ridiculous baseline value. Dreadlord can afford mistakes that would fold most DPS classes in half.
  • Crimson Rush is fully invulnerable, while Dread Vortex combines Parry protection, knockback immunity, and an x11.0 multiplier.
  • Gravefall handles long-range engagement and Rose Cataclysm spreads staggered explosions across the battlefield, so the kit is not just good at hugging one boss.
  • Mastery buffs every skill by 20%, adds +4 Strength, and cuts cooldowns by 5%, which is exactly the kind of scaling an already stat-heavy bruiser loves.
Fae class in Dungeon Lootr
Fae
Exotic S Tier
Archetype: Physical
How to obtain: Payload Event Shop (Aether Marks)
HP 290ATK 63STR +22INT +2DEX +10LCK +8VIT +6
  • Fae's Flit blink range increased from 45 to 56.25 studs, giving an already mobile class even more freedom to reposition and route daggers safely.
  • The tradeoff is weaker kill-based cooldown cycling: Rising Glint and Dagger Storm now refund 10% cooldown per kill instead of 15%.
  • Its previous strengths remain intact, including the 25% base-damage buff, large Flit and Dagger Storm hitboxes, mobile Dagger Storm casting, and Fourfold Glint setup.
  • The cooldown-refund nerf matters in mob-heavy rooms, but the extra blink range and overall kit quality keep Fae comfortably in S Tier.
Fallen Magi class in Dungeon Lootr
Fallen Magi
Exotic S Tier
Archetype: Magic
How to obtain: Okami Class Item drop in Expeditions or Expedition Event Shop (Expedition Points)
HP 320ATK 78STR +12INT +32DEX +0LCK +0VIT +8
  • 78 ATK and +32 INT are ridiculous even by Exotic standards, and the four core skills already reach x22.5, x18.0, x24.0, and x42.0 before Mastery.
  • Black Rukh can stack Fallen up to +30% damage taken, Ice Shock converts those stacks into a 2-second freeze, and Fallen Star shatters frozen enemies while applying another 20% damage-taken debuff for 8 seconds.
  • Gravity Crush and Fallen Star both grant iFrames while casting, so Fallen Magi gets crowd control and huge burst without having to stand exposed through its biggest animations.
  • Black Freeze gives the class an emergency knockback, slow, and movement-speed escape below 40% HP. Add its separate Update 3 Ultimate and this is one of the strongest all-around Magic classes in the roster.
Founder class in Dungeon Lootr
Founder
Exotic S Tier
Archetype: Physical
How to obtain: Limited Exclusive - Grand Sovereign Bundle
HP 350ATK 51STR +14INT +4DEX +4LCK +8VIT +10
  • Founder's four skills now sit at roughly x8.97, x12.11, x11.21, and x11.78, backed by a massive 60% increase to base damage.
  • The catch is a 20% increase to skill cooldowns, so you cannot throw out the full rotation quite as freely as before.
  • Somersault Crash can still reset Pillar of Heaven, and the class retains excellent AoE plus defensive coverage on Pillar of Heaven and Cyclone Sweep.
  • The longer cooldowns stop this from being a pure free buff, but the much higher damage per cast comfortably keeps Founder in S Tier.
Hollow Reaper class in Dungeon Lootr
Hollow Reaper
Exotic S Tier
Archetype: Physical
How to obtain: TBA
HP 380ATK 79STR +33INT +20DEX +12LCK +0VIT +12
  • 79 ATK and +33 STR give Hollow Reaper one of the strongest raw Physical stat lines in the roster, while 380 HP and +12 VIT give it the bulk to stay aggressive.
  • Hollow Frenzy is an excellent Dodge-protected mob-clearing tool, although its x24.0 listed ceiling comes from chaining through up to 10 different unhit enemies rather than repeatedly striking one boss.
  • Hollow Flurry is the standout defensive attack, combining a roughly x27.0 13-hit barrage with Parry protection throughout and full movement, while Hollow Rampage adds a much cleaner x36.0 three-slash burst for bossing.
  • Terrifying Savior grants +20% overall damage and +20% Movement Speed for 30 seconds after dropping below 50% HP. Even before we know what the Level 50 Roar of Terror passive does, the stats, protection, AoE, and burst are already S-tier caliber.
Honored One class in Dungeon Lootr
Honored One
Exotic S Tier
Archetype: Magic
How to obtain: Boss Rush Rare Drop or Crafting
HP 200ATK 52STR +5INT +15DEX +5LCK +14VIT +0
  • Honored One lost 20% base damage, while Blue fell from x10 to x7.5 and Red dropped from x15 to x10, with the held Red falling from x17.1 to x11.4.
  • Those are meaningful nerfs to the normal rotation, but Hollow Purple remains a massive x30 hit and Infinity still provides its defining defensive and utility package.
  • Infinity's damage reduction, healing, movement, M1 support, and faster skill animations continue to solve many of the problems created by Honored One's 200 HP baseline.
  • Honored One is no longer as absurdly overtuned as it was after the previous buff, but its x30 burst and elite defensive utility are still enough to keep it in S Tier.
Jetstream class in Dungeon Lootr
Jetstream
Exotic S Tier
Archetype: Physical
How to obtain: Jetstream NPC Quest Completion
HP 380ATK 51STR +14INT +0DEX +14LCK +0VIT +12
  • Jetstream got the exact buff its old version needed: base damage is up 60%, every skill now has a 10-second cooldown, and all four skill multipliers were increased by 75%.
  • The class already had Dodge or Parry protection on every single move, plus 380 HP and +12 VIT, so survivability was never the issue.
