Getting your name on the leaderboards in Ball TD is not easy. The game features many banners, making it harder for players, especially the new ones, to aim for what units they should unlock. If you are one of those players, we've got you covered. To help you, here's a Ball Tower Defense units tier list and their stats.
Ball Tower Defense Tier List - All Units Ranked
The rarer the Ball units are, the better their stats, especially damage, but they're harder to get. If you need help getting more units, redeem Ball Tower Defense codes to speed up the process. This Ball TD tier list has stats and trading values, along with a small description of why I think the unit is in that tier.
Tier | Units |
---|---|
SS | BlizzardBall, ForestBall, Golem, Laser Mini Gunner, RoboSanta, SnowBaller, TheFrozenOne |
S | AngelBall, AutumnBall, Baller, Boulder, FireworkBall, FrostAngel, GoldenMonkey, Jester, MechaKnight, NatureBall, OmegaKnight, PartyMan, SantaBall, VirusBall, VoidBall |
A | BrainBall, DartMonkey, DruidBall, ElfCommander, FrostyBall, GiantBall, KingBall, MiniBaller, MinerBall, Piercer, PresentBall, PrincessBall, SleepyBall, SubZeroBall, Slicer, TurkeyBall |
B | Chef, Crusher, CrusherBall, FancyBall, Knight, LaserBall, NemesisBall, PowerArmorBall, RoboBall, ScarecrowBall |
C | BeachBall, BombBall, DaGrungy, DemonBall, ElectricBall, FrozenBall, Noob, RockBall, SkeleBall, Skateboarder, Slinger, VenomousBall |
D | Ball, Ball2.0, Backpacker, BeachBall, BoxerBall, BuildersClubBall, Cube, FireBall, FlameBall, GhostBall, GrassMan, Grug, IceBall, MilitaryBall, Monkey, OldBall, PeasantBall, PoliceBall, PoisonBall, ShadowBall, SniperBall, SnowBall, SurvivorBall, ZomBall |
SS Tier - Best Units in Ball TD - Roblox
Units in this tier are the best and should be used for late/end game. They have the best stats and can take down waves upon waves of enemies with ease.
Unit | Rarity | Value | Stats | Description |
---|---|---|---|---|
BlizzardBall | Transcendent | Gems: 500K / 50M Coins: 50M / 1B | Damage: 2K → 1M Range: 5 Cooldown: 20 → 30 | Pros: Best damage when maxed out Cons: Low range |
ForestBall | Omega | Gems: 2M / 100M Coins: 200M / 10B | Damage: 750K Range: 13 Cooldown: 2 | Pros: Great damage and range |
Golem | Omega | Gems: 1.5M / 75M Coins: 150M / 7.5B | AoE Damage: 300K → 800K Melee Damage: 3K → 2M Range: 20 → 30 Cooldown: 3 → 1.5 | Pros: Best Meta unit in the entire game |
LaserMiniGunner | Transcendent | Gems: 600K / 10M Coins: 60M / 1B | Damage: 3K → 20K Range: 25 Cooldown: 0.05 → 0.03 Pierce: 2 → 3 Bullets: 1K → 1K | Pros: Almost negligible cooldown with great range and pierce. Cons: Low damage but cooldown makes up for it |
RoboSanta | Transcendent | Gems: 1M / 15M Coins: 100M / 1.5B | AoE Damage: 10K → 300K Melee Damage: 60K → 1.8M Range: 150 Cooldown: 15 → 1 | Pros: Broken melee damage and great AoE damage. Low cooldown when maxed out. |
SnowBaller | Mythical | Gems: 2M Coins: 200M | Damage: 50 → 650K Range: 14 Cooldown: 0.5 → 0.1 | Pros: Best Damage and low cooldown along with great range |
TheFrozenOne | Omega | Gems: 2M / 100M Coins: 200M / 10B | AoE Damage: 50K → 60K Melee Damage: 5K → 75M Range: 15 Cooldown: 0.5 | Pros: Highest melee damage when maxed out and low cooldown Cons: Low AoE damage |
S Tier
These units are also good for end game but you might struggle to keep up, especially on difficult maps.
