Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Forager Roadmap – New Game Modes, Biomes, Hard Mode, & Multiplayer Coming Soon!

This article is over 5 years old and may contain outdated information

Forager is a clicker game that has gained popularity on Steam with its recent release. If you've been enjoying the game so far, you are in luck because the creators behind it have some plans for big updates during the year! The Forager Roadmap that has been released features a bunch of new things they will be adding to the game including new game modes, biomes, hard mode, and even a multiplayer update!

Recommended Videos

May 2019 (Appreciation Update)

  • New Game Modes
  • Weather Effects
  • Quality of Life Changes
  • Improved Options Menu

Summer 2019 (Combat Update)

  • New Biomes
  • Hard Mode
  • New Bosses and Enemies
  • Improved Combat Difficulty

Fall 2019 (Mod Support Update)

  • Custom Biomes
  • Custom Items
  • Custom Structures
  • and much more!

Winter 2019/2020 (Multiplayer Update)

  • Play with your Friends!
  • New Lands
  • New Items

Forager Roadmap

Steam Post

Hey Foragers!

Wow! I have been so incredibly overwhelmed with the support! Thank you so much for playing Forager and for providing feedback, thanks to your great ideas and suggestions I managed to rework the update roadmap for future Forager content.

The main points raised are as follows:

  • Accessibility options are nice but we need to do more/better and secret options should be moved to the ingame config menus
  • Core gameplay is addictive but it ends too soon (~20 hours and then nothing to do anymore)
  • The game's pacing feels wrong (Automation and Droids can make things TOO easy, some Gear items are too cheap while others are too expensive, there is idle downtime way too often while you wait for things to craft or spawn, etc)
  • Combat is not challenging/rewarding
  • Some quality of life changes are needed (inventory sorting, better save backups, removal of sound stacking for Mining Rods, etc)

I would like to clarify some extra things that are often asked:

  • The Mac version of the game should be coming soon. I don't have a time estimate for this!
  • The console versions of the game (PS4 and Nintendo Switch) still have no date announcements. I will let you know as soon as I know more!

Join the community on Discord if you want to help me make this game awesome![discord.gg]
Or subscribe to our newsletter if you just want to be notified when these updates go live![mailchi.mp]

Thank you so much for your support and Happy Foraging!

Source


Pro Game Guides is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
We have upgraded our commenting platform! Existing comments will be imported over the next few weeks.
Author
Image of Jean-Pierre van Wyk
Jean-Pierre van Wyk
J.P van Wyk is your go-to codes guru at GAMURS, dedicated to delivering the latest codes for your favorite games across all platforms. With 26 years of gaming experience, his expertise is unmatched. While he's known for his relentless pursuit of the newest Roblox codes and more, he finds solace in the thrilling escapades of horror games, balancing his professional zeal with a passion for gaming's chilling delights.