Anime Origins Tier List – Best Meta Units & Traits

Not every shiny Mythic deserves a spot at the top, and our Anime Origins tier list is here to sort that out.

Our Anime Origins tier list is where I'll separate the units that can carry you from the ones that are mostly there to look nice. Though, to be fair, this game has plenty of unique anime characters compared to your standard ATD lineup. We’ve ranked the best Anime Origins units and traits from S to C tier based on abilities, passives, stats, and overall value. I’ll keep updating the list as we test more units and learn the meta.

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TL;DR Quick Summary: Valcrad (Unleashed), Madaro (Edo Tensei), and Cursed Lover (Pure Love) seem to be the best Anime Origins in the Anime Origins release meta, with Bluma (Data Analyst) being the easy farm pick.

Best Anime Origins Units Tier List

S
Madaro (Edo Tensei) / Madara game image

Madaro (Edo Tensei) / Madara

SECRETGROUND
Cursed Lover (Pure Love) / Yuta game image

Cursed Lover (Pure Love) / Yuta

SECRETGROUND
Valcrad (Unleashed) / Alucard game image

Valcrad (Unleashed) / Alucard

SECRETGROUND
Bon (Purgatory) / Ban game image

Bon (Purgatory) / Ban

MYTHICGROUND
Bluma (Data Analyst) / Bulma game image

Bluma (Data Analyst) / Bulma

MYTHICFARM
A
Igritto (Commander) / Igris game image

Igritto (Commander) / Igris

MYTHICGROUND
Starku (Primordial) / Coyote Starrk game image

Starku (Primordial) / Coyote Starrk

MYTHICGROUND
Vegita (Super) / Vegeta game image

Vegita (Super) / Vegeta

MYTHICHILL
Tango (Star of Festivals) game image

Tango (Star of Festivals)

MYTHICGROUND
Sosuke (Eternal) / Saske game image

Sosuke (Eternal) / Saske

MYTHICGROUND
Tojei (Sorcerer Killer) / Toji Fushiguro game image

Tojei (Sorcerer Killer) / Toji Fushiguro

MYTHICGROUND
Noroto (Linked) / Naruto game image

Noroto (Linked) / Naruto

MYTHICGROUND
Aneko (Queen) / Akeno Himejima game image

Aneko (Queen) / Akeno Himejima

MYTHICHILL
Goju (Honored One) / Satoru Gojo game image

Goju (Honored One) / Satoru Gojo

MYTHICSUPPORT
Shinoru (Butterfly Dance) / Shinobu Kocho game image

Shinoru (Butterfly Dance) / Shinobu Kocho

MYTHICSUPPORT
Mykie (Toman) game image

Mykie (Toman)

MYTHICSUPPORT
B
Konpatchi (Unleashed) / Kenpachi game image

Konpatchi (Unleashed) / Kenpachi

MYTHICGROUND
Gyutari (Upper Moon) / Gyutaro game image

Gyutari (Upper Moon) / Gyutaro

MYTHICGROUND
Goki (Super 3) / Goku game image

Goki (Super 3) / Goku

MYTHICGROUND
Yoto (Calamity) / Yato game image

Yoto (Calamity) / Yato

LIMITEDGROUND
Itsugo (Dangai) / Ichigo Kurosaki game image

Itsugo (Dangai) / Ichigo Kurosaki

MYTHICGROUND
Zeldo (Piety) / Zeldris game image

Zeldo (Piety) / Zeldris

MYTHICGROUND
Melio (Assault) / Meliodas game image

Melio (Assault) / Meliodas

MYTHICSUPPORT
Roxi (Mage) / Roxy M. Greyrat game image

Roxi (Mage) / Roxy M. Greyrat

MYTHICSUPPORT
Itsoda game image

Itsoda

LEGENDARYHILL

Please keep in mind that this tier list is still in its very early stages and is a work in progress. The game has just launched, and I’m actively testing units as I pull them, while also taking the time to evolve and ascend them. That process will obviously take a while, so for now, the tier list above should be treated more as a rough assessment than a definitive, objective ranking.

RELATED: Anime Origins Discord, Trello & Wiki Links

So please, bear with me and make sure to come back over the weekend, as I’ll keep updating the list regularly while I play the game and learn how all the units perform across various game modes. With that said, here’s my early evaluation of some of the most important units in the game right now.

