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Playing the Death Knight solo in Dungeonborne
Screenshot by Pro Game Guides

Best Solo Classes in Dungeonborne

Take on the dungeons alone.

While you can play the same characters in Dungeonborne whether you're alone or in a group, not all characters are made equal. I'll explain which four classes are best for solo Dungeonborne players and why in this Dungeonborne guide.

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Best Solo PvP & PvPvE Classes in Dungeonborne

Death Knight

The Death Knight in Dungeonborne
Screenshot by Pro Game Guides
Best Weapons and Skills
Active Q Skill: Soul Shroud
Active E Skill: Grasp of the Grave
Best Passive Skills: Grim Harvest, Life Steal, Soul Cage
Main Weapon: Mace and shield

The Death Knight is a heavy hitter that can deal and take a lot of damage. When equipped with a mace and a shield, the Death Knight can deal a lot of damage to enemies while preventing themselves from taking too much. This is because the mace can be used to hit enemies while defending with the shield. Use the Grasp of the Grave to pull an enemy monster or player in, activate the Soul Shroud, and put up your shield while attacking with the mace. If your Mace damage doesn't take them out, the passive damage from Soul Shroud will.

Each of the three best passives provides you with something vital for your Death Knight. Grim Harvest regenerates Soul Energy as you use Grasp of the Grave of enemies, so you'll never fully run out of energy. Life Steal acts as a healing buff by healing you for 14 health when you pick up Soul Energy orbs after killing enemies. The final ability, Soul Cage, improves your survivability by creating a 200-health shield when you activate Soul Shroud. It does have a cooldown of 30 seconds, so you will not use it every time you unlock Soul Shroud.

All of this together makes the Death Knight an impenetrable tank to other players and monsters. The use of a shield and the Soul Cage passive greatly reduce the amount of damage a Death Knight takes in situations where other characters would be wiped out, like fighting a werewolf. The other passive skills allow Death Knights to regenerate their health and Soul Energy without using up potions that would be better used while battling an enemy player. It's a powerful build that feels like combining the self-healing of the weak Priest Class with the damage output of a strong Swordmaster.

Druid

Creating a Druid character in Dungeonborne
Screenshot by Pro Game Guides
Best Weapons and Skills
Active Q Skill: Primal Awakening (Human) / Revert (Panther)
Active E Skill: Force of Nature (Human) / Shadow Assault (Panther)
Best Passive Skills: Predatory Senses, Seed Pods
Main Weapon: Any fire staff

The Druid Class is my favorite class and one that translates well into both solo and teams. Their Q ability swaps them between their Panther and Human forms. In human form, they can summon a powerful Treant to defend an area, attack with weapons, and even crouch to enter Stealth mode. As Panthers, they move quickly, can leap in and out of combat, and can see enemies through walls with the Predatory Senses passive. Use their weapons to clear out a room, then travel in Panther form to move quickly and keep a watchful eye out for enemies. When attacked, especially in smaller rooms, summon the Treant to snuff out your enemies while dealing damage of your own.

Druids can work well with both thunder and fire staves. I find fire to be better because it has a longer range and can aim at enemies as they move around. Predatory Senses is the best passive to aim for, but Seed Pods is a good second because it gives you an extra charge of Force of Nature. This will help you defend yourself from bosses, enemy players, and hordes of enemies in a more efficient way. The offensive, defensive, and scouting capabilities of the Druid come together to create a tactical character that allows you to take charge of any battle. You'll be able to initiate and leave encounters much easier than other classes, giving you an edge over other solo players.

Fighter

A Fighter class character in Dungeonborne
Screenshot by Pro Game Guides
Best Weapons and Skills
Active Q Skill: Whirlwind
Active E Skill: Charge
Passive Skills: Hamstring, Vengeful Riposte, Weapon Mastery
Main Weapon: Two-handed sword

The Fighter is the classic dungeon-crawling hero. To fully utilize their Whirlwind Q skill, either your main or your secondary weapon must be a two-handed sword. Combine Whirlwind with the Hamstring and Weapon Mastery passives to gain a shield when you use your ability and slow enemies during it. Unprepared enemies will be able to do nothing against this vicious attack.

For a third passive, unlock Vengeful Riposte to guarantee a critical strike after defending against an enemy strike. This is especially useful if you have a Mace and a Shield as your secondary weapons since the Mace can be swung while blocking with the shield. As for their Charge ability, it's great for leaping into fights, chasing fleeing enemies, or giving yourself a bit of distance to drink a health potion. Players in the lower ranks will have trouble defending against the Fighter's offensive output, especially their Whirlwind. As you reach higher levels, you'll continue to dominate if you equip strong gear, unlock the right passives, and learn to use your abilities well.

Swordmaster

A Swordmaster character in Dungeonborne
Screenshot by Pro Game Guides
Best Weapons and Skills
Active Q Skill: Psionic Blades
Active E Skill: Whirling Blade
Passive Skills: Deflection, Healing Scabbard
Weapon: One-handed swords

The Swordmaster is a melee attacker who thrives in solos much more than in a team. As an elf, they can crouch to enter Stealth mode, where they will remain as long as they don't move. One-handed swords are their main weapon and the fuel for their abilities. Because of this, I recommend keeping a two-handed sword or a crossbow in their secondary weapon slot to save on one-handed swords. Their speed makes them good for initiating duels while Whirling Blades and their dual sword wield allow them to quickly damage enemies in their wake.

Whirling Blades is an E skill that consumes one one-handed sword to make it spin around the player, dealing damage to enemies multiple times as it hits them. Buff this skill with the Deflection passive to reduce the damage you take by 50% for the 8 seconds that Whirling Blades is active. This gives you a lot of time to deal heavy damage to an enemy while avoiding fatal attacks. Your Q skill, Psionic Blades, summons swords to attack enemies. You can summon between one and four, which will consume the same amount of swords in your inventory sword slots. Combine this skill with the Healing Scabbard passive to restore 30 health every time your Psionic Blades hit an enemy without being blocked.

The speed and strength of the Swordmaster makes them a hard character for other solo players to take down. The Whirling Blades will deal consistent damage in every encounter that is hard to defend and heal against when added to the quick strikes of the dual swords. If you find yourself in trouble in a match, simply activate the Psionic Blades skill to regain health with the Healing Scabbard passive.

Want to learn more about the different abilities each class uses? Check out our Dungeonborne Active Skills Tier List – Best Active Skills, Ranked here on Pro Game Guides.


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Author
Image of Krista McCay
Krista McCay
Contract Writer - Pro Gamer Guides. I work on Minecraft articles, particularly updating articles as the game changes and grows. I do play a lot of Minecraft, but I also enjoy games like Overwatch 2, Hades, and Splatoon 3 .