Looking for the best fishing rods in Fisch? This guide ranks every rod, breaking down their stats, costs, and unique perks to help you decide which ones are worth your time and C$. Check out each section to find a fishing rod that's worth buying.
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Fisch Tier List - All Rods, Ranked
There are 29 fishing rods in Fisch, many of which have amazing benefits that players can take advantage of. For those in lower tiers, you could consider going to the Keepers Altar with an Enchant Relic and checking out which Enchantment is the best for that rod.
Tier | Fishing Rods |
---|---|
S | Destiny Rod, Kings Rod, No-Life Rod, Rod of the Depths, Sunken Rod, Trident Rod. |
A | Fortune Rod, Fungal Rod, Haunted Rod, Mythical Rod, Nocturnal Rod, Reinforced Rod, Steady Rod. |
B | Buddy Bond Rod, Carbon Rod, Lucky Rod, Magma Rod, Midas Rod, Rapid Rod, Scurvy Rod. |
C | Fast Rod, Magnet Rod, Relic Rod, Training Rod. |
D | Executive Rod, Flimsy Rod, Plastic Rod, Long Rod. |
S-Tier
Fishing Rod | Description | Buff(s) | Location |
---|---|---|---|
Destiny Rod | Though pricey at 190,000C$, its massive 250% luck boost is unmatched. Perfect for catching elusive Mythical fish and Exotic-tier items like The Depths Key. | Luck: 250% | The Arch |
Kings Rod | Its infinite weight capacity paired with a 55% luck boost and added control make it worth its hefty 120,000C$ price. Perfect for reeling in large fish effortlessly. | Luck: 55% Control: 0.15 Resilience: 35% | Keepers Altar |
No-Life Rod | Awarded at Level 500, this rod combines a 90% lure speed and 100% luck boost with infinite weight capacity, making it a powerhouse for experienced players. | Lure Speed: 90% Luck: 100% Control: 0.25 Resilience: 15% | Meet Level 500 requirement |
Rod of the Depths | This rod’s 65% lure speed, 130% luck, and 30,000 kg weight limit make it the ultimate choice for deep-sea fishing. Requires completing a challenging maze in The Depths to obtain, and costs 750,000C$. | Lure Speed: 65% Luck: 130% Control: 0.15 Resilience: 8.5% | At the end of the maze in The Depths |
Sunken Rod | Offers 150% luck and a 5,000 kg max weight limit, making it ideal for treasure hunts. Obtained through fishing up Treasure Maps and solving their coordinates. | Lure Speed: 20% Luck: 150% Control: 0.15 | Treasure Chests |
Trident Rod | With 100% luck, 20% lure speed, and a high weight limit of 6,000 kg, it excels at catching rare fish efficiently. Available after completing the Desolate Deep Bestiary and solving a unique puzzle. | Lure Speed: 20% Luck: 100% | The Tridents Temple in Desolate Deep |
A-Tier
Fishing Rod | Description | Buff(s) | Location |
---|---|---|---|
Aurora Rod | Although it's one of the most sought-after rods in the game, the Aurora Rod is ridiculously expensive to obtain. You'll need an Aurora Totem (500,000C$) to cause an Aurora before you head to Vertigo and buy the Rod for 90,000C$. It has decent stats, but its main benefit is that all fish caught with the Aurora rod get a 15% chance to have the Aurora Mutation. | Lure Speed: 10% Luck: 60% Control: 0.06 Resilience: 6% | Vertigo during an Aurora |
Fortune Rod | A significant 110% luck boost makes it worth its 12,750C$ cost, even with drawbacks like the -35% lure speed. | Luck: 110% | By the Blacksmith in Roslit Bay |
Fungal Rod | Its 45% luck boost and affordability (obtained by showing an Alligator to Agaric) make it great for catching uncommon fish. | Luck: 45% | Agaric in Mushgrove Swamp |
Haunted Rod | Allows you to catch Chastly and Sinister fish with ease. These two mutations were only available during the 2024 Fischfright event, and you could only get the rod by completing the event's quests. | Luck: 50% | Moosewood Witch during Fischfright 2024 |
Mythical Rod | While expensive at 110,000C$, its 2,000 kg weight limit and 45% luck boost make it ideal for Mythical-tier fish. You'll also find that it's easier to catch Legendary and Exotic fish with this rod. | Luck: 45% Control: 0.05 | Travelling Merchant |