NOTE: This list focuses only on Secret, Mythic, and Limited units because those are, as we all know, the ones that are truly important and meta-worthy. When it comes to Legendary and Epic units, with a few exceptions, you’ll mostly use them only during the first hour or so of play, so they aren’t really worth including in the tier list and would only clog up the table.

Unit Evaluation
S Tier — Meta Units
Madaro Edo Tensei Anime Origins
Madaro (Edo Tensei)
Secret Ground S Tier Best Trait: Immortal / Overseer
  • Madaro is still one of the nastiest all-purpose carries in the game, with constant extra AOE pressure, Calamity value, and a massive 500% active slash.
  • He also punishes enemies that slip out of his range, which makes him feel oppressive against both waves and bosses.
  • Overseer is the best practical non-Secret trait here, but if you land Immortal, you obviously stop rolling and laugh all the way to the next mode.
Cursed Lover Pure Love Anime Origins
Cursed Lover (Pure Love)
Secret Ground S Tier Best Trait: Immortal / Overseer
  • Copy is what makes Cursed Lover so absurd. Storing up to four copied Active Abilities gives him a ceiling most other units simply can’t touch.
  • He already has the damage to justify the hype thanks to Lingering Queens Heads and Love Beam, so the utility is really just the icing on the cursed cake.
  • He belongs in the absolute top bracket and still feels like one of the safest “you can’t go wrong with this” picks in the game.
Valcrad Unleashed Anime Origins
Valcrad (Unleashed)
Secret Ground S Tier Best Trait: Rupture / Immortal
  • Valcrad has basically the full package: crit synergy, scaling range, summons, bleed interaction, and some genuinely nasty boss utility.
  • Coffin Trap alone is enough to make him terrifying in boss content, and his Restriction scaling gives him real longevity in longer runs.
  • Rupture is the premium everyday pick because it supercharges the crit side of his kit, while Immortal is the dream hit if RNG really loves you.
Bon Purgatory Anime Origins
Bon (Purgatory)
Mythic Ground S Tier Best Trait: Overseer
  • Bon earns his place because he does way more than one job well: extra income on kills, huge temporary meal buffs, and strong overall team value.
  • Master Chef Sushi is especially cracked and can turn one of your main carries into a complete monster for a full minute.
  • Overseer is the cleanest high-end trait for Bon if you want to keep his own combat output relevant while he’s juicing the rest of your team.
Bluma Data Analyst Anime Origins
Bluma (Data Analyst)
Mythic Farm S Tier Best Trait: Hustler
  • Bluma is still the gold standard for farming. Training Data scaling lets her snowball your economy hard in any mode that lasts more than a few waves.
  • She is one of those units that makes expensive comps actually feel realistic instead of theoretical.
  • Hustler is the no-brainer roll here and takes her already elite economy ceiling even higher.
A Tier — Very Good Units
Igritto Commander Anime Origins
Igritto (Commander)
Mythic Ground A Tier Best Trait: Rupture
  • Igritto has fully established himself as one of the better ground carries thanks to how hard he spikes once Frenzy comes online.
  • The lingering +35% Damage and -20% Cooldown after Frenzy is what really pushes him up the board.
  • Rupture is the best fit from the new trait chart, and it gives his burst windows even more bite.
Starku Primordial Anime Origins
Starku (Primordial)
Mythic Ground A Tier Best Trait: Overseer / Rupture
  • Starku rewards smart placement more than most units. Give him space and he pays you back with bonus Damage, bonus Range, and very solid lane control.
  • Gun Smoke giving him built-in Slow synergy is a nice touch and makes him feel very self-sufficient.
  • Overseer is the most reliable premium roll, while Rupture is also very strong if you want a more aggressive crit-leaning setup.
Tango Star of Festivals Anime Origins
Tango (Star of Festivals)
Mythic Ground A Tier Best Trait: Stride
  • Tango is still cracked, but I’m bumping him a touch below the absolute god-tier group now that the broader roster picture is clearer.
