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How to open wedged doors in Alone in the Dark

You need a touch of artistry for that one!

It seems like each door in Alone in the Dark has its own key, which makes the Decerto Manor really secure but also inaccessible. Some doors are wedged, which makes me wonder how to open them.

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How to unlock wedged doors in Alone in the Dark

To go through wedged doors in Alone in the Dark, you must obtain a Palette knife (a key item needed to remove the wedges somebody stuck below certain manor doors). To get the Palette knife, you must progress throughout the second act until you discover an Oil rig on the other side.

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After finishing the Astronomical Clock puzzle, the Talisman tells you to go into Batiste's room to advance the plot. Once you get there, a portal to the dark dimension opens, allowing you to step into the nightmare realm once more. After encountering a maid stuck on the other side and saving her life from a strange Kothoga-like creature, you abruptly return to the real world, carrying a bag with you.

Related: Alan Wake 2 Full Soundtrack List

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Alongside the all-important Palette knife, you will also find Reflections on the power of the verb in certain texts, a Clue, and a Sitting room key (which is also an item vital to the game progression). Not a bad haul from the Shadowrealm if you ask me.

All wedged doors in Alone in the Dark

The most important door that you will open with the Palette knife in Alone in the Dark is the Drawing room door, where the telescope is located. However, the Second-floor hallway door also has a wedge in it. Once you remove it, you will have a much easier time navigating between private rooms and the Mezzanine.

Are you looking for more guides and clues for Alone in the Dark? You've come to the right place! Have a look at How to upgrade your inventory in Alan Wake 2 here on Pro Game Guides!


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Author
Image of Luka Rakočević
Luka Rakočević
Luka Rakocevic works as a full-time staff writer at Pro Game Guides and is a new-generation gamer. Backed with old-school gaming knowledge, his oldest gaming memories are on SNES, trying to beat Super Mario. Games are his big inspiration, and he frequently draws from that well to create new art. He prefers narrative-driven games like God of War, Killzone, Half-life, Uncharted and similar. Luka mainly writes science fiction in his free time. When he's not home banging away at his computer keyboard, you will most likely find him at a local pub or a metal concert in the middle of a mosh pit.