Updated July 18, 2025
This DC Worlds Collide character tier list breaks down the best tanks, best supports, and tactical DPS characters, helping you optimize your entire team for both PvE and PvP. The game features over 60 characters from the DC Universe, and creating the perfect team requires knowing which units excel in late game.
All Meta Characters Ranked - DC Worlds Collide Tier List

Tier | Character |
---|---|
S | Constantine, Deathstroke, Green Arrow, Kid Flash, Lex Luthor, Nightwing, Ocean Master, Sinestro, Wonder Woman, Zatanna, Superman (DCU) |
A | Blue Beetle, Cheetah, Cyborg, Doctor Fate, Gorilla Grodd, Green Lantern (Hal), Huntress, Mr. Freeze, Pandora, Raven, Superman, The Bride, The Flash, Two Face |
B | Batman, Captain Cold, Deadshot, Dr. Phosphorus, Green Lantern (John), Martian Manhunter, Mera, Red Hood, Red Robin, Scarecrow, Star Sapphire (Carol), Supergirl, Weasel |
C | Bizarro, Clayface, Frankenstein, Green Lantern (Jessica), Killer Croc, Mirror Master, Poison Ivy, Starfire, Superboy |
D | Batgirl, Captain Boomerang, Catwoman, King Shark, The Question |
The above DC Worlds Collide tier list gives you an overall view of every meta character in the game. The S-tier units are the best picks, consisting of some of the Legendary characters. You can always try rerolling if you're unhappy with your summons.
S Tier - Best Meta Characters in DC Worlds Collide
Unit | Role | Pros & Cons |
---|---|---|
![]() Superman (DCU) (Legendary) | DPS | + Has a death cheat effect for sustainability. + Can debuff enemies with increased DMG and inflict Burn. + Can buff himself with increased DMG and Ultimate DMG increase. + Huge DPS and AoE potential on both normal as well as Ultimate attacks. |
![]() Wonder Woman (Legendary) | DPS | + Best overall DPS with massive AoE damage and crit scaling. + Can silence enemies with Ultimate, disrupting enemies. + Incredibly tanky for a DPS. + Grants team-wide crit rate boost. + Perfect tactical DPS for back row positioning |
![]() Sinestro (Legendary) | DPS | + Stacks debuffs for explosive (late game damage potential). + Ultimate has excellent synergy with debuff-focused team comps. + Energy-efficient with consistent damage output, ideal for extended fights. |
![]() Deathstroke (Legendary) | DPS | + Top tactical DPS with passive turn meter boost for extra basic attacks. + Multi-hit Ultimate provides incredible burst potential. + Extremely fast and hard to interrupt, perfect for speed-based team comps |
![]() Lex Luthor (Legendary) | Tank | + Best tank for team-wide protection with the strongest shields in the game. + Grants extra basic attacks to allies, perfect for basic attack scaling team comps. + Excellent damage reduction capabilities that scale well into late game. + Essential for high-sustain PvE and PvP builds where protecting the entire team matters |
![]() Zatanna (Epic) | Support | + Boosts Lifesteal and Turn Meter. + Applies Frantic and Armor Break debuffs. + Great in both PvE and PvP. + Easy to build and very F2P-friendly. |
![]() Ocean Master (Epic) | Support | + Applies multiple Bleed stacks with Ultimate, weakening enemies. + Weakens boss damage output significantly. + Excellent off-DPS with DoT pressure that scales into late game. + Perfect agile support for Weakness-based team comps. |
![]() Kid Flash (Epic) | Support | + Best healer in the game, a must-have for the late game. + Heals frequently without energy requirements, crucial for extended fights. + Fits in any team comp without synergy issues, making him versatile for the entire team |
![]() Constantine (Epic) | DPS | + High burst AoE with HP-sacrifice scaling, compensated by passive healing. + Easy to obtain and build, excellent synergy with other tactical DPS units + Strong back row option for F2P players |