  • Now the damage ceiling actually matches that ridiculous uptime, and the 10-second cooldown structure makes the rotation extremely easy to keep flowing.
  • There is no reason to hold Jetstream in A anymore. Update 2.5 pushes it straight into S Tier.
Moon Witch class in Dungeon Lootr
Moon Witch
Celestial S Tier
Archetype: Magic
How to obtain: Class Summon
HP 350ATK 61STR +5INT +21DEX +8LCK +4VIT +10
  • Moon Witch has an unusually complete caster profile: 350 HP, +10 VIT, 61 ATK, and +21 INT give it damage without the paper-thin defenses most Magic classes have to accept.
  • Moonfall pulls every enemy within 24 studs into a x12.0 hit, which is excellent room control, while Lunar Rush adds an x8.5 Dodge-protected engage or escape.
  • Pale Cascade gives a 15% Max HP shield and orbiting contact damage, so you get real defensive value while continuing to pressure anything that comes close.
  • Full Moon doubles Pale Cascade from three moons to six at Level 50, massively improving its contact damage. Strong AoE, grouping, shielding, mobility, and full-skill Mastery scaling make this an easy S-tier PvE package.
Necromancer class in Dungeon Lootr
Necromancer
Celestial S Tier
Archetype: Magic
How to obtain: Class Summon
HP 350ATK 64STR +4INT +23DEX +6LCK +5VIT +10
  • Necromancer's army is much scarier now: Skeleton count increases from 5 to 9, with each one using 100% of your base HP, 55% of your base damage, 35% faster attack speed, 20% faster movement, 75% of your damage reduction, and your Skill Crit Rate.
  • You can now move, dodge, parry, and chain skills while casting, removing one of the biggest practical weaknesses of the summoner playstyle.
  • Mend heals the player and allies for 10% Max HP, while Empower now carries a x3 damage multiplier on top of the undead damage buff and explosion pressure.
  • With nine bodies producing meaningful sustained damage while you remain fully active, Necromancer is no longer just a useful support pick. It moves into S Tier.
Petal Captain class in Dungeon Lootr
Petal Captain
Exotic S Tier
Archetype: Physical
How to obtain: Okami Class Item drop in Expeditions or Expedition Event Shop (Expedition Points)
HP 335ATK 60STR +20INT +20DEX +8LCK +2VIT +9
  • Petal Captain has a very complete baseline: 335 HP, +9 VIT, 60 ATK, and +20 STR, with Flash Blossom providing a Dodge-covered x15.0 engage.
  • Blossom Guard is the engine of the rotation. A successful 0.4-second Parry returns an x18.0 slash, removes 4 seconds from its own cooldown, and instantly resets Flash Blossom.
  • Petal Field supplies persistent damage while Thousand Petals pulls regular enemies into a moving x30.0 tornado, giving the class excellent room control as well as boss pressure.
  • Blossom lets petal hits permanently ramp Petal Field and Thousand Petals until death, including up to +45% damage on Thousand Petals. Multi-hit decay matters, but the safety, resets, bulk, and scaling still earn S Tier.
Shadow Vagrant class in Dungeon Lootr
Shadow Vagrant
Exotic S Tier
Archetype: Physical
How to obtain: Limited Exclusive - Shadow Monarch Pack
HP 260ATK 55STR +17INT +9DEX +17LCK +1VIT +4
  • Shadow Vagrant's new multipliers are x14, x13, x20, and x17, while Shadow's Strike is x10. Base damage is also up 10%.
  • Its clones were buffed too, with normal Shadow Clone damage up 6% and the Ultimate clone up 12%, so the class gained damage across basically every part of its kit.
  • The only real tax is a 15% increase to all skill cooldowns, but the much heavier individual hits make each protected burst window count for more.
  • Flickering Step, Rolling Crescent, and Mutilate still give it excellent mobility and control, so the new damage numbers only reinforce its S-tier placement.
Sinister Trigger class in Dungeon Lootr
Sinister Trigger
Exotic S Tier
Archetype: Ranged
How to obtain: Class Summon
HP 290ATK 60STR +8INT +6DEX +20LCK +8VIT +6
  • Update 2.5 walks back a meaningful chunk of Sinister Trigger's previous nerf: base damage is up 20%, all skill multipliers get a 1.2x boost, and M1s now use a x1.55 multiplier with a 1.3x larger hitbox.
  • Deadeye can proc from M1s again, although at the slower 12.5% rate, and the Mastery Passive itself is buffed from 120% to 140%.
  • Showstopper and Rainstorm still feed the class's reset-heavy skill loop, while Crossfire keeps three Dodge-protected charges for constant repositioning.
  • It is no longer the absurdly oversized launch version, but Update 2.5 puts Sinister Trigger comfortably back among the strongest ranged classes.
Sound Hashira class in Dungeon Lootr
Sound Hashira
Exotic S Tier
Archetype: Physical
How to obtain: Okami Class Item drop in Expeditions or Expedition Event Shop (Expedition Points)
HP 350ATK 72STR +28INT +5DEX +12LCK +5VIT +10
  • 72 ATK, +28 STR, 350 HP, and +10 VIT give Sound Hashira absurd offense without forcing it into glass-cannon territory.
  • Twin Cleaver brings a Parry-covered x12.0, Pinpoint Strike is a Dodge-covered x19.0 dash, Resonance Bombs adds homing ranged pressure, and Score of Destruction reaches x30.0.
  • Sound Adaptability rewards manual defense by scaling Resonance Bombs up to +25% damage and +25% hitbox size. Even missed Parry or Dodge attempts can gradually widen the Parry window and reduce Dodge cooldown, up to 0.7 seconds.
