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LEGO Fortnite v28.10 Patch Notes

Check out everything new in LEGO Fortnite v28.10!

Are you trying to figure out what to do at the LEGO Fortnite endgame? Nothing fixes that problem like fresh content, and the latest update sure delivers. Check out everything new in v28.10 below!

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LEGO Fortnite Patch Notes V28.10 - January 23, 2024

Updates

  • Added Launch Pads as a Toy item!
  • Placed builds will remove small bushes, rocks, and other items in the way
  • Better placement for builds on slopes
  • Added a variety of new building styles and sizes: floors, roofs, and walls
  • Builds can be abandoned in progress without a blue preview for more customization and personalization
  • More snap points and optimization for Snap Mode

Village

  • Added new potential Villagers: Bushranger, Rustler, and Tomatohead
  • Added a Delete Village option in the Village Square for world owners and keyholders
  • Added a way to remove Villagers by removing their bed and asking them to leave

Other

  • Improved chest rewards
  • Blasters can be found outside of caves in the desert biome
  • Brutes can now be within caves
  • Hermit Crabs can now attack Villagers
  • Added a way to get rid of unwanted items by throwing them in a campfire
  • Added a legend to the map

Outfits

New LEGO Styles

  • Ahsoka Tano
  • Finn
  • Jack Skellington
  • Scarlet Witch
  • Spider-Man
  • Loki
  • Star-Lord
  • Wolverine
  • Thanos

More Detailed Styles

  • Cosmic Infinity
  • Ex
  • Khari
  • Crusher
  • FFC Sparkplug
  • Skully
  • Love Ranger
  • Snowfoot
  • Stoneheart

Related: LEGO Fortnite Progression Guide

Improvements, Fixes, and Adjustments

Gameplay

  • Added option to eat while moving
  • Fixed players from automatically picking up unwanted tools
  • Adjusted Crossbow arrows to have a lower speed and more natural arc when shot
  • Added the ability to ping locations in a world
  • Improved depositing items in Chests, allowing them to stack automatically
  • Added the ability for Villagers to open doors
  • Adjusted Rams to have more Health
  • Improved Thrusters, Balloons, Switches, and Wheels, allowing them to give resources back when destroyed
  • Improved Fried Eggs, allowing them to take less time to eat
  • Adjusted the recipe for a Fried Egg and the effects of eating one.
    • Reduced number of eggs required from 2 to 1
    • Reduced fullness gained from 8 to 5
    • Reduced hearts gained from 5 to 4
  • Adjusted eating food with a lower value, restricting Stamina regen buff from no longer overriding the higher-value buff you already have
  • Fixed an issue where food wouldn’t fill the correct amount of hunger while playing with certain game languages selected
  • Fixed an issue where other players joining your world would spawn far away from everyone else
  • Fixed an issue where players would sometimes spawn in or under buildings
  • Fixed spawning on top of a cave after exiting LEGO Fortnite while inside of one
  • Fixed the “Respawn” button
  • Fixed a rare bug that prevented players from jumping after respawning
  • Fixed Chests from appearing as floating in the air when you load into a world
  • Fixed Boulders from changing location when you load into a world
  • Fixed destroyed Crafting Stations from reappearing sometimes when you load into a world
  • Improved attacks, allowing them to hit and damage enemies more consistently
  • Improved Sheep, cows, and chickens, restricting them from walking over fences
  • Fixed nearby creatures from accidentally getting eliminated when a player does
  • Fixed items stored in Chests from sometimes being invisible to other players
  • Fixed an issue where some players couldn’t discover the Storage Chest recipe correctly
  • Fixed Villagers to do their “Metal Smelter” job if assigned
  • Fixed the Village Square from accidentally getting destroyed when you destroy something next to it
  • Fixed an issue where Stations could lose the items they’ve processed during rain
  • Fixed an issue where the Grasslands sometimes made players too hot or too cold in areas near the Dry Valley or Frostlands
  • Fixed an issue on mobile where you couldn’t eat food after picking up a crate
  • Fixed an issue where some cacti weren’t dropping resources when destroyed
  • Fixed an issue where some stumps couldn’t be damaged
  • Improved Brite Bomber or Cuddle Team Leader, allowing them to follow you to your campsite even if you wander off in a new game.
  • Fixed Players from launching too high when they jump-attack on a geyser
  • Fixed an issue where you sometimes couldn’t sprint

Stability and Performance

  • Improved Frame rate when looking at water
  • Added a message telling you your world is closing and starting back up again
  • Improved stability for less crashes
  • Fixed an issue where players could get stuck on the loading screen when loading into a world

Related: LEGO Fortnite Controls and Keybinds

Physics

  • Improved Supply Drops, allowing them to fall more naturally and no longer get stuck in the air
  • Improved Large builds to be more stable and less likely to break apart
  • Fixed breaking off chunks of a large build from causing them to fall through the ground and disappear
  • Fixed an issue where Dynamic Foundations would sometimes go backwards when pushed
  • Fixed Dynamic Foundations from sometimes refusing to move when you loaded back into your world
  • Fixed Dynamic Foundations from getting out of sync for other players in the world
  • Fixed an issue where Wheels would shift from their attach point or disappear when moving across the world
  • Fixed Travelling long distances with Balloons and Thrusters from accidentally breaking off pieces
  • Fixed an issue where moving objects would jitter and knock players off of them
  • Improved pushing objects like logs to be more predictable, with less object stutters

UI

  • Added option to remove shared worlds from your “Shared Worlds” list
  • Added a button to let world owners remove other players from their world and/or remove their key
  • Adjusted several UI screens on mobile to improve the layout and button sizes for touch controls
  • Added more icons to the HUD on mobile for using specific items
  • Improved “All Items” menu to be easier to get to in Sandbox Mode
  • Fixed the Village UI from sometimes showing the wrong Village Level

These are all the exciting updates and improves for LEGO Fortnite in patch v28.10! We can expect the game to continue growing and improving with each following update, so stay tuned for more!

Looking for more Pro Game Guides LEGO Fortnite content? Check out our guides on Best map seeds in LEGO Fortnite or How to fix ‘High complexity area’ error in LEGO Fortnite!


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Abby Smith
Abby Smith is a super nerd and video game fanatic who grew up playing games on a variety of platforms. She likes to spend her free time binge-watching Netflix, reading all genres of novels, and playing all the best new video games. She is currently a full-time Staff Writer for Pro Game Guides, and as an alumni from Full Sail University, also enjoys dabbling in creative writing such as short stories, scripts, and comics on the side.

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LEGO Fortnite v28.10 Patch Notes

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