Bringer of one of the worst status effects in the game, Saberhawks are one of the combat assignments you’re tasked to complete in the Corel Region. Here’s how not to get stunned by their Talons in Final Fantasy 7 Rebirth.
Final Fantasy 7 Rebirth ‘Don’t get stunned’ combat intel guide
This actually one of the easier combat intel missions in FF7 Rebirth (looking at you disrespectfully, Duneworm). All you need to do is take Cloud, Aerith, and another long-distance attacker like Barret or Yuffie with you. The trick is to attack from a distance and switch characters when it looks like the one you’re currently controlling is targeted.
Don’t bother dodging the Zap Talon, as Stun is impossible to dodge. This was the case in Remake, and they haven't changed that fact now.
The Saberhawks are weak to Fire, so have some Fire Materia equipped. But the neat thing about it is the fact that any type of Fire attack will pressure it, even Fire abilities you unlock in your Folio or Yuffie’s Fire Ninjutsu.
Related: How to defeat the enemy without getting swallowed in FF7 Rebirth
Another thing I did was to deal heavy damage with Cloud’s circle + square long range slash and switch to Aerith or Barret when Cloud starts getting the aggro. Once the aggro looks like it’s going to switch to my current character, have Cloud blast Firebolt Blade at the Saberhawk to pressure it. Firebolt Blade can get Cloud airborne too, which can help you pull off a continuous string of combos.
Saberhawks have very low HPs. Defeat them one by one and keep your distance. As long as you play the long and safe game, you’ll be able to defeat it steadily.
For more help with Final Fantasy 7 Rebirth, take a look at Best Builds for Aerith in Final Fantasy 7 Rebirth here at Pro Game Guides.
Published: Mar 3, 2024 08:36 pm