  • The kit is straightforward, protected, and extremely stat-efficient, and Update 3 adds a separate Ultimate finisher on top. Sound Hashira belongs comfortably in S Tier.
Vacio Tercera class in Dungeon Lootr
Vacio Tercera
Exotic S Tier
Archetype: Magic
How to obtain: TBA
HP 320ATK 76STR +14INT +31DEX +8LCK +10VIT +8
  • 76 ATK and +31 INT give Vacio Tercera elite Magic scaling without making it fragile, thanks to a respectable 320 HP and +8 VIT baseline.
  • Sorrowful Claw is a Dodge-protected x18.0 dash, while Rain of Laments and Light of Despair both grant iFrames. That gives the class unusually strong defensive coverage for a caster with this much damage.
  • Rain of Laments reaches x40.5 listed damage across its arrows and can stack +3% damage taken per hit up to 15 stacks, while Light of Despair adds x35.5, a boss-capable stun, and a 15% Max HP heal for nearby allies.
  • Tres Lanza is intentionally weaker against bosses because its damage is halved there, but the rest of the kit more than compensates with huge AoE, vulnerability, healing, crowd control, and protected burst. Vacio Tercera is an easy S-tier addition even before the Level 50 Divine Flash Step passive is fully documented.
White Hawk class in Dungeon Lootr
White Hawk
Exotic S Tier
Archetype: Physical
How to obtain: Eclipse March Floor 15 drop or 50 White Hawk Crests
HP 305ATK 60STR +20INT +2DEX +14LCK +5VIT +7
  • White Hawk combines a strong 60 ATK and +20 STR baseline with x14.0, x15.0, x16.0, and x24.0 skills, so there is very little filler in the rotation.
  • Hawk's Lunge and Hawk of Light both come with Parry protection, while Commander's Step is a Dodge-covered x16.0 dash. Three protected attacks give the class excellent offensive uptime.
  • Hawk of Light ends its 14-hit barrage with a 10.0x slam that knocks down regular enemies, giving White Hawk both sustained pressure and a proper finisher despite the current multi-hit decay.
  • Untouchable rewards successful parries with up to +15% Crit Chance and +15% Movement Speed. The passive fits the kit perfectly and gives skilled players another reason to keep attacking instead of backing off.
A Tier Excellent classes that can absolutely carry, but each has one meaningful drawback keeping it just below the monsters above.
Archer class in Dungeon Lootr
Archer
Legendary A Tier
Archetype: Ranged
How to obtain: Class Summon
HP 260ATK 48STR +3INT +15DEX +12LCK +6VIT +4
  • All four attacks have Dodge or Parry protection, which is absurdly good for a ranged class.
  • Divine Volley has hard lock-on tracking, while Radiant Volley gets three charges, so Archer stays reliable against both mobile bosses and normal packs.
  • Mastery gives all four skills +20% damage, +4 Dexterity, and -5% cooldowns, keeping the class relevant much longer than its Legendary rarity might suggest.
  • Its damage ceiling is more steady than explosive, so it stays in A rather than competing with the nastier S-tier burst engines.
Artemis class in Dungeon Lootr
Artemis
Celestial A Tier
Archetype: Ranged
How to obtain: Class Summon
HP 260ATK 54STR +3INT +12DEX +16LCK +5VIT +4
  • Twin Bolt has three charges and Tempest Strike has two, giving Artemis a ton of mobile, Dodge-protected pressure.
  • Moonfall keeps raining damage for three seconds after setup, while Stormfire lets you maintain damage through movement-heavy mechanics.
  • Mastery adds +20% to every skill, +4 Dexterity, and -5% cooldowns, which meaningfully improves both its persistent AoE and its charge-heavy mobility loop.
  • 260 HP and a few unprotected attack windows keep it out of S, but ranged players really cannot go wrong here.
Assassin class in Dungeon Lootr
Assassin
Epic A Tier
Archetype: Physical
How to obtain: Class Summon
HP 290ATK 42STR +8INT +5DEX +14LCK +7VIT +6
  • Every ability has some form of Parry, Dodge, or iFrame protection. That is elite survivability for an Epic.
  • Flickering Shadows is the star: 2.5 seconds of being invisible and untouchable while dealing x8.5 damage around you.
  • Cross Slash gets two charges, giving Assassin reliable re-engage pressure rather than one-and-done burst.
  • Mastery buffs every skill by 20%, adds +4 Strength, and trims cooldowns by 5%, but 42 ATK and short melee reach still cap the overall ceiling at A.
Chaotic Fist class in Dungeon Lootr
Chaotic Fist
Admin A Tier
Archetype: Physical
How to obtain: Mystery Boxes during Admin Events
HP 200ATK 60STR +24INT +0DEX +0LCK +0VIT +0
  • 60 ATK and +24 STR give Chaotic Fist a strong offensive baseline, but 200 HP and 0 VIT leave almost no room for sloppy defensive play.
  • Air Type gives full invulnerability while creating distance, while Annihilation Type adds Parry protection and a shockwave counter. The listed multipliers are modest, but the kit is safer than the raw durability suggests.
  • Chaotic Counter is the real payoff: every successful Parry automatically fires Annihilation Type without consuming cooldown or mana, turning good defensive timing into free damage throughout a fight.
  • The missing full multiplier on Chaotic Blue Silver Afterglow keeps its burst ceiling hard to judge. Excellent Parry synergy earns A Tier, but the current S roster has more proven damage, bulk, or utility.
Cryomancer class in Dungeon Lootr
Cryomancer
Exotic A Tier
Archetype: Magic
How to obtain: Magic Unleashed Event Raid Shop
HP 290ATK 67STR +8INT +25DEX +8LCK +8VIT +6