Unit | Rarity | Value | Stats | Description |
---|---|---|---|---|
AngelBall | Legendary | Gems: 200 / 30K Coins: 20K / 3M | Damage: 2K → 325K Range: 6 Cooldown: 3 → 2 | Pros: Great single-target damage and Boss killer Cons: Expensive upgrades and Very low range |
AutumnBall | Mythical | Gems: 15K / 200K Coins: 1.5M / 20M | Damage: 1K → 500K Range: 5 Cooldown: 2 → 1 | Pros: Great for bosses when mxed out Cons: Low range |
Baller | Mythical | Gems: 2M Coins: 200M | Damage: 10K → 250K Range: 14 → 20 Cooldown: 5 → 1.25 Bounces: 10 → 150 | Pros: High damage paired with bouncing Cons: Only great when upgraded |
Boulder | Mythical | Gems: 30K / 500K Coins: 3M / 50M | Damage: 1K →100K Range: 80 Cooldown: 5 → 1.6 | Pros: Huge area of effect, DPS, and, Special line attack. Cons: Cannot place other units near it. |
FireworkBall | Legendary | Gems: 500 / 5K Coins: 50K / 500K | Damage: 500 → 75K Range: Inifnite Cooldown: 1.5 | Pros: Infinite range Cons: Only great when upgraded |
FrostAngel | Mythical | Gems: 15K / 350K Coins: 1.5M / 35M | Damage: 15k → 400K Range: 13 Cooldown: 0.75 → 0.6 | Pros: Great for single targets Cons: Low range |
GoldenMonkey | Mythical | Gems: 7K / 100K Coins: 700K / 10M | Damage: 400 → 1.5K Range: 6 Cooldown: 0.25 → 0.18 Money: 50 → 750 | Pros: Great for farming money Cons: None |
Jester | Transcendent | Gems: 200K / 3M Coins: 20M / 300M | AoE Damage: 250 → 150K Melee Damage: 10K → 800K Range: 6 Cooldown: 1 → 2 | Pros: Decent AoE and melee damage Cons: Low range |
MechaKnight | Omega | Gems: 400K / 35M Coins: 40M / 3.5B | Damage: 1K → 8K Range: 40 → 80 Cooldown: 0.1 → 0.01 Missile Damage: 10K → 3M Missile Cooldown: 30 → 15 Pierce: 1 → 1 Bullets: 2 → 4 | Pros: Great DPS and easy to max out Cons: None |
NatureBall | Mythical | Gems: 20K / 400K Coins: 2M / 40M | Damage: 2K → 160K Range: 10 Cooldown: 1.5 → 1 | Pros: Great damage Cons: Low range |
OmegaKnight | Omega Exclusive | Gems: 500K / 60M Coins: 50M / 6B | Damage: 10K → 750K Range: 15 Cooldown: 6 → 0.75 | Pros: Great DPS and AoE Cons: Limited range |
PartyMan | Legendary | Gems: 300 / 45K Coins: 30K / 4.5M | Range: 8 → 13 Cooldown: 5 → 2 | Pros: Great support as it buffs ally range and damage by up to 50% Cons: None |
SantaBall | Mythical | Gems: 5K / 100K Coins: 500K / 10M | Damage: 5K → 100K Range: 10 Cooldown: 0.2 Pierce: 1 Bullets: 1 | Pros: Good damage when maxed out along with low cooldown Cons: Low range |
VirusBall | Mythical | Gems: 8K / 125K Coins: 800K / 12.5M | Damage: 250 → 5K Range: 5 → 10 Cooldown: 0.7 → 0.5 | Pros: Easy to max out Cons: None |
VoidBall | Omega | Gems: 300K / 20M Coins: 30M / 2B | Damage: 75K → 2.5M Range: 50 → 200 Cooldown: 3 Pierce: 1 Bullets: 1 | Pros: Huge range and less cooldown time Cons: Expensive to upgrade |
A Tier
As for mid-game, these units will go a long way and are also fairly easy to acquire when compared to units in SS or S tiers.
