There are a total of 6 wands, 3 hats, and 14 potions inside Wizard Alchemy. The best wand is the Ember Staff. It is located atop a tree and costs 30k gold. The best hats are the Golden Reverie Hat and the Starlight Hat, which cost 8k gold each and are obtainable from the spawn shop. The best potion is the Radiant Sword Potion, and to get it, you must achieve a combined magic rating of at least 105 when brewing.
Getting to know the ins and outs of all wands, hats, and potions is the key to success in Wizard Alchemy. This is because they provide various bonuses, such as additional attack damage, additional health, and stronger spells. Since there are quite a few of them inside this magical game, we have created this guide in order to give you all of the details about them and recommend which ones you should be going for, so stick around if you want to find out!
What is the Best Wand in Wizard Alchemy?

The best wand in Wizard Alchemy is the Ember Staff, located at the tip of a charred branch of a tree on top of which a treehouse sits. It does a whopping 44 attack damage, provides a 20% attack boost and a 30% increased crit rate, while costing 30k gold. To reach it, you will have to do a bit of parkour, starting from above the waterfall and continuing across the rocks until you have climbed the aforementioned tree.
You can find a complete list of all other wands currently available in Wizard Alchemy below:
- Twisted Wand: A wand that is given for free to all players when they start off their adventure. Deals a tiny 10 damage.
- Wingbird Wand: Can be purchased from the wand shop situated at spawn. Costs 300 gold, deals 20 damage, and provides a 5% attack boost.
- Azure Wand: Also available from the aforementioned shop. Costs 1k gold, deals 25 damage, and provides a 10% attack boost.
- Demon Trident Wand: The last of the wands that can be purchased from the shop, this one costs 8k gold, deals a respectable 30 damage, and provides a 15% attack boost. This one is definitely the budget king when it comes to how much value you get for your money.
- Ice Star Wand: Some players might prefer this one over the Ember Staff. This is because it provides a 50 cooldown reduction, which is suitable for players who love to spam their spells as frequently as possible. It also costs "only" 20k gold, which is still 10k cheaper than the Ember Staff. On top of that, it also gives a 20% attack boost while dealing 40 damage. To get it, you have to go into the cave that sits behind the waterfall, which is located to the left of the spawn. Head inside it, and at its end, you will be able to find the Ice Star Wand.
You can find out exactly how to farm the gold needed to purchase these wands by checking out our beginner's guide, and you can also get some of it for free by redeeming some of the free codes that are available inside the game.
What is the Best Hat in Wizard Alchemy?

The best hat in Wizard Alchemy is a two-way tie between the Golden Reverie Hat and the Starlight Hat. This is because both of them provide the exact same bonus of 40 additional HP, while both cost exactly 8k gold. You can find them at the Roger's shop, located next to the potion refining station in spawn.
The only other hat currently available in the game is the Starmoon hat, and it is also sold by Roger. You are probably going to be wearing it for quite a while, though, as it costs 1.2k gold and can thus be acquired early into the game. It provides a decent 20 HP bonus while it is worn.
How to Get the Best Potions?

The best potions in Wizard Alchemy are the Radiant Sword potion. This is because it gives the player access to the best spell in the game. To get it, the crafting materials you use during the potion brewing process must hit a combined magic rating of at least 105. This should not be too difficult, since you can use up to 5 crafting materials for a single potion. Even some rare crafting materials, such as the Goblin Bone, have a 21 magic rating, while other, more powerful ones, such as the Furnace Core, have 43.
Below is a full list of all of the potions available, with information on how high of a magic rating must be achieved in order to get them.
| Potion | Magic Rating Needed |
|---|---|
| Wind Blade Potion | 6 |
| Rock Blast Potion | 8 |
| Ice Spike Potion | 10 |
| Lithe Potion | 40 |
| Fire Arrow Potion | 45 |
| Earth Shield Potion | 48 |
| Ice Turtle Potion | 52 |
| Tornado Potion | 70 |
| Meteorite Potion | 74 |
| Earth Spike Potion | 77 |
| Frost Thorns Potion | 80 |
| Dragon Breath Potion | 99 |
| Lotus Bloom Potion | 100 |
| Radiant Sword Potion | 105 |
Important information: The stronger the enemy, the better the crafting materials he will drop upon being killed.
Getting a specific potion still depends on RNG. Upping the magic rating from the bare minimum increases these odds, but hitting the magic rating threshold of the next potion makes it eligible to get acquired instead, which again dilutes the chances for the previous desired potion. Take this into account when brewing. Ideally, you should aim to hit the magic rating of the next potion -1 for best results.
To find out which race is the best, check out Wizard Alchemy Tier List (May 2026) – Best Races Ranked