  • Cryomancer's new skill multipliers are x8.5, x9, x15, and x13, with larger hitboxes on Skills 2 and 3 and 1.05x faster animations across the kit.
  • Base damage only rises by 5%, but Frost Double clones also deal 7.5% more damage, so the class receives improvements across both its normal and mastered rotations.
  • Permafrost Hurl still brings valuable knockdown chances, and Frozen Sigils now has even more reason to be respected as a room-clearing tool.
  • The same weakness keeps Cryomancer in A: there are still no proper defensive frames, so all that new damage can disappear quickly when something gets on top of you.
Cursed King class in Dungeon Lootr
Cursed King
Exotic A Tier
Archetype: Physical
How to obtain: Boss Rush Rare Drop or Crafting
HP 200ATK 51STR +14INT +5DEX +5LCK +14VIT +0
  • Cursed King took one of the hardest nerfs in the patch: base damage is down 30%, Cleave Rush and Slash Combo are both down to x12, and their cooldowns increased from 12 to 15 seconds.
  • Cleaving Rush is down from x22 to x16, Fuuga now has double the endlag, and Cleave Rush, Slash Combo, and Cleaving Rush no longer grant iFrames. That is especially painful on a 200 HP, 0 VIT class.
  • Malevolent Sanctum is the major compensation, jumping from x85 to a monstrous x150, so Cursed King can still produce an absurd Ultimate burst window.
  • The Ultimate keeps the class dangerous, but the loss of core damage, uptime, and safety is too large to ignore. Cursed King drops from S to A Tier.
Dark Professor class in Dungeon Lootr
Dark Professor
Exotic A Tier
Archetype: Magic
How to obtain: Magic Unleashed Raid (Impossible Difficulty)
HP 290ATK 67STR +8INT +25DEX +8LCK +8VIT +6
  • Dark Professor got exactly the sort of changes it needed: every skill has 25% less startup and endlag, and Skill 1 no longer roots you while casting.
  • Its multipliers are also up to x6, x7.5, x12, and x24, with another 5% added to base damage.
  • That makes the class substantially less clunky without touching the reset potential from Umbral Bolt or the knockdown utility built into Grave Crush.
  • The heavier casts still lack real Dodge or Parry protection, so it remains A rather than S, but the gap is much smaller than it was before Update 2.5.
Demonbane class in Dungeon Lootr
Demonbane
Exotic A Tier
Archetype: Magic
How to obtain: Level 50 Battlepass Reward (Free Track)
HP 215ATK 54STR +2INT +16DEX +10LCK +1VIT +1
  • Demonbane's damage was pulled back substantially: Zoltraak fell from x15 to x6, Vollzanbel from x9 to x7, and Catastravia from x20 to x15.
  • Gravity Well did get a small quality-of-life buff, with endlag reduced from 1.43 to 1.2 seconds, and the class still benefits from the large base-damage and hitbox improvements it received previously.
  • Catastravia remains a serious AoE finisher and Gravity Well is still useful for grouping targets, but Zoltraak is no longer the ridiculous button it was after the last balance pass.
  • With only 215 HP, +1 VIT, and limited defensive protection, Demonbane stays in A Tier, but it is now much closer to the A/B border.
Embertide class in Dungeon Lootr
Embertide
Exotic A Tier
Archetype: Magic
How to obtain: Exotic Summoning
HP 200ATK 67STR +2INT +25DEX +10LCK +0VIT +0
  • All four Embertide skills now animate 1.5x faster, which is a massive quality-of-life and real-DPS buff for a caster that previously had to commit hard to its animations.
  • Flame Stomp, Swirling Whirlpool, and Blazing Descent are now x9, x9.4, and x7.8, with 12-second cooldowns, while Tidal Detonation runs on a 14-second cooldown.
  • The Ignite into Tidal Detonation interaction is still the core burst setup, and +25 INT keeps Embertide's Skill Crit profile among the best in the roster.
  • It is much closer to S now, but 200 HP, 0 VIT, and limited defensive protection still make A Tier the safer all-content ranking.
Forge Archon class in Dungeon Lootr
Forge Archon
Celestial A Tier
Archetype: Ranged
How to obtain: Class Summon
HP 230ATK 51STR +2INT +11DEX +14LCK +1VIT +2
  • Three of the four skills give Parry or Dodge protection, which is excellent for a class already capable of fighting at range.
  • Supreme Cell Blades combines huge sweeping coverage with repeated Parry protection, while Hrunting gives vertical repositioning and defensive frames.
  • Mastery adds +20% damage to every skill, +4 Dexterity, and -5% cooldowns, so its protected rotation scales very cleanly.
  • 230 HP is the problem. Forge Archon feels fantastic until one badly timed lock-in reminds you that the health bar is basically decorative.
Framebreaker class in Dungeon Lootr
Framebreaker
Exotic A Tier
Archetype: Physical
How to obtain: Mystery Boxes during Admin Events
HP 200ATK 51STR +18INT +5DEX +5LCK +14VIT +0
  • Framebreaker trades raw multipliers for relentless protected uptime. Frame Skip has three fully invulnerable teleport charges, while Earthshatter deals continuous shockwave damage under full invulnerability.
  • Projection Jab is deliberately low-commitment and low-cost, and 24-Frame Onslaught adds a long-reaching five-hit option for keeping pressure on targets outside point-blank range.
  • Projection Retaliation makes successful Parries spawn three phantom clones that each perform a Projection Jab triple strike, giving skilled players extra damage without spending a normal skill cast.