Unit | Rarity | Value | Stats | Description |
---|---|---|---|---|
BrainBall | Mythical | Gems: 10K / 150K Coins:1M / 15M | Health: 0.35 → 1 Range: 15 → 35 Cooldown: 1.5 → .25 | Pros: Summons Units on hit Cons: Not as good as other Mythicals |
DartMonkey | Legendary | Gems: 100 / 15K Coins: 10K / 1.5M | Damage: 25 → 150 Range: 10 → 15 Cooldown: 1 → 0.2 Pierce: 2 → 6 Bullets: 1 → 7 | Pros: Cheap to place and max out Cons: Only attacks one target at a time |
DruidBall | Legendary | Gems: 300 / 5K Coins: 30K / 500K | Damage: 50 → 60K Range: 13 Cooldown: 2 → 0.8 | Pros: Good DPS and AoE Cons: Decent range |
ElfCommander | Legendary | Gems: 150 / 3K Coins: 15K / 300K | Range: 5 Cooldown: 30 | Cons: Only good for summons |
FrostyBall | Awesome | Gems: 25 / 130 Coins: 2.5K / 13K | Damage: 1K → 10K Range: 13 Cooldown: 1.35 → 1 Pierce: 2 → 8 Bullets: 1 | Pros: Great damage with pierce Cons: Not enough range |
GiantBall | Legendary | Gems: 100 / 15K Coins: 10K / 1.5M | Damage: 25 →150 Range: 15 → 23 Cooldown: 5 → 2.5 | Pros: Great range and AoE Cons: Costs too much to upgrade |
KingBall | Mythical Exclusive | Gems: 13K / 200K Coins: 1.3M / 20M | Damage: 5K → 250K Range: 8 → 10 Cooldown: 1 Special Cooldown: 40 → 10 | Pros: Summons Units on hit Cons: Low range |
MiniBaller | Legendary | Gems: 300 / 60K Coins: 60K / 6M | Damage: 90 → 600 Range: 13 → 20 Cooldown: 0.06 → 0.01 Pierce: 1 → 2 Bullets: 1 | Pros: High DPS and range Cons: Expensive to max out |
MinerBall | Awesome | Gems: 35 / 200 Coins:3.5K / 20K | Damage: 150 → 6K Range: 5 Cooldown: 0.5 → 1 | Pros: Low cooldown and great DPS Cons: Low range |
Piercer | Legendary | Gems: 400 / 15K Coins: 40K / 1.5M | Damage: 800 → 65K Range: 25 Pierce: 10K Bullets: 1 | Pros: Great for single target with great range Cons: Expensive to max out |
PresentBall | Awesome | Gems: 35 / 200 Coins: 3.5 / 20K | Income: 3K → 18K Range: 5 Cooldown: 1.5 | Pros: Great for farming money |
PrincessBall | Legendary | Gems: 50 / 5K Coins: 5K / 500K | Damage: 10 → 50 Range: 6 Cooldown: 5 → 0.5 Money: 25 → 50 | Pros: None Cons: Not a great source to farm money |
SleepyBall | Legendary | Gems: 500 / 5K Coins: 50K / 500K | AoE Damage: 3K → 250K Melee Damage: 1K → 100K Range: 5 Cooldown: 1 → 0.75 | Pros: Great melee and AoE damage with a low cooldown Cons: Low range |
SubZeroBall | Legendary | Gems: 200 / 4K Coins: 20K / 400K | Damage: 2.5 → 60K Range: 15 Cooldown: 0.5 | Pros: Low cooldown and decent range Cons: Low damage |
Slicer | Legendary | Gems: 400 / 10K Coins: 40K / 1M | Damage: 20K → 120K Range: 5 → 9 Cooldown: 1.5 → 1 | Pros: Decent damage Cons: Low range |
TurkeyBall | Legendary | Gems: 500 / 25K Coins: 50K / 2.5M | Health: 20K | Pros: Great auto clicker without any cooldown |
B Tier
B Tier units are great for early game and will help you stack up on money and gems to unlock those A tier units.
Unit | Rarity | Value | Stats | Description |
---|---|---|---|---|
Chef | Legendary | Gems: 150 / 20K Coins: 15K / 2M | Health: 10 Range: 5 Cooldown: 1.5 Income: 2K → 45K | Pros: Good enough to farm money and also increases base HP. Cons: None |
Crusher | Legendary Exclusive | Gems: 400 / 10K Coins: 40K / 1M | Damage: 20K → 120K Range: 5 → 9 Cooldown: 1.5 → 1 | Pros: Great damage and low cooldown Cons: Low range |
CrusherBall | Legendary Exclusive | Gems: 100 / 2.5K Coins: 10K / 250K | Damage: 500 → 35K Range: 15 → 23 Cooldown: 3 → 2.5 | Pros: Decent range Cons: Not so great cooldown |
FancyBall | Awesome | Gems: 50 / 500 Coins: 5K / 50K | Range: 5 Cooldown: 1.5 Income: 2K → 15K | Pros: Good enough to farm money Cons: None |
Knight | Awesome | Gems: < 10 | Damage: 300 → 2K Range: 5 → 12 Cooldown: 1.5 → 0.3 | Pros: Cheap to place and max out Cons: Low range |
LaserBall | Awesome | Gems: 50 / 500 Coins: 5K / 50K | Damage: 90 → 400 Range: 15 Cooldown: 0.5 → 0.08 Pierce: 10 Bullets: 1 | Pros: Great DPS and pierce Cons: Expensive to max out |
NemesisBall | Unknown Exclusive | Unknown | Damage: 500 → 55K Range: 15 → 23 Cooldown: 3 → 2 | Pros: Good range when maxed out |
PowerArmorBall | Awesome | Gems: < 20 | Damage: 1.5K → 50K Range: 6 → 7 Cooldown: 3 → 1.75 | Pros: Great DPS Cons: Low range and expensive to max out |
RoboBall | Legendary | Gems: 150 / 5K Coins: 15K / 500K | Damage: 250 → 2.25K Range: 15 → 55 Cooldown: 1 → 0.08 Pierce: 2 Bullets: 1 | Pros: Great range and low cooldown Cons: Low damage |
ScarecrowBall | Awesome Exclusive | Gems: 40 / 200 Coins: 4K / 20K | Damage: 2K → 12K Range: 6 → 12 Cooldown: 2 → 1 | Pros: Good AoE Cons: Low range |
C Tier
Units in this tier are only good when starting out and you should try to switch to better units as soon as you can.
