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Ranked League Season 12
Images via Respawn

All changes to Ranked Points (RP) for Apex Legends Season 12: Defiance

Placement matters more now than ever before.

The Apex Legends competitive scene is always adapting, growing, and changing. In most seasons, new changes that modify how players earn points in Ranked Leagues go into effect. In Season 12: Defiance, these changes prioritize placement overkills to encourage longed play. This is to balance out the changes from Season 11: Escape that made getting kills a more important part of increasing one’s rank. Let’s take a look at how this balance was made.

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Placement RP Increases

Ranked Points (RP) awarded to players in the top 5 squads have been drastically increased.

PlacementRP AwardedIncrease in RP
5 Squads Left45 (formerly 30)+15 more
4 Squads Left55 (formerly 40)+15 more
3 Squads Left70 (formerly 40)+30 more
2 Squads Left95 (formerly 60)+35 more
Win/Champion125 (formerly 100)+25 more

Related: Ranked Split map rotation for Apex Legends Season 12: Defiance

Bonus RP per Kill/Assist Decreased

While the actual value is only changing by one, the bonus points received from kills or assists are essentially being halved in the mid-game. In this nerf, kills from 10 squads left until five squads left will only be worth 11 RP (at the same tier) instead of 12. There is no decrease or increase for kill/assist bonus points in the top 5. Alongside this change, the max Kill Points (RP earned from kills or assists, not placement) has been reduced to 125 (formerly 175). Kill Point adjustment tiers remain unchanged.

For more Apex Legends content, check out All major in-game events for Apex Legends Season 12: Defiance on Pro Game Guides.


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Author
Image of Radiant G
Radiant G
Radiant G! is a game journalist, indie game developer, artist, and writer who currently works freelance in the games industry full-time. He is Pro Game Guides' beat writer for Apex Legends coverage, and also runs his own Apex Legends team called Verve. He is also fiercely committed to diversity, equity and inclusion in the games industry, and helms Diverse Gaming Coalition.