  • The x4.0-x5.0 skill values and 200 HP keep it below S Tier, especially with multi-hit decay affecting much of the kit, but its safety and Parry-based damage loop make it a strong A-tier class.
Hawk Commander class in Dungeon Lootr
Hawk Commander
Exotic A Tier
Archetype: Physical
How to obtain: Normal Class Spins
HP 290ATK 57STR +18INT +2DEX +16LCK +6VIT +6
  • Commander's Sweep gives a protected x12.0 opener, Falcon Thrust is a Dodge-covered x14.0 dash, and Hawk Captain's Assault mixes Parry protection with a Dodge frame during its x22.0 three-part rush.
  • Rallying Break adds a chunky x16.5 overhead hit and knockdown, giving Hawk Commander a straightforward answer when you just need something in front of you flattened.
  • Unbroken Vanguard is excellent in packed rooms: five nearby enemies mean +15% damage and +10% damage reduction, which makes aggressive dungeon clearing both faster and safer.
  • The reason it lands in A rather than S is boss consistency. Its Level 50 passive loses most of its value against a lone target, and its raw stats and multipliers sit a little below White Hawk and Dragon Slayer.
Hellfiend class in Dungeon Lootr
Hellfiend
Exotic A Tier
Archetype: Ranged
How to obtain: Twin Jackal or Hellfiend Bundle
HP 260ATK 60STR +8INT +7DEX +20LCK +8VIT +4
  • Hellfiend's first two skills are dramatically smoother now: Blacktrail Fusillade can dash in your movement direction and be animation-cancelled, while Dreadhound Pact is 1.4x faster, usable while moving, and can launch in any direction with tracking hounds.
  • Dreadhound Pact also removes 0.5 seconds from all cooldowns per kill, giving the class much better room-to-room momentum.
  • Gravewheel now adds 1.1% lifesteal, giving Hellfiend some sustain on top of its Dodge-protected ranged pressure and two-charge AoE.
  • The kit is much more fluid and forgiving, but the multi-hit decay still taxes several of its biggest attacks, so it remains a very strong A-tier class.
Kage class in Dungeon Lootr
Kage
Legendary A Tier
Archetype: Physical
How to obtain: Class Summon
HP 260ATK 45STR +10INT +10DEX +10LCK +0VIT +4
  • Kage is ridiculously safe for a Legendary: all four skills come with Dodge or Parry coverage.
  • Heart Stab can chain across up to three additional enemies above 20% HP, making it fantastic for jumping through dungeon packs.
  • Fists of Ruin is a 24-hit barrage with Parry throughout, so you can maintain pressure without donating your health bar.
  • Mastery gives all four skills +20% damage, +4 Strength, and -5% cooldowns. The kit scales well, but 45 ATK keeps it below the nastier high-rarity DPS classes.
Lone Crescent Blade class in Dungeon Lootr
Lone Crescent Blade
Exotic A Tier
Archetype: Physical
How to obtain: Currently Unavailable
HP 335ATK 63STR +26INT +2DEX +12LCK +5VIT +9
  • Lone Crescent Blade also received a base-damage buff, although its increase is a smaller 10%. That still improves every part of an already strong 63 ATK, +26 STR rotation.
  • Scattered Crescents and Twin Arc build Moonstruck efficiently, while the two-charge Eddy Cut remains the kit's best safety tool thanks to its Parry protection and mobility.
  • Lingering Moons lowers the Moonstruck requirement to four and increases the bolt payoff to x1.0 per moon, so its sustained setup remains excellent at max Mastery.
  • The buff makes Lone Crescent Blade an even stronger A-tier class, but the smaller 10% increase is not enough to push it past the more explosive and safer S-tier options.
Shinobi class in Dungeon Lootr
Shinobi
Legendary A Tier
Archetype: Physical
How to obtain: Class Summon
HP 290ATK 48STR +12INT +5DEX +12LCK +5VIT +6
  • Every skill has Dodge or Parry coverage, giving Shinobi excellent defensive uptime for a summonable Legendary.
  • Flash Rend has two charges, while Guillotine Drop provides a very comfortable large-AoE answer for packed rooms.
  • Oni Rend hits hard and gains Parry frames during the combo, so you are not forced to trade health for melee pressure.
  • Mastery gives every skill +20% damage, +4 Strength, and -5% cooldowns, but the lower x3.0 and x2.7 scaling on the first two attacks keeps Shinobi in A.
Shrine Fox class in Dungeon Lootr
Shrine Fox
Exotic A Tier
Archetype: Magic
How to obtain: Okami Class Item drop in Expeditions or Expedition Event Shop (Expedition Points)
HP 230ATK 66STR +14INT +24DEX +6LCK +8VIT +2
  • Shrine Fox is a setup-heavy caster built around Spirit Step Totems. Spirit Step has three Dodge-covered charges, and Foxfire Volley reduces its recharge whenever the orbs connect.
  • Ninefold Blaze grows from three strikes to as many as nine depending on nearby Totems, while Shrine of Tails pulls enemies inward, deals x17.0, buffs your damage by 20%, and speeds Spirit Step recharge while you stay near it.
  • Sacred Ground makes that loop much stronger at Level 50 by enlarging the shrine by 35%, extending it by 3 seconds, speeding Totem zaps by 1.2x, and cutting Shrine of Tails cooldown by 0.5 seconds per kill inside.
  • The ceiling is excellent, but 230 HP, +2 VIT, and heavy reliance on keeping enemies inside your Totem and Shrine setup make it less consistent than the S-tier casters.
Spell Breaker class in Dungeon Lootr
Spell Breaker
Exotic A Tier
Archetype: Physical
How to obtain: Magic Unleashed Event Raid Shop
HP 500ATK 49STR +13INT +0DEX +13LCK +0VIT +20
