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A 500kg bomb exploding with a character silhouette in Helldivers 2.
Screenshot by ProGameGuides

Strategem buffs and Supply Lines arrive to Helldivers 2 in latest patch

Calling in an eagle.

Helldivers rejoice. The long-awaited patch 1.000.400 for Helldivers 2 has finally landed and will certainly leave a mark. It brings with it a veritable treat of balance changes, namely to Strategems, and exciting new features such as Supply Lines and Origin of Attacks.

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The bulk of the hit third-person shooter's latest update focuses on the buffing and balancing of several of the game's main Strategems and weapons. Developer Arrowhead Studios decided to boost several notable Strategems after continued complaints from the player base, claiming that they were too weak and inconsistent across the board.

Airstrike-focused Strategems such as the Orbital Gatling, Orbital Precision Strike, Orbital Airburst Strike, Eagle 110mm Rocket Pods, and the Eagle Strafing Run have all received buffs – whether it be lower cooldown times, faster call-in times, or damage or armor penetration increases.

Screenshot by Pro Game Guides

Many of the game's main turrets, such as the A/MG-43 Machine gun Sentry, A/G-16 Gatling Sentry, A/MLS-4X Rocket Sentry, A/AC-8 Autocannon Sentry, A/M-12 Mortar Sentry, A/M-23 EMS Mortar Sentry, have all been granted durability increases to prevent you from accidentally destroying them during chaotic firefights.

The full patch notes also detail damage increases to rifle-type bullets against durable body parts, changes to the BR-14 Adjudicator, AR-61 Tenderizer, PLAS-101 Purifier weapons, and much more. Invite-only lobbies are a thing now too, allowing for a more personal Helldiving experience as opposed to public matchmaking.

Galactic War map now features Supply Lines & Origin of Attacks

Perhaps the most immediately noticeable update in the 1.000.400 patch for Helldivers 2 is the introduction of Supply Lines & Origin of Attacks to the in-game Galactic War map. Before the update, supply lines were omitted from the map to reduce clutter and improve readability. But after players indicated they would benefit from the feature, they will now show up on the map while still maintaining visibility.

Players will now also be able to view which planet an attack is originating from, something that was not possible in the game prior to today's update. This new feature gives Helldivers the ability to potentially stop the attack at its very source. Time to nip things in the bud it looks like!

What do you make of the balance changes and changes coming in this update? Let us know in the comments below.


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Author
Image of Ivan Krasnov
Ivan Krasnov
Ivan Krasnov has been a writer for over 7 years. His areas of interest include shooters like Call of Duty, Apex Legends, and The Finals, but also RPGs like Cyberpunk: 2077 and the Dishonored franchise and single-player experiences like God of War and The Last of Us. Ivan has a double major in History and Russian from Oberlin College and when he isn't gaming – he is playing music and touring Europe with his band.