![]() Nightwing (Epic) | Tank | + Top front-row tank with up to 60% block chance for consistent damage reduction. + Built-in Shelter skill provides additional self-defense for extended fights. + Reliable tank, excellent for front-row durability. + Strong gear synergy for late game PvE optimization. |
![]() Green Arrow (Epic) | DPS | + Deals massive damage to targets above 40% HP, perfect for the late game. + Gains another turn after Ultimate kill, enabling chain eliminations. + Strong DoT and AoE utility with beginner-friendly basic attack scaling. |
A Tier - Almost Perfect Characters
Unit | Role | Pros & Cons |
---|---|---|
![]() Doctor Fate (Legendary) | DPS | + Sacrifices HP for massive AoE damage. + Executes low-HP enemies efficiently. + Buffs low-HP allies with shields, providing both offense and team support. |
![]() Green Lantern (Hal) (Legendary) | DPS | + Ramps up Ultimate damage fast with team-wide shielding capabilities. + Grants team shields. + Shielding improves his own DPS output, creating excellent synergy. |
![]() Superman (Legendary) | Tank | + Auto-revive with immunity makes him nearly unkillable in late game scenarios. + Applies burn and delays enemy turns, disrupting opponent team comps. + Debuffs high-attack enemies, providing indirect damage reduction for the entire team. |
![]() Blue Beetle (Legendary) | Tank | + Best counter-tank against enemy crit builds and high-damage back row threats. + Buffs team defense while maintaining solid front-row presence. + Excellent for protecting support units and squishy DPS characters. |
![]() Two Face (Epic) | Support | + Switches between damage amp and damage reduction based on team comp needs. + Applies Bleed or Lifesteal buffs, providing flexibility in tactical situations. + Powerful debuffs regardless of front row or back row positioning. |
![]() Raven (Epic) | Support | + Revives allies on death, essential for late game survivability. + Applies team-wide debuffs with excellent synergy for debuff-focused team comps. |
![]() Pandora (Epic) | Support | + Balances healing, shielding, and off-DPS capabilities. + Ramps up over long fights, perfect for late game PvE content. + Adapts to both PvP and PvP strategies effectively. |
![]() Gorilla Grodd (Epic) | Tank | + Natural damage reduction paired with enemy debuffing capabilities. + Solid tank choice for players focusing on control strategies. + Increases debuff stacks on enemies, synergizing with DoT team comps. |
![]() Cyborg (Legendary) | DPS | + Strong burst with consistent output. + Great AoE potential for team fights. + Can deal good chip damage in fast rotations. |
![]() The Flash (Legendary) | DPS | + Incredibly fast attacker. + Excellent burst damage. + Great opener in PvP team comps, disrupts enemy strategies early. |
![]() Cheetah (Elite) | DPS | + Boosts team speed. + Applies DoT consistently. + Early-game carry with fast basic attacks and good scaling. |
![]() Huntress (Elite) | DPS | + Reliable single-target burst. + Easy to build. + Strong early-to-mid game tactical DPS option. |
![]() Mr. Freeze (Elite) | Support | + AoE Freeze control disrupts enemies. + Lowers enemy defense, enabling the entire team to deal more damage. + Works well in stall or control-based strategies. |
![]() The Bride (Legendary) | DPS | + High single-target burst. + Excellent PvP opener. + Snowballs in crit-based team comps with proper badge effects. |
B Tier - Above Average Units
Unit | Role | Pros & Cons |
---|---|---|
![]() Supergirl (Legendary) | DPS | + Hybrid support-DPS with burn synergy. + Decent burst potential but outclassed by pure DPS options. - Lacks overall DPS output. |
![]() Martian Manhunter (Legendary) | Tank | + Provides team-wide healing and damage reduction. + Can cleanse debuffs from the entire team, valuable against a debuff-heavy opponent. - Highly dependent on healing to be efficient. |