  • Spell Breaker lost 30% base damage and Sword Dominion fell sharply from x18 to x10, removing a huge amount of the damage that pushed it into S Tier.
  • The defensive shell is still excellent: 500 HP, +20 VIT, strong Parry and Dodge access, a 15% damage-taken debuff, and the huge payoff from a successful Thousand Cuts parry.
  • That means Spell Breaker is still extremely reliable in difficult content, but its normal damage output is no longer competitive with the current meta monsters.
  • The class remains very good overall, but the damage nerfs move Spell Breaker from S to A Tier.
Streamline class in Dungeon Lootr
Streamline
Celestial A Tier
Archetype: Physical
How to obtain: Early Access+ Exclusive Reward
HP 260ATK 45STR +10INT +10DEX +10LCK +0VIT +4
  • Streamline is still one of the safest classes mechanically: Water Wheel, Surface Slash, and Constant Flux carry Parry windows, while Flowing Dance is fully invulnerable.
  • Surface Slash can still reset Water Wheel and Flowing Dance, which gives the class excellent protected uptime when the proc cooperates.
  • The problem in Update 2.5 is relative damage. A 45 ATK baseline and mostly x5.0 skills now sit next to classes receiving 50-85% base-damage buffs and double-digit multipliers.
  • Nothing is wrong with Streamline, but the balance patch moved the ceiling around it. It drops from S to A Tier.
Unrestricted class in Dungeon Lootr
Unrestricted
Exotic A Tier
Archetype: Physical
How to obtain: Unrestricted Fighter NPC Quest Completion
HP 410ATK 49STR +13INT +0DEX +13LCK +0VIT +14
  • Unrestricted's four skills are now x8.5, x8.5, x10, and x3.5, while all skill cooldowns increased from 10 to 12 seconds. That is a substantial hit to sustained damage.
  • The class still keeps the major strengths of its kit, including Sword and Spear flexibility, multiple Parry-protected abilities, 410 HP, +14 VIT, and the large base-damage buff from the previous patch.
  • Those defensive tools make Unrestricted extremely dependable, but the slower rotation and lower multipliers remove much of the offensive pressure that justified S Tier.
  • Unrestricted is still excellent for difficult PvE, but it drops from S to A Tier after the latest nerfs.
Zero class in Dungeon Lootr
Zero
Admin A Tier
Archetype: Physical
How to obtain: Mystery Boxes during Admin Events
HP 320ATK 48STR +16INT +5DEX +10LCK +5VIT +8
  • Zero's 48 ATK and +16 STR are modest next to the modern S-tier damage monsters, but 320 HP and +8 VIT give it a much healthier defensive baseline than most high-mobility classes.
  • The real strength is protection economy: Fuuka has three invulnerable charges, Kazahana has two fully invulnerable charges, Fuyubachi has two Parry charges, and Hanafubuki carries Parry frames through its tap combo.
  • Its air and ground variants give the class excellent control over positioning, and Shimotsuki turns normal Dodges into extra blossom-flurry basic attacks for additional pressure between cooldowns.
  • Multi-hit decay and relatively low raw multipliers limit the damage ceiling, but the sheer amount of Dodge and Parry coverage makes Zero one of the safest and most flexible A-tier melee classes.
B Tier Good classes with real strengths, but you'll feel the compromises once harder content starts asking questions.
Azure Devil class in Dungeon Lootr
Azure Devil
Celestial B Tier
Archetype: Physical
How to obtain: Class Summon
HP 275ATK 49STR +13INT +6DEX +12LCK +4VIT +5
  • Spatial Cut's three charges and Cross Cut's invulnerable dash make the class very good at forcing contact and repositioning.
  • Void Cleave is a wide twelve-hit blender, while Judgement Rush gives the kit a legitimate high-end finisher.
  • Mastery buffs all four skills by 20%, adds +4 Strength, and cuts cooldowns by 5%, so Azure Devil does scale better than its base rotation initially suggests.
  • The problem is still protection: outside Cross Cut, a lot of its best damage asks you to stand there and commit.
Bowman class in Dungeon Lootr
Bowman
Rare B Tier
Archetype: Ranged
How to obtain: Class Summon
HP 290ATK 48STR +8INT +4DEX +12LCK +10VIT +6
  • Way better than its Rare tag suggests: Fadeaway Shot, Phantom Stride, and Hail Volley all give Dodge protection.
  • Deadeye has extreme range and a guaranteed critical hit, which gives Bowman a reliable boss poke tool.
  • Mastery adds +20% to all four skills, +4 Dexterity, and -5% cooldowns, making it one of the better low-rarity classes to actually invest in.
  • It still gets outpaced by Archer, Artemis, and the Exotic ranged monsters once you compare endgame damage and utility.
Cursed Child class in Dungeon Lootr
Cursed Child
Mythic B Tier
Archetype: Physical
How to obtain: Class Summon
HP 305ATK 51STR +14INT +4DEX +9LCK +6VIT +7
  • Cursed Speech is the big selling point: a wide-area stun that can completely shut down normal dungeon packs.
  • Bosses resist that stun, which removes a lot of the class's unique value in the fights where optimization matters most.
  • Severance gets three charges and Cursed Love gives you a strong rapid-tick ranged option.
  • Mastery buffs every skill by 20%, adds +4 Strength, and trims cooldowns by 5%, but only Hollow Rush gives reliable defensive frames.
Divergent class in Dungeon Lootr
Divergent
Mythic B Tier
Archetype: Physical
How to obtain: Class Summon