  • He still brings ridiculous value through Brittle, nasty tempo scaling, and that stupidly long 15-second stun.
  • Stride is basically made for him and helps him snowball tempo even harder.
Sosuke Eternal Anime Origins
Sosuke (Eternal)
Mythic Ground A Tier Best Trait: Decay / Stride
  • Sosuke has a really nice mix of sustained pressure and burst, with Hatred cycling, Lightning Mode stacking, and Black Flame burn all feeding into his overall damage profile.
  • The recurring Sosano AOE gives him enough punch to stay relevant in both clearing and boss-focused setups.
  • Decay is my favorite if you want to lean into Black Flame, while Stride is the better tempo option if you prefer faster cycling and smoother uptime.
Tojei Sorcerer Killer Anime Origins
Tojei (Sorcerer Killer)
Mythic Ground A Tier Best Trait: Rupture / Joker
  • Tojei keeps showing up in strong ground setups for a reason: he’s one of the more dependable meta damage options even without gimmicky team requirements.
  • He fits very comfortably into most ground-heavy lineups and doesn’t feel awkward to build around.
  • Rupture is the safest premium pick, while Joker is the spicy high-ceiling alternative if you want a bit more volatility.
Noroto Linked Anime Origins
Noroto (Linked)
Mythic Ground A Tier Best Trait: Stride / Overseer
  • Noroto’s Nine-Tails’ Cloak windows are still nasty and give him some of the cleanest burst phases among the higher-end Mythics.
  • Tailed Beast Barrage is what really helps him keep up in wave pressure instead of being only a single-target pop-off unit.
  • Stride is my preferred trait because it gets more attacks into those Cloak windows, though Overseer is also excellent if you just want the raw stat package.
Vegita Super Anime Origins
Vegita (Super)
Mythic Hill A Tier Best Trait: Rupture / Immortal
  • Vegita gets a meaningful bump because good Hill units are just too scarce to undervalue, and he’s one of the better ones currently available.
  • The Goki synergy gives him a very real crit payoff, and Final Stand lets him spike hard once Resolve gets going.
  • Rupture is the best realistic trait and makes the whole crit angle way more threatening.
Aneko Queen Anime Origins
Aneko (Queen)
Mythic Hill A Tier Best Trait: Stride
  • Aneko also benefits from the simple fact that Hill slots are premium real estate right now, and she’s one of the few units worth genuinely prioritizing for them.
  • She gives you needed elevated coverage without feeling like a compromise pick, which already makes her more valuable than a lot of flashier ground units.
  • Stride is the best fit from the latest trait chart and keeps her attack tempo where you want it.
Goju Honored One Anime Origins
Goju (Honored One)
Mythic Support A Tier Best Trait: Hawkeye / Joker
  • Goju is still one of the cleaner support/control options thanks to Infinity and a very usable Slow package through Infinity Expansion.
  • He’s not really here to be your main damage dealer, but he does his job well and fits comfortably into support-heavy comps.
  • Hawkeye is the safer utility roll, while Joker is the greedier option if you want extra variance and upside.
Shinoru Butterfly Dance Anime Origins
Shinoru (Butterfly Dance)
Mythic Support A Tier Best Trait: Decay
  • Shinoru’s value is much easier to appreciate once you actually use her in tough content: anti-heal plus poison pressure is a very real niche.
  • Wound reducing healing by 80% is absolutely not a meme and makes her much better than a lot of players initially assume.
  • Decay is the obvious top trait and feels tailor-made for her kit.
Mykie Toman Anime Origins
Mykie (Toman)
Mythic Support A Tier Best Trait: Overseer
  • Mykie is one of those units that quietly does a lot right: good personal steroid windows and a straightforward team buff that doesn’t require a PhD to use.
  • Dark Impulses gives him enough self-pressure to matter, while Charismatic Leader keeps the rest of the comp happy.
  • Overseer is the cleanest all-round trait and gives him better overall value than trying to get too cute with niche rolls.