Unit | Rarity | Value | Stats | Description |
---|---|---|---|---|
BeachBall | Odd | Gems: 5 / 50 Coins: 500 / 5K | Damage: 500 → 3K Range: 13 Cooldown: 4 → 1.5 | Pros: Best Odd unit Cons: Only good when maxed out |
BombBall | Awesome | Gems: < 10 | Damage: 500 → 400 Range: 10 → 60 Cooldown: 20 → 15 | Pros: None Cons: Not good enough when compared to other Awesome units. |
DaGrungy | Rare | Gems: 5 / 100 Coins: 500 / 10K | Health: 500 | Pros: Great for summons and farming |
DemonBall | Awesome | Gems: < 10 | Damage: 200 → 600 Range: 10 Cooldown: 2 → 1.5 | Pros: Good enough damage Cons: Low range |
ElectricBall | Normie | Gems: 0 | Damage: 20 → 15 Range: 5 Cooldown: 2.5 → 1.5 | Pros: Great Normie unit Cons: Low range |
FrozenBall | Rare | Gems: < 5 | Damage: 10 → 30 Range: 8 Cooldown: 0.5 → 0.1 | Pros: Good enough AoE Cons: Low range |
Noob | Rare | Gems: 10 / 100 Coins: 1K / 10K | Damage: 150 → 2K Range: 4 Cooldown: 2.5 → 1.25 | Pros: Good Rare unit with decent DPS Cons: Low Range |
RockBall | Rare Exlcusive | Gems: 10 / 100 Coins: 1K / 10K | Damage: 25 → 600 Range: 5 Cooldown: 0.5 → 0.1 | Pros: Decent damage when upgraded Cons: Low range |
SkeleBall | Rare Exclusive | Unknown | Damage: 100 → 1.3K Range: 5 Cooldown: 1 → 0.25 | Pros: Decent DPS Cons: Low range |
Skateboarder | Awesome | Gems: 100 / 1K Coins: 10K / 100K | Damage: 20 → 300 Range: 5 Cooldown: 1 → 0.8 Special Cooldown: 10 → 0.75 | Pros: Easy to max out and good damage Cons: Low range |
Slinger | Rare | Gems: 5 / 100 Coins: 500 / 10K | Damage: 90 → 5K Range: 15 Cooldown: 0.5 → 0.4 | Pros: Best Rare unit with great DPS Cons: Only good when maxed out |
VenomousBall | Awesome | Gems: < 10 | Damage: 15 Range: 5 Cooldown: 0.5 → 0.03 | Pros: Good enough DPS Cons: Low range |
D Tier
These units are the worst in the game and also have low trading values. Except for a few, you should upgrade from them immediately.