HP 350ATK 52STR +15INT +7DEX +1LCK +1VIT +10
  • Tri-Step and Triple Kick have 25% and 35% chances respectively to instantly ready Black Flash, giving Divergent an actual combo loop instead of four unrelated punches.
  • 350 HP and +10 VIT give the class enough bulk to survive its aggressive playstyle.
  • Mastery adds +20% damage to every skill, +4 Strength, and -5% cooldowns, which improves both the Black Flash cycle and its already-solid sustained pressure.
  • Only Tri-Step has meaningful defensive coverage, so RNG and positioning still matter more here than they do on the safer top-tier brawlers.
Flame Bastion class in Dungeon Lootr
Flame Bastion
Epic B Tier
Archetype: Physical
How to obtain: Class Summon
HP 380ATK 42STR +8INT +6DEX +8LCK +6VIT +12
  • 380 HP and +12 VIT make Flame Bastion pleasantly chunky, especially for an Epic.
  • Blazing Reach gives it excellent polearm reach, while Ember Step has two Dodge-protected charges and Pyre Cyclone adds a Parry window.
  • Mastery buffs all four skills by 20%, adds +4 Strength, and cuts cooldowns by 5%, helping its otherwise modest damage profile.
  • The 42 ATK stat and x4.2-x5.0 scaling still keep its clear speed behind the stronger melee classes.
Greatsword class in Dungeon Lootr
Greatsword
Rare B Tier
Archetype: Physical
How to obtain: Class Summon
HP 380ATK 51STR +14INT +4DEX +5LCK +5VIT +12
  • For a Rare, these stats are excellent: 380 HP, 51 ATK, +14 STR, and +12 VIT.
  • Skull Splitter, Great Chase, and Cataclysm all provide defensive frames, so Greatsword is much safer than the usual slow-heavy stereotype.
  • Cataclysm has extreme reach and a guaranteed crit, and Mastery adds +20% to every skill, +4 Strength, and -5% cooldowns.
  • Slow windups and stationary commitments are still real, and higher-rarity bruisers simply perform the same job faster.
Ronin class in Dungeon Lootr
Ronin
Rare B Tier
Archetype: Physical
How to obtain: Class Summon
HP 320ATK 48STR +16INT +5DEX +10LCK +5VIT +8Stats shown at Class Lv. 8, so don't compare these directly with Lv. 1 rows.
  • Ichimonji is fully invulnerable, while Swallow Cut and Falling Blossom both give Parry protection, excellent defensive coverage for a Rare.
  • Setting Horizon has two charges and gives the class a reliable dash-combo tool when the protected skills are on cooldown.
  • Mastery buffs every skill by 20%, adds +4 Strength, and cuts cooldowns by 5%, so the kit improves nicely with investment.
  • The class is smooth and mobile, but it lacks the giant AoE, resets, buffs, or absurd multipliers that define higher tiers.
Vacio class in Dungeon Lootr
Vacio
Celestial B Tier
Archetype: Magic
How to obtain: Class Summon
HP 260ATK 55STR +4INT +17DEX +5LCK +20VIT +4
  • Flash Step is excellent: three charges, Parry plus iFrames during the dash, and up to three shadow clones that all pile onto a lone target.
  • 55 ATK, +17 INT, and +20 LCK give Vacio a strong offensive stat profile, while Cero Blast and Javelin Toss offer clean ranged burst.
  • Mastery adds +20% to every skill, +4 Intelligence, and -5% cooldowns, so the magic damage curve is solid.
  • The problem is that the other three moves lack protection, and Sonido Barrage roots you in place. Great opener, much shakier full rotation.
C Tier Still playable, but these kits make you work noticeably harder for results that stronger classes get more naturally.
Boxer class in Dungeon Lootr
Boxer
Epic C Tier
Archetype: Physical
How to obtain: Class Summon
HP 290ATK 48STR +12INT +7DEX +8LCK +4VIT +6
  • Quick Jab's four charges let Boxer stay busy and keep pressure up instead of waiting around for cooldowns.
  • Unfortunately, Gazelle Sweep is the only move with Dodge protection, and most of the kit wants you right in an enemy's face.
  • Mastery does help, with +20% damage on every skill, +4 Strength, and -5% cooldowns, but it only makes a simple kit better at being simple.
  • There is still very little AoE, CC, mobility tech, or utility to compensate for the risk.
Wanderer class in Dungeon Lootr
Wanderer
Mythic C Tier
Archetype: Physical
How to obtain: Class Summon
HP 305ATK 46STR +11INT +11DEX +2LCK +9VIT +7
  • The kit has respectable coverage: Ink Volley works at range, while Ink Severance and Ink Reckoning handle multi-hit pressure.
  • Ink Mirage is a genuinely good defensive AoE tool with full invulnerability during the effect.
  • Mastery gives every skill +20% damage, +4 Strength, and -5% cooldowns, so its numbers improve at a healthy pace.
  • The issue is that three of four attacks still lack meaningful protection, and the kit has no major CC, reset, buff, or burst gimmick to separate it from the pack.
Witch Gunner class in Dungeon Lootr
Witch Gunner
Legendary C Tier
Archetype: Ranged
How to obtain: Class Summon
HP 290ATK 45STR +5INT +10DEX +10LCK +9VIT +6
  • Witch Twist and Thorn Recoil are both good Dodge-protected movement attacks, so the class is not defenseless.
  • Bullet Carnival gives decent area coverage, while Wicked Sabbath offers a longer damage dump if you actually get the room to use it.
  • Mastery adds +20% to every skill, +4 Dexterity, and -5% cooldowns, which helps the rotation but does not change its core limitations.
  • The biggest problem is competition: Archer, Artemis, Forge Archon, and Sinister Trigger all deliver cleaner ranged damage with better safety or stronger payoff.