![]() Batman (Epic) | DPS | + Versatile skillset with decent DPS. + Moderate crowd control. - Lacks DPS compared to other units in similar team comp roles. |
![]() Mera (Epic) | Support | + Burst healing for allies. + Cleanse mechanic built-in. - Only viable in stall compositions but excels in that specific team comp. |
![]() Star Sapphire (Carol) (Epic) | Support | + Weakens enemies. + Applies burn and defense debuffs. - Only viable in hybrid comps. |
![]() Red Hood (Epic) | DPS | + Frontline AoE with bleed effects. + Can bypass enemy shields. - Bad in mid to late-game PvP compared to top-tier options. |
![]() Green Lantern (John) (Epic) | Support | + Provides shields and energy boost. + Helps control enemy ult timing. - Buffs are overall subpar compared to top-tier agile support options. |
![]() Red Robin (Elite) | Support | + Grants speed and crit buffs + Good synergy with fast DPS. - Replaceable with better support units in most team comps. |
![]() Captain Cold (Elite) | Control | + AoE freeze with turn denial. + Energy suppression. - Only viable against fast comps. |
![]() Scarecrow (Elite) | DPS | + Applies fear and DoT. + High synergy with debuff teams. - Lacks late game viability. |
![]() Deadshot (Elite) | DPS | + Good turn-one burst. + Focuses on squishy enemies. - Lacks sustain, especially in PvP. |
![]() Weasel (Epic) | DPS | + RNG-based crits with bleed synergy. + Can surprise burst. - Only viable in specific DoT comps. |
![]() Dr. Phosphorus (Epic) | DPS | + AoE burn and DoT pressure. + Synergizes with Fire/Weaken comps. - Energy cost and DPS are low. |
C Tier - Middle of the Pack
Unit | Role | Pros & Cons |
---|---|---|
![]() Bizarro (Epic) | Tank | + Shares damage with key ally using Flower passive. + Applies Freeze with Ultimate. - Only good in protect-one comps. |
![]() Superboy (Epic) | DPS | + Decent frontline damage. + Easy to build and slot into early teams. - Lacks viable CC potential. |
![]() Poison Ivy (Epic) | Support | + Applies poison DoT to multiple targets. + Can heal over time. - Only works in stall comps. |
![]() Killer Croc (Elite) | Tank | + High HP pool for sustain. + Good basic attack scaling. - Useful only when in niche comps. |
![]() Mirror Master (Elite) | DPS | + Reflects incoming damage in certain conditions. + Can slow enemies. - Only viable against basic-attack-heavy teams. |
![]() Clayface (Elite) | Tank | + Provides defense buffs to the team. + Can copy enemy skills situationally. - Only decent in stall comps. |
![]() Frankenstein (Elite) | Tank | + Applies slow debuffs + Can soak up damage in early stages. - CC is unreliable. |
![]() Starfire (Epic) | DPS | + Deals AoE magic damage. + Burn synergy with certain teams. - Ultimate and skills lack DPS. |
![]() Green Lantern (Jessica) (Epic) | Support | + Provides light healing and shields. + Slight damage amp for allies. - Lacks any late-game usage. |
D Tier - Not So Super Heroes & Villains
Unit | Role | Pros & Cons |
---|---|---|
![]() Catwoman (Rare) | DPS | + Has decent speed and agility for early-game fights. - Very low damage scaling. - Outclassed by all Agile DPS. |
![]() King Shark (Rare) | DPS | + High base HP allows minor frontline durability. - Lacks any utility. - Weak damage even when built. |
![]() Batgirl (Rare) | Support | + Applies a minor defense buff to allies. - No healing or energy control. - Entirely outclassed by any Epic support. |
![]() Captain Boomerang (Rare) | DPS | + Occasionally gets a bonus turn on crit. - Extremely RNG-reliant. - Poor synergy and bad scaling. |
![]() The Question (Rare) | Support | + Can cleanse a single debuff. - Doesn’t scale. - No healing or offensive pressure. |
Best Team Comps for DC Worlds Collide
Maximizing team composition potential and their synergies is crucial for PvE and PvP modes (especially against other players).
