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Best early game Perks in Bleak Faith Forsaken

Natural Talent is a MUST!

There are a total of 18 Perks in Bleak Faith: Forsaken and they each can complement or completely change a build. While some might not seem too great at first, when upgraded, they can practically break the game. Perks like Faithful are useless without being upgraded but can become surprisingly strong with the right setup. At the start of the game, Perks like these won't be useful, but later on, they become devastating. These are the best Perks for the early game of Bleak Faith: Forsaken.

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Best Perks for the early game of Bleak Faith Forsaken

Perks in Bleak Faith: Forsaken can completely change the way the game is played. With just a few Perks equipped, or even just one Perk upgraded, players can make powerful builds even stronger. The best Perks are ones that will complement a player's build easier, but some Perks can work with any build the player has chosen.

Natural Talent

Natural Talent is probably the best Perk in the game, granting a bonus to stats that are being increased by the player's Equipment. At the start, this Perk will only upgrade Constitution but after upgrading it, it will increase Strength, then Agility, and then Intellect at its final upgrade. The bonus to Constitution at the beginning can make players that much more tanky, able to take more hits and deal with groups of enemies.

Vampirism

Lifesteal is very strong with a strong weapon, and Vampirism gives every weapon the ability to regain health based on the damage it deals. It also makes it so weapons that already have lifesteal regain even more health. Upgrading it makes the lifesteal even stronger, capping out at a 60% increase. The stronger the weapon, the more valuable this Perk becomes.

Illusionist

The Illusionist Perk makes it so a copy of the player can come out and assist in battle. This quickly becomes broken when upgraded, as the final upgrade can make it so the copy has a chance to come out even when just dodging. This also can stack with the Companions Perk so more copies can be made.

Related: How to use Weapon Abilities in Bleak Faith Forsaken

Mindbreaker

This Perk is fantastic for any build but works best with fast weapons. Stun locking enemies so that they can't do anything is already possible with some weapons, but Mindbreaker makes this possible with everything. Its final upgrade doubles the damage of the hit that stunned the enemy, making it synergize with slow and powerful weapons too.

While other Perks like Berserker and Dual Wield Mastery are strong in their own right, it takes a while for them to really become worth it in the game. Investing in them early is still good as long as players stick to the build they work well with.

For more Bleak Faith: Forsaken guides, check out How to unlock Perks and Abilities in Bleak Faith Forsaken on Pro Game Guides.


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Author
Adam Aguilar
Adam Aguilar has been playing a variety of genres since childhood but gravitates towards story driven RPGs like the Final Fantasy series or horror games like the Resident Evil and Silent Hill series. He enjoys analyzing themes found within video games and has been writing about them for over 5 years now. As a Contributing Writer for PGG, Adam has been known to cover anything from Phasmophobia to Genshin Impact!

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Best early game Perks in Bleak Faith Forsaken

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