How Do You Reroll Classes in Dungeon Lootr?

Dungeon Lootr Class Reroll
Screenshot by Pro Game Guides

Since you are reading a Dungeon Lootr Tier List, you probably want to know how to reroll classes in Dungeon Lootr. Head to the Classes section in the lobby area. Once there, use your Spins to roll for new classes. Each normal Spin costs 1,500 Coins. If you want better odds, you can use Lucky Spins, which increase your chances of obtaining higher-rarity classes. Here are the drop rates for both Normal Spins and Lucky Spins.

RarityNormal SpinLucky Spin
Rare70%20%
Epic20%40%
Legendary8%22%
Mythic2%16%
Celestial0.5%3%
Exotic0.05%0.1%

You can get Spins and Lucky Spins by progressing through the game or redeeming Dungeon Lootr codes. However, not every class is obtained through Spins. Certain classes can be acquired as dungeon drops, through crafting, from exclusive bundles, or by completing specific NPC quests.

Dungeon Lootr Tier List FAQs

What is the best class in Dungeon Lootr?

There is no single best class for every situation, but Hollow Reaper, Vacio Tercera, Fallen Magi, Dragoon, and Coyote are among the strongest Dungeon Lootr classes right now thanks to their damage, defensive tools, utility, and excellent PvE performance.

What are the best S Tier classes in Dungeon Lootr?

Our current Dungeon Lootr S Tier includes Anti Magic, Awakened Devil EX, Coyote, Crescent Blade, Devourer, Dragon Slayer, Dragoon, Dreadlord, Fae, Fallen Magi, Founder, Hollow Reaper, Honored One, Jetstream, Moon Witch, Necromancer, Petal Captain, Shadow Vagrant, Sinister Trigger, Sound Hashira, Vacio Tercera, and White Hawk.

What is the best Dungeon Lootr class for beginners?

Bowman remains one of the easiest Dungeon Lootr classes to learn thanks to its long range, several Dodge-protected skills, straightforward rotation, and guaranteed critical hit from Deadeye. It is not one of the strongest endgame classes, but it is very forgiving while you learn the combat system.

What is the best ranged class in Dungeon Lootr?

Sinister Trigger remains one of the strongest ranged classes in Dungeon Lootr. It combines high damage, strong mobility, defensive frames, cooldown resets, and excellent Mastery scaling, making it effective against both dungeon mobs and bosses.

What is the best Magic class in Dungeon Lootr?

Vacio Tercera is one of the strongest Magic classes in Dungeon Lootr right now. It combines huge AoE damage with Dodge and iFrame protection, a powerful damage-taken debuff, crowd control, and a 15% Max HP heal for nearby allies. Fallen Magi and Coyote are also excellent S Tier Magic options.

Does Class Mastery matter in Dungeon Lootr?

Yes. Class Mastery is extremely important in Dungeon Lootr because it can increase skill damage, boost primary stats, reduce cooldowns, and unlock powerful class-specific passives. Some classes change significantly once their Level 30 or Level 50 passive is unlocked, so we take Mastery progression into account when ranking classes.

And that's about it. Thanks for reading our Dungeon Lootr Tier List! For more on Dungeon Lootr, check out Dungeon Lootr Codes on Pro Game Guides!

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About the Authors

Nikola Savic

Senior Staff Writer

Nikola is a Senior Staff Writer at Pro Game Guides with over 14 years of experience in gaming and esports journalism. A former editor-in-chief of the Serbian gaming publication Play!Zine and the RUR Esports portal, he has covered games professionally since 2012 across both Serbian and international media (senior editor at GINX Esports and GosuNoob). At PGG, he focuses on Roblox guides and tier lists, with particular depth in anime-inspired action RPGs and horror experiences like Paradox. Having been gaming since the early ’90s, he is a longtime PC gamer, and he brings an RPG and strategy game mindset to evaluating builds, meta picks, and game mechanics.

Topics covered: Roblox, RPG, Horror, Strategy, Arc Raiders

Find Nikola Savic on: Twitter

Sudhanyo Chatterjee

Freelance Writer

Sudhanyo Chatterjee is a Roblox writer at Pro Game Guides with six years of writing experience, four of them focused on the gaming industry. He specializes in deep guides for complex Roblox RPGs, covering stand builds, progression systems, tier lists, and mechanics breakdowns for games like Bizarre Lineage and 99 Nights in the Forest. His background in RPGs, gacha, and strategy games, from the Diablo series to Wartales, gives him a natural feel for the stat systems, build theory, and progression loops that define the games he covers. When a new JoJo-inspired Roblox title drops, he is usually the first one breaking down how to build around it.

Topics covered: Roblox guides, Wartales, Roblox codes, mobile games, gacha tier lists, Bizzare Lineage

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