Unit | Rarity | Value | Stats | Description |
---|---|---|---|---|
Backpacker | Rare | Gems: < 5 | Damage: 80 → 100 Range: 10 → 17 Cooldown: 1 → 0.5 Pierce: 1 Bullets: 1 → 7 | Pros: Easy to max out and great DPS. Cons: None |
Ball | Normie | Gems: 0 | Damage: 25 → 100 Range: 5 → 12 Cooldown: 1 → 0.35 | Pros: None Cons: Not good enough when compared to other units in a similar rarity |
Ball2.0 | Odd | Gems: 5 / 50 Coins: 500 / 5K | Damage: 8 → 512 Range: 6 Cooldown: 0.5 | Pros: Easy to acquire and upgrade Cons: Low range and DPS |
BoxerBall | Rare | Gems: < 5 | Damage: 25 → 600 Range: 5 Cooldown: 0.5 → 0.1 | Pros: Great damage when upgraded. Cons: Low range |
BuildersClubBall | Rare | Gems: < 5 | Damage: 50 → 600 Range: 5 → 10 Cooldown: 5 → 0.1 | Pros: None Cons: Expensive to max out |
Cube | Unknown Exclusive | Unknown | Damage: 26 → 151 Range: 5 → 12 Cooldown: 1 → 0.35 | Cons: Low damage and range |
FireBall | Normie | Gems: 0 | Damage: 20 → 50 Range: 5 Cooldown: 1.5 → 0.5 | Pros: None Cons: Not good enough when compared to other units in a similar rarity |
FlameBall | Rare | Gems: < 5 | Damage: 10 → 25 Range: 10 → 22 Cooldown: 2 → 1.25 | Pros: Good range and AoE Cons: None |
GhostBall | Rare Exclsuive | Unknown | Damage: 250 → 4K Range: 20 → 45 Charge Time: 4 → 3 | Pros: Great range Cons: Not good enough DPS |
GrassMan | Rare | Gems: 1 / 5 Coins: 100 / 500 | Damage: 10 → 23 Range: 10 → 30 Cooldown: 1 → 0.3 | Pros: Great range and low cooldown Cons: Low damage |
| ||||
Grug | Odd | Gems: 5 / 50 Coins: 500 / 5K | Damage: 100 → 500 Range: 15 Cooldown: 12 → 8 | Pros: Great range and damage Cons: High cooldown |
IceBall | Normie | Gems: 0 | Damage: 20 → 100 Range: 5 Cooldown: 1 → 0.7 | Pros: None Cons: Not good enough when compared to other units in a similar rarity |
MilitaryBall | Rare | Gems: < 5 | Damage: 20 → 50 Range: 10 → 25 Cooldown: 0.75 → 0.01 Pierce: 1 Bullets: 1 | Pros: Good DPS Cons: Expensive to max out |
Monkey | Rare | Gems: < 5 | Damage: 75 → 130 Range: 5 Cooldown: 1 → 0.04 | Pros: None Cons: Great DPS |
OldBall | Odd | Gems: 5 / 50 Coins: 500 / 5K | Damage: 50 → 400 Range: 6 Cooldown: 2 → 1 | Pros: Decent damage when maxed out Cons: Low range |
PeasantBall | Rare | Gems: < 5 | Damage: 100 → 1.25K Range: 5 Cooldown: 1.5 | Pros: None Cons: Not good enough when compared to other Rare units |
PoliceBall | Odd | Gems: 5 / 50 Coins: 500 / 5K | Damage: 50 → 700 Range: 14 → 30 Cooldown: 1.5 → 0.45 Bullets: 1 Pierce: 1 | Pros: Best Odd unit with great DPS and range |
PoisonBall | Normie | Gems: < 5 | Damage: 15 → 50 Range: 5 Cooldown: 2 → 1.5 | Pros: None Cons: Not good enough when compared to other Normie units |
ShadowBall | Rare Exclusive | Unknown | Damage: 40 → 300 Range: 5 → 12 Cooldown: 1 → 0.35 | Pros: Decent DPS Cons: Low range |
SniperBall | Rare | Gems: < 5 | Damage: 250 → 4K Range: 20 → 40 Cooldown: 4 → 3 Pierce: 3 → 3 Bullets: 1 | Pros: Great DPS and range Cons: Expensive to max out |
SnowBall | Rare Exclusive | Gems: 10 / 100 Coins: 1K / 10K | Damage: 20 → 100 Range: 5 Cooldown: 1 → 0.1 | Cons: One of the worst Rare Exclusive units |
SurvivorBall | Odd | Gems: 5 / 50 Coins: 500 / 5K | Damage: 300 → 2.5K Range: 5 Cooldown: 3 → 2 | Pros: Good damage Cons: Low rage and low DPS |
ZomBall | Rare Exclusive | Unknown | Damage: 500 → 4K Range: 3 → 7 Cooldown: 5 → 3 | Cons: Bad stats |
Now that you know more about the best Ball TD units, check out Ball Tower Defense Trading Value List on Pro Game Guides.
Published: Jan 30, 2025 05:16 am