B Tier — Good Units
Konpatchi Unleashed Anime Origins
Konpatchi (Unleashed)
Mythic Ground B Tier Best Trait: Overseer
  • Konpatchi is still a perfectly usable ground bruiser and a good stopgap carry if your box isn’t completely stacked yet.
  • He just doesn’t bring the same layered utility or explosive ceiling as the stronger Ground units above him.
  • Overseer is the best broad-value trait if you’re planning to invest in him.
Gyutari Upper Moon Anime Origins
Gyutari (Upper Moon)
Mythic Ground B Tier Best Trait: Decay
  • Gyutari is still quite good, but compared to the current top Ground group, he lands a bit more in the “strong but not must-run” category for me.
  • His Blood Cuts and Bleed still give him legit wave value and decent boss relevance.
  • Decay remains the best trait by a mile and is the whole reason he stays comfortably in the good-not-great range instead of dropping lower.
Goki Super 3 Anime Origins
Goki (Super 3)
Mythic Ground B Tier Best Trait: Overseer
  • Goki has a much better kit than his earliest impressions suggested, especially with his boss-opening damage and Overdrive scaling.
  • That said, the broader role-based meta still puts him more in the strong secondary Ground carry lane than in the true upper-meta group.
  • Overseer is the best trait according to the latest chart and is the safest way to boost what he already does well.
Yoto Calamity Anime Origins
Yoto (Calamity)
Limited Ground B Tier Best Trait: Overseer
  • Yoto still scales well once she gets enough kills under her belt, and Severance Mark gives her real payoff against sturdier targets.
  • She’s good, but the current Ground roster is crowded, which makes it harder for her to stand out as a priority pick.
  • Overseer is the cleanest trait if you want her to feel as consistently useful as possible.
Itsugo Dangai Anime Origins
Itsugo (Dangai)
Mythic Ground B Tier Best Trait: Ascendant
  • Itsugo (Dangai) is still a worthwhile Ground slot and performs well enough to stay in the “good” tier without much argument.
  • He feels most comfortable as a reliable secondary carry rather than the centerpiece of a late-game meta team.
  • Ascendant is the best trait fit if you want him to hit harder in the places that matter most.
Zeldo Piety Anime Origins
Zeldo (Piety)
Mythic Ground B Tier Best Trait: Ascendant
  • Zeldo is still very capable, especially if you’re pairing him properly, but in the latest overall picture he reads more like a strong team-dependent Ground option than a universal must-run.
  • His boss-oriented pressure remains his biggest selling point.
  • Ascendant is still the best trait choice if you want to play into that niche properly.
Melio Assault Anime Origins
Melio (Assault)
Mythic Support B Tier Best Trait: Overseer
  • Melio still has a stacked support/hybrid kit, but compared to the dedicated upper-end support options, he currently lands a little lower for me in actual priority.
  • He’s flexible and useful in a lot of comps, which is never a bad thing.
  • Overseer is the best overall trait from the updated list and helps keep both his utility and his personal output relevant.
Roxi Mage Anime Origins
Roxi (Mage)
Mythic Support B Tier Best Trait: Stride
  • Roxi is a very respectable enabler for Magic-focused setups, and Drenched being tied to every second attack makes her much easier to appreciate in practice.
  • She gets even better if you’re running Freeze or other Magic-heavy support lines next to her.
  • Stride is the right trait choice because it helps her keep Drenched uptime high and improves the amount of lane and team coverage she provides.
Itsoda Anime Origins
Itsoda
Mythic Hill B Tier Best Trait: Ascendant
  • Itsoda gets a natural bump simply because reliable Hill units are not exactly growing on trees in the current meta.
  • Even when a Hill unit isn’t a total superstar, having a playable elevated-slot option still matters a ton on mixed maps.
  • For now, I’d treat Itsoda as a solid “good Hill” pick with enough practical value to stay relevant.

