Carve Out a Swashbuckling Empire With Open-World Pirate RTS Rise of Piracy

Hunt pirates or long lost treasures. Uncover mysterious lands filled with dangers as you go.
Rise of Piracy Screenshot
Image courtesy of MicroProse.

This article is written in partnership with MicroProse.

Despite the name, piracy is entirely optional in Rise of Piracy. You can trade commodities and.. oh, who are we kiddin?. There’s no way we’re not going full Jolly Roger with this open-world action-adventure RTS, coming to PC. 

From Spideog Studios and Microprose (who also published the classic Sid Meier’s Pirates), Rise of Piracy invites you on a grand adventure on the high-seas, as you work your way up from a lone ship to a vast pirate armada. 

Its huge, open world is set to be anything but dull. You can forge alliances and even become a privateer for one or more of Rise’s powerful factions. Is the potential profit worth risking your standing with the others? That’s for you to decide though, as even without your intervention, they’ll still wage war on each other. And if you have chosen to eschew piracy, that’ll lead to blocked trade routes and a host of other problems. 

Rise of Piracy’s sports a massive world, with around 140 hand-crafted islands, spread across 9 different biomes. Thanks to its dynamic difficulty, even the mightiest pirate won’t be short on challenge. And if your fleet becomes truly, ridiculously formidable, you have the option to take on monsters and skeletons.

The bigger your armada, the grander your exploits will be. Rise even lets you specialise ships, tailoring them to your short and long-term goals. Want to storm a faction’s capital, claiming it as your own? Load up some troop transports, then team them with enough frigates to ensure they reach their destination.

With huge fleet-to-fleet battles and an optional PvP mode, it promises to be a treat for anyone with a taste for life on the high seas. Don’t let Rise of Piracy sail off into the horizon, wishlist it on Steam here. Your parrot will thank you for it. 

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