Nocturnal Rod | A 70% luck boost and 2,000 kg weight limit make this rod perfect for rare, night-specific fish. Costs 11,000C$ in Vertigo. | Luck: 70% | By Synth in Vertigo |
Reinforced Rod | Infinite weight capacity and 15% luck make this a strong choice for consistent catches, available for 20,000C$ in the Desolate Deep. | Luck: 15% Control: 0.05 | Merchant in the Desolate Deep |
Steady Rod | Its 35% luck boost and 30% resilience make it reliable for heavier fish, with a 10,000 kg weight limit. Costs 7,000C$ at Roslit Bay. | Luck: 35% Resilience: 30% | By the Blacksmith in Roslit Bay |
B-Tier
Fishing Rod | Description | Buff(s) | Location |
---|---|---|---|
Buddy Bond Rod | Offers balanced stats, making it reliable for mid-level fishing tasks. Only available when you invite a friend to Fisch to play with you. | Increases all stats by 30% when playing with a friend | Bob in Moosewood |
Carbon Rod | Affordable at 2,000C$ and offers a 25% luck boost, but its performance lags behind higher-tier rods. | Luck: 25% Control: 0.05 Resilience: 10% | Merchant in Moosewood |
Lucky Rod | A 70% luck boost is impressive, but a 175 kg weight limit limits its potential for larger fish. Costs 5,250C$ at Moosewood. | Lure Speed: 45% Luck: 70% | Merchant in Moosewood |
Magma Rod | Offers a decent 15% luck boost and 1,200 kg weight capacity but is held back by its -70% lure speed. You need to complete the quest given by the Orc in Roslit Bay to get this rod. | Luck: 15% | Orc in Roslit Bay |
Midas Rod | A 1,000 kg weight limit and minor lure speed boost (25%) make it a decent rod, but its -25% resilience and 55,000C$ cost hold it back. | Lure Speed: 25% | Travelling Merchant |
Rapid Rod | The 72% lure speed boost is excellent for speed fishing, but its -20% resilience limits its versatility. Costs 14,000C$ at Roslit Bay. | Lure Speed: 72% | By the Blacksmith in Roslit Bay |
Scurvy Rod | A 50% luck boost and 2,000 kg weight limit are solid, but it’s expensive at 50,000C$ compared to better options. | Lure Speed: 15% Luck: 50% Resilience: 15% | By Jack in the Forsaken Shores |
C-Tier
Fishing Rod | Description | Buff(s) | Location |
---|---|---|---|
Fast Rod | A 45% lure speed boost is useful, but its -12% resilience and 175 kg weight limit make it less viable for heavier fish. Costs 2,000C$ at Moosewood. | Lure Speed: 45% Control: 0.05 | Merchant in Moosewood |
Magnet Rod | While its 55% lure speed and 10,000 kg weight limit are impressive, its lack of luck or resilience lowers its value for catching rare fish. Costs 15,000C$ at Terrapin Island. | Lure Speed: 55% Control: 0.1 | Terrapin Island |
Relic Rod | A solid low-stat option with 25% luck and a 2,500 kg weight limit. This rod would benefit from an Enchantment. Costs 8,000C$ after completing the Bestiary and solving the puzzle in the Archaeological Hunt event. | Lure Speed: 20% Luck: 25% Control: 0.05 Resilience: 20% | The bottom of the cave on Archaeological Site Island. |
Training Rod | Cheap at 300C$ but offers minimal stats, better suited for early gameplay only while learning how to catch fish because of the larger control bar. | Lure Speed: 10% Control: 0.2 Resilience: 20% | Merchant in Moosewood |
D-Tier
Fishing Rod | Description | Buff(s) | Location |
---|---|---|---|
Executive Rod | Despite its 99% lure speed and infinite weight capacity, it’s unavailable to players, as it's exclusive to admins. | Lure Speed: 99% | Admin Only |
Flimsy Rod | Offers no bonuses, making it obsolete almost immediately in gameplay. | None | In your inventory at the start of your game |
Plastic Rod | A slight improvement over the Flimsy Rod, but its 900C$ cost is steep for its minimal benefits. | Lure Speed: 10% Luck: 15% Resilience: 10% | Merchant in Moosewood |
Long rod | A -5% lure speed and no bonuses make it one of the weakest rods for its 4,500C$ price. It only makes your fishing line longer, which is a pretty pointless "benefit" to have. | None | On the cliffs in Moosewood, behind the Merchant's stall |
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Published: Nov 26, 2024 08:42 am