RELATED: Anime Origins Codes

Best Anime Origins Traits Tier List

Trait Evaluation
S Tier — Best Traits
Immortal
Secret S Tier
  • Secret chance: 0.1%
  • Secret pool rate: 100%
  • Pity: 1300
  • +200% Damage
  • -15% Cooldown
  • +20% Range
  • +25% Income
  • Placement Limit: 1
  • The clear jackpot trait. +200% Damage alone puts Immortal in another league before accounting for Cooldown, Range, and Income.
  • Its special effect can instantly kill nearby non-boss enemies, while other enemies are knocked back and Slowed. It activates once per match after Wave 10.
  • Only one unit per team can have Immortal, but if you roll it on a premium carry, you're probably done rerolling that unit for a very long time.
Overseer
Mythic S Tier
  • Mythic chance: 4.05%
  • Mythic pool rate: 4.1%
  • Pity: 900
  • +20% Damage
  • -5% Cooldown
  • +10% Range
  • +30% bonus True Damage
  • The strongest conventional Mythic trait for a general DPS carry.
  • You get Damage, Cooldown, and Range with no downside, plus bonus True Damage equal to 30% of damage dealt.
  • Overseer doesn't require a specific build or mechanic to work, which makes it one of the safest best-in-slot rolls in the game.
Rupture
Mythic S Tier
  • Mythic chance: 4.05%
  • Mythic pool rate: 12.5%
  • Pity: 550
  • +30% Crit Chance
  • +35% Crit Damage
  • An absurd offensive roll for units that can make good use of Crit.
  • +30% Crit Chance dramatically improves consistency, while +35% Crit Damage pushes the payoff even further.
  • It loses some universal value on units whose kits don't care about Crit, but on the right carry Rupture has legitimate best-in-slot potential.
Decay
Mythic S Tier
  • Mythic chance: 4.05%
  • Mythic pool rate: 16.5%
  • Pity: 425
  • +40% DoT Damage
  • -10% Cooldown
  • +10% Range
  • Potentially the premier trait for Bleed, Burn, Poison, or other DoT-focused units.
  • Even before the huge +40% DoT bonus matters, -10% Cooldown and +10% Range are excellent general stats.
  • It's more specialized than Overseer, but the right unit can squeeze enormous value out of all three bonuses.
Ascendant
Mythic S Tier
  • Mythic chance: 4.05%
  • Mythic pool rate: 19%
  • Pity: 325
  • +35% Boss Damage
  • +10% Damage
  • +10% Range
  • A fantastic boss-killing trait thanks to its massive +35% Boss Damage bonus on top of +10% regular Damage.
  • The additional Range makes it even easier for your carry to stay on bosses for longer portions of the map.
  • It isn't as dominant during ordinary wave clearing, but for boss-focused content Ascendant can be one of the best traits available.
A Tier — Excellent Traits
Hustler
Mythic A Tier
  • Mythic chance: 4.05%
  • Mythic pool rate: 22%
  • Pity:
  • +15% Range
  • +30% Income
  • The obvious premium economy trait and potentially S tier on dedicated farm units.
  • +30% Income is the main attraction, while +15% Range is a useful bonus rather than dead weight.
  • Don't waste its potential on a pure DPS unit if you have an economy unit that can actually exploit the Income bonus.
Stride
Mythic A Tier
  • Mythic chance: 4.05%
  • Mythic pool rate: 14.5%
  • Pity: 475
  • -10% Damage
  • -10% Cooldown
  • +5% Range
  • Tempo: -2% Cooldown per stack, up to -20%
  • Max Tempo: +10% Range
  • Tempo resets after 5 seconds without attacking.
  • Stride trades some raw Damage for potentially ridiculous attack frequency once Tempo gets rolling.
  • At full stacks, the additional -20% Cooldown combines with its base -10%, making this extremely attractive on units that attack continuously.
  • Its weakness is downtime: if the unit goes five seconds without attacking, Tempo disappears and you have to build it again.
Joker
Mythic A Tier
  • Mythic chance: 4.05%
  • Mythic pool rate: 11.4%
  • Pity: 700
  • +5% Damage
  • -5% Cooldown
  • +5% Range
  • Every wave, each stat receives a random 0%-25% modifier.
  • Wave modifiers do not carry over.
  • Joker has excellent upside but sacrifices consistency for it.
  • The baseline Damage, Cooldown, and Range bonuses are already useful, then every wave can randomly push the unit much further.
  • Strong enough to keep, but the RNG factor makes it harder to rank alongside the completely reliable top Mythics.
Ace
Legendary A Tier
  • Legendary chance: 9%
  • Legendary pool rate: 20%
  • +10% Damage
  • -5% Cooldown
  • +10% Range
  • Probably the best general-purpose Legendary trait.
  • All three bonuses matter on almost every conventional DPS unit, with no gimmicks or requirements attached.
  • A great stopping point if you don't want to burn hundreds of rerolls chasing a Mythic.
Nimble
Legendary A Tier
  • Legendary chance: 9%
  • Legendary pool rate: 18.5%
  • -20% Cooldown
  • A simple trait, but -20% Cooldown is an enormous single-stat improvement.
  • Particularly strong on units whose damage, status effects, or passives scale directly with attack frequency.
  • It lacks Ace's rounded stat package, but the raw Cooldown reduction can easily be more valuable on the right carry.
Head Hunter
Epic A Tier
