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Solo Hunters Abilities Tier List – Best Powers [UPD] (Feb 2026)

Here's a complete Solo Hunters Abilities tier list!

Updated on Febraury 10, 2026: The PGG Solo Hunters Abilities Tier List has been updated to include the latest balance changes introduced in the February 10th update. The update doesn’t introduce any major changes to powers in Solo Hunters, and as a result, Werewolf remains the most powerful Rune in the game.

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Wondering what the best powers are in Solo Hunters? As a power-scaling, dungeon-crawling RPG, Solo Hunters is all about investing your time into weapons and powers to unlock their powerful skills through Mastery Trees. Since powers are both resource-intensive (using Gems to summon Runes gacha-style) and time-consuming (using powers to earn points for upgrades), you’ll want to choose carefully before committing. That’s why we’ve created the ultimate Solo Hunters Abilities Tier List.

Solo Hunters Powers Tier List - All Abilities Ranked

NOTE: This list also includes some Rune that are technically weapons, but they are summoned via Power summoing, and thus, we've included here as well. Fore more details on weapons, check out our dedicated Solo Hunter Weapons Tier List.

S+
Werewolf game image

Werewolf

Mythic
S
Shadow Scythe game image

Shadow Scythe

Mythic
Divine Blade game image

Divine Blade

Mythic
Dual Daggers game image

Dual Daggers

Mythic
A
Light game image

Light

Legendary
Crimson game image

Crimson

Legendary
Goliath game image

Goliath

Legendary
B
Darkness game image

Darkness

Epic
Nature game image

Nature

Epic
C
Lightning game image

Lightning

Rare
Vines game image

Vines

Rare

RELATED: Solo Hunters Best Class – Classes Tier List

S+ Tier Abilities - The OP Power

By far, the best Solo Hunters' ability you can currently pull from Power summoning is the new Werewolf ability. It’s so strong that I’ve created a separate tier just for it. If you are lucky enough to pull it, make sure to play with it before the developers inevitably nerf it. Right now, it is extremly powerful and outperforms many weapons (and weapons are the meta in Solo Hunters).

AbilityPros & Cons
Werewolf Solo Hunters
Werewolf
Pros:
The only true ability (not counting weapons that you pull from Runes) that has a dedicated M1 attack
+ All abilities have I-frames (making you invulnerable for a fraction of a second while casting an ability)
+ Solid AoE range
+ Extremely high-damage
+ Transformed skills (Claw Cyclone, Fang Nova Blast, Sky Reaver Slam, and