Monster Hunter Rise Sunbreak is a massive expansion that features new and returning monsters. Garangolm is a towering Fanged Beast that can increase attack and defense from nature. Imagine Basarios but green. Knowing how to fight this new beast is essential, so here's Garangolm weaknesses, resistances, and drops in MHR Sunbreak,
Below is a legend of what all the symbols mean.
All Garangolm information and weaknesses in MHR Sunbreak
|Type||Fanged Beast||Threat Level||6/10|
|Main Weakness||Minor Weakness|
|Main Status Weakness||Monster Resistant to|
A monster characterized by its massive and rigid body. Their sap-like fluids can promote plant growth, forging a symbiotic relationship with flora that grows in their bodies. They can also use that sap to harden plants or the surrounding soil, outfitting their bodies and enhancing their attacks
Garangolm Elemental weakness in Monster Hunter Rise Sunbreak
Garangolm is not the type of monster you want to use elemental weapons on, as it's very resistant to them. Thunder, then Fire, is your best choice—and Ice a distant third. No matter where you hit this beast, it's the same damage. Using Water and Dragon is pointless; it's immune.
Garangolm Weapon location weakness in Monster Hunter Rise Sunbreak
Both Cutting and Blunt weapons are great here, especially at focusing on specific locations on Garangolm. Cutting wielders need to attack the head, while Blunt weapons must strike at the arms. If you have an Ammo weapon, back up Blunt users and aim for the arms.
Garangolm Status resistances and ailment effectiveness in MHR Sunbreak
All ailments will affect Garangolm over time, but they won't be that effective. Blast is the first thing that should be used on Garangolm, if anything. Getting a helper to inflict Fireblight (constant damage) and Thunderblight (easier to stun) will be advantageous to your long fight.
Garangolm Drop Rates - carves, capturing, breaking, & more in MHR Sunbreak
There are multiple ways to get monster parts, but it all heavily revolves around a percentage system, which is ultimately RNG. You may get a rare item or none at all.
- There are multiple ways of gaining items:
- You can normally carve three times once the monster is dead, but this can change with skills and the type of monster
- All chopped appendages of said monster can typically be carved once
- Capturing the monster instead of killing it can alter the percentage of rewards
- Breaking monster parts, claws, and wings increases the odds of getting more parts
- From obtaining the white drops that fall from the monster
- Gaining rewards for completing your quest
|Materials||Target Rewards||Capture Rewards||Broken Part Rewards||Carves|
|Garangolm Cortex||19%||27%||15% (Tail)||37% (Body)|
|Garangolm Shard||34%||38%||25% (Head)||26% (Body)|
|Golm Thick Juice||21%||--%||10%[x1] (Head)|
|Garangolm Hardfang||14%||--%||60%[x2] (Head)||20% (Body)|
|Golm Ploughtail||7%||9%||80% (Tail)||--%|
|Large Beast Gem||5%||5%||5% (Head)|
|Garangolm Fist||--%||21%||80% (Arm)||--%|
Collecting the white drops can get you additional materials. You may get one of the following: Garangolm Cortex 50%, Golm Thick Juice 30%, Garangolm Hardfang 35%, Large Beast Gem 3%, Beast Tear 10%, and Large Beast Tear 40%.
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