The first Iron Banner for The Witch Queen/Season of the Risen in Destiny 2 has arrived. To give Guardians a reason to compete, Lord Saladin has brought two new weapons, a new quest, and a new trait to Iron Banner weapons. The new trait, Skulking Wolf, grants enhanced radar and removes the Guardian from the opposing team's radar upon final blows during the Hunt.
Related: Cantata-57 vs Crisis Inverted: Which 140 rpm hand cannon is better in Destiny 2?
New Iron Banner Weapons in Witch Queen/Season of the Risen
Frontier's Cry Legendary Hand Cannon
- Impact: 78
- Range: 48
- Stability: 63
- Handling: 47
- Reload Speed: 52
- Rounds Per Minute: 180
- Magazine: 13
Razor's Edge Legendary Sword
- Impact: 58
- Swing Speed: 46
- Charge Rate: 26
- Guard Resistance: 76
- Guard Efficiency: 53
- Guard Endurance: 69
- Ammo Capacity: 66
"What We Survive" Legendary Quest
- Part 1: Flame in the Forest
- Capture 10 Zones
- Defeat 30 Guardians
- Deal 15 Void/Solar Final Blows
- Part 2: Blood for Bread
- 15 Hand Cannon Kills
- Complete six Matches
- Capture 20 Zones
- Part 3: Lessons Well-Learned
- 10 Sniper Rifle/Glaive Kills
- 30 Zones Captured
- 100 Guardians Defeated
- Part 4: Iron Will
- Defeat 15 Opponents with Supers
- Capture 40 Zones
- Five Sword/Melee Kills
- Part 5: A Story Told
- Return to Lord Saladin in the Tower
For more Destiny 2 goodies, check out Destiny 2: Weekly Eververse Bright Dust Inventory – 3/15/2022 on Pro Game Guides.
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Destiny 2: What’s new in Iron Banner this season?
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