To get Otoya and Karasu in Azure Latch, you will have to use the Style Spins provided by the game. How they work is that the rarer the target style is, the smaller the chances of getting it. Regular Spin costs $250 Style Coins, while the Lucky Spin costs $15000 and has significantly better odds of dropping Otoya and Karasu. Otoya's best ability is the "Center of the World" skill, while Karasu boasts a powerful "New Goal Method" move.
Otoya and Karasu have come to Azure Latch! This guide will tell you exactly how to get these powerful Styles, as well as which skills and abilities you can expect from them. Keep reading to find out more.
How to Unlock Otoya and Karasu in Azure Latch

To unlock Otoya and Karasu in Azure Latch, you will have to utilize the in-game Style Spins. They work on a gacha system, meaning the styles you get depend on luck, with rarer styles having a lower chance of dropping. There are two variants of the spins: Normal and Lucky spins, with the former costing $250 and the latter $15000. Aside from their price, the main difference between them is that the Lucky Spins have better odds of dropping rarer styles. The spins themselves do not use the regular currency; instead, they use a dedicated currency called Style Coins. To access the Style Spins, simply press the "Menu" button at the bottom of your screen.
Style Coins can be earned in three ways. The first way is to simply play and finish matches, and you will be rewarded with a random amount based on performance. We suggest playing on weekends, as there is an active 1.5x income multiplier while it lasts, which will help you earn the required cash much more quickly.
The second way is to complete the quests given by the NPCs that can be found in the pre-match locker room. They will usually involve performing basic in-game activities such as dribbling, passing, and shooting. This means that they will be easy to complete for practically everyone. Additionally, there are also daily quests located under the "rewards" tab in the game's menu, so that will be yet another way of earning the currency.
Finally, you can redeem some of the free codes that the game offers, also under the "rewards" tab. However, to do so, you must be part of the game's group; make sure you are, or the codes will not work.
Complete Otoya Style Showcase
The Otoya style in Azure Latch has access to the following abilities: Kusarigana Slash, Stealthy Steps, Tiki Taka style, Shadow Step, Shuriken Shot, Center on the World, and Invisibility. Below, you can find details about all of them:
- Kusarigana Slash: An off-the-ball move that can be activated twice. The first use activates a dash that leads into a kick of the stolen ball, while the second use can interrupt the dash early and immediately move to the kick.
- Stealthy Steps: An off-the-ball skill that can be activated when you are close to an opponent. Otoya will perform a swift zigzag movement between up to three opponents to steal the ball. Re-activating this ability makes Otoya go for the steal immediately, while keeping your momentum.
- Tiki Taka style: When on the ball, performs a simple curved pass. When off the ball, Otoya will dash and jump, trying to catch a ball that's loose. If it connects, pass the ball to the nearest teammate.
- Shuriken Shot: A basic shot that can be performed when you have the ball. Re-activate it as you release the shot for a power buff.
- Shadow Step: A move both on and off the ball that can only be activated when near an opponent. If used on the ball, it zips past the opponent, stunning him in the process.

- Center on the World: An awakening move that can only be activated when the ball is in the air. Otoya soars high and performs a devastating shot towards the enemy goal.
- Invisibility: If you press "T" when off the ball, you will become invisible. However, if you move or gain possession of the ball by any means, you will become visible.
Complete Karasu Style Showcase in Azure Latch
The Karasu style in Azure Latch has access to the following abilities: Corvine Feint, Raven Delay, Dive-Bomb Assault, Silent Steal, New Goal Method and Wing Arm Block. You can find details about all of them below:
- Corvine Feint: An on the ball move that dibbles towards the opponent, and follows up with a dash. If you make contact with the opponent while in the dash phase, Karasu will perform an additional dash.

- Raven Delay: An on the ball pass move, that gets a significant speed and windup boost to encourage counter attacks, but only if Karasu recently stole the ball from an enemy. Has a short 0.15 seconds parry window at the beginning, where if the user lands it, Karasu will send a much faster and lower pass towards the original recipient.
- Dive-Bomb Assault: Performs a shot which is curved from right to left, and can be aimed with the camera.
- Silent Steal: A trap move that ensnares opponents, making them lose the ball if they acquire it. Also works on players that have possession of the ball. Works with aerials as well, but does not outright steal the ball. Instead, Karasu nudges it forwards with his head, giving both players a chance to get the ball.
- New Goal Method: A move that, when activated, provides Karasu with a complete view of the attacking half of the field along with any teammates positioned there. Opponents are marked as red dots, while teammates display their style icon when hovered over.

Karasu then selects a teammate by clicking on them, or one is chosen at random if no selection is made, and delivers a powerful direct pass. The receiving teammate controls the ball, bringing the ability to an end. The player who receives the pass is granted a one-time use of their ultimate shot.
To fin out more about Azure Latch, check out How to get the Kurona Style in Azure Latch.