  • Epic chance: 30%
  • Epic pool rate: 25%
  • +20% Crit Chance
  • +25% Crit Damage
  • Basically a budget Rupture, and that's a pretty good thing to be.
  • The combination of Crit Chance and Crit Damage can outperform many straightforward stat traits on Crit-friendly units.
  • For an Epic trait, Head Hunter offers remarkably strong offensive value.
Looting
Legendary A Tier
  • Legendary chance: 9%
  • Legendary pool rate: 11.5%
  • +20% Income
  • A specialized economy trait that becomes extremely valuable when rolled on a unit whose job is making money.
  • It's essentially the budget version of Hustler, trading Hustler's +30% Income and Range for a still-impressive +20% Income.
  • On a normal DPS unit, however, you should usually reroll it.
B Tier — Strong & Situational
Hawkeye
Legendary B Tier
  • Legendary chance: 9%
  • Legendary pool rate: 25%
  • +30% Range
  • +30% Range is massive and can dramatically improve map coverage and effective uptime.
  • The problem is that Hawkeye provides no direct Damage or Cooldown improvement.
  • Great on units where coverage matters, but less attractive than offensive Legendary options for a primary carry.
Haste III
Epic B Tier
  • Epic chance: 30%
  • Epic pool rate: 25%
  • -12.5% Cooldown
  • A strong universally useful Epic roll.
  • More attacks generally means more DPS and more frequent passive or status activations.
  • It's basically Nimble-lite and perfectly usable until you're ready to chase something rarer.
Fury III
Epic B Tier
  • Epic chance: 30%
  • Epic pool rate: 25%
  • +15% Damage
  • No tricks here: Fury III simply gives you 15% more Damage.
  • Reliable and useful on almost any offensive unit, especially early in progression.
  • Good enough to keep temporarily, but Mythic and Legendary traits offer much higher ceilings.
Reach III
Epic B Tier
  • Epic chance: 30%
  • Epic pool rate: 25%
  • +15% Range
  • A respectable Range boost that helps units cover more of the lane and attack for longer.
  • Its value depends heavily on the map and the unit's starting Range.
  • Useful, but generally less impactful than direct offensive traits.
Scholar
Legendary B Tier
  • Legendary chance: 9%
  • Legendary pool rate: 25%
  • +50% EXP
  • Scholar is excellent for progression rather than actual combat performance.
  • +50% EXP can save a lot of grinding while leveling units, so there is real utility here.
  • Once a unit is leveled and you're optimizing the endgame, Scholar becomes an obvious reroll candidate.
C Tier — Usable Early Rolls
Haste II
Rare C Tier
  • Rare chance: 50%
  • Rare pool rate: 7.33%
  • -7.5% Cooldown
A useful early Cooldown roll, but ultimately just a stepping stone toward Haste III, Nimble, or one of the premium Mythics.
Fury II
Rare C Tier
  • Rare chance: 50%
  • Rare pool rate: 7.33%
  • +10% Damage
A perfectly respectable temporary Damage boost, but there are too many stronger offensive options to settle for it long term.
Reach II
Rare C Tier
  • Rare chance: 50%
  • Rare pool rate: 7.34%
  • +10% Range
A modest Range increase that can help awkward placements, but it lacks the impact needed for a serious endgame trait.
D Tier — Reroll
Haste I
Rare D Tier
  • Rare chance: 50%
  • Rare pool rate: 26%
  • -5% Cooldown
Better than having nothing, but -5% Cooldown is far too small to justify keeping once you have rerolls available.
Fury I
Rare D Tier
  • Rare chance: 50%
  • Rare pool rate: 26%
  • +5% Damage
A tiny Damage bump that's fine on your first few units but should be replaced as soon as you're seriously optimizing a build.
Reach I
Rare D Tier
  • Rare chance: 50%
  • Rare pool rate: 26%
  • +5% Range
The weakest Range roll in the pool. It technically helps, but there is almost never a reason to intentionally keep it.

So there you have it, my preliminary Anime Origins Tier List for the release meta. Thanks for reading, and be sure to come back soon, as I’ll regularly update the tier list over the weekend while I keep learning which units are the best in the Anime Origins release meta. While you’re here, don’t forget to check out our other Tier Lists - we have plenty of them!


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About the Author

Nikola Savic

Senior Staff Writer

Nikola is a Senior Staff Writer at Pro Game Guides with over 14 years of experience in gaming and esports journalism. A former editor-in-chief of the Serbian gaming publication Play!Zine and the RUR Esports portal, he has covered games professionally since 2012 across both Serbian and international media (senior editor at GINX Esports and GosuNoob). At PGG, he focuses on Roblox guides and tier lists, with particular depth in anime-inspired action RPGs and horror experiences like Paradox. Having been gaming since the early ’90s, he is a longtime PC gamer, and he brings an RPG and strategy game mindset to evaluating builds, meta picks, and game mechanics.

Topics covered: Roblox, RPG, Horror, Strategy, Arc Raiders

Find Nikola Savic on: Twitter

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