Late Game PvE Team Comp
- Front Row: Lex Luthor (mighty tank) + Nightwing (damage reduction specialist)
- Back Row: Wonder Woman (tactical DPS) + Zatanna (agile support)
- Strategy: Focus on damage reduction while back row dealers provide burst damage
- Key Synergy: Team-wide shields protect the entire team while basic attack scaling maximizes damage
PvP Burst Team Comp
- Front Row: Deathstroke (fast tactical DPS) + Blue Beetle (counter-tank)
- Back Row: The Flash (opener) + Ocean Master (debuff support)
- Strategy: Speed-based team comp that eliminates key targets quickly
- Key Synergy: Multiple basic attacks with debuff stacking for explosive damage
F2P Friendly Team Comp
- Front Row: Nightwing (mighty tank) + Constantine (tactical DPS)
- Back Row: Zatanna (agile support) + Green Arrow (DPS)
- Strategy: Balanced team comp using easily obtainable Epic characters
- Key Synergy: Damage reduction paired with consistent basic attack scaling
How to Reroll & Start With the Best Characters in DC Worlds Collide
If you're not satisfied with your initial character pulls in DC Worlds Collide, you can reroll to try your luck again. Here's a quick step-by-step guide on how to do it:
- Start the game using a Guest Account.
- Play through the early sections until you unlock the full gacha system.
- Your first three pulls include Batgirl, Captain Cold, and Killer Croc as story characters.
- Use the available currency to roll for S-tier characters from our tier list.
- If you are unhappy with the results, delete and reinstall the app to reset your account.
- Repeat until you get the desired characters, then bind your account to save progress.
Best Characters for Rerolling
Focus on getting at least one great tank and one efficient support to establish a solid team comp.
- Best Tanks: Lex Luthor, Nightwing, or Superman
- Best Supports: Zatanna, Ocean Master, or Kid Flash
- Best DPS: Wonder Woman, Sinestro, or Deathstroke
Once you're happy with your pulls, make sure to bind your account to a social media, email, or device login to save your progress.
DC Worlds Collide Characters FAQ
Meta characters excel in current endgame content, especially PvP and high-level PvE. They need strong base stats, useful abilities, and good synergy with popular team comps. For example, S-tier characters like Wonder Woman and Sinestro dominate because they have high damage output, team utility, and work well in the standard 1 Tank, 3 DPS, 1 Support setup.
Start with these easy-to-get characters that stay useful throughout the game. Best starter picks:
Batman - Solid DPS with decent crowd control, very forgiving
Green Arrow - High damage and beginner-friendly mechanics
Zatanna - F2P-friendly support with great utility
Nightwing - Tanky with good block chance, easy to build
Focus on building one main DPS first, then add a tank and support. Don't spread resources across too many characters early on.
Major updates happen every 1-3 months and can shift character rankings. New characters, balance changes, and new game modes all affect the meta. However, S-tier and A-tier characters rarely drop more than one tier unless they get heavily nerfed.
Focus on a core team of 5-6 characters. Maxing one character while neglecting others will hurt your progress, as you won't have enough resources for everyone.
No. Rarity doesn't equal performance. Epic characters like Zatanna, Constantine, and Green Arrow can outperform many Legendary units. Some Legendary characters require a lot of resources to reach their potential.
Late game content requires you to find a balance between damage reduction and consistent DPS output. The best team comps utilize both mighty tank protection and tactical DPS positioning to dominate extended fights.
Tank characters focus on damage reduction and team-wide defensive bonuses, with a goal to protect easy-to-kill DPS characters.
DPS units are mostly "glass cannons," meaning they prioritize crit rate, basic attack damage, and burst potential. They can't take much damage, so you must protect them.
Support units do everything they can to buff allies (healing, energy generation, and team buffs) or debuff enemies, making them easier to defeat.
Now that you know more about the DC Worlds Collide tier list with all meta characters, check out the Ultimate Myth Idle RPG Tier List or the Ninjutsu Origin Unit Tier List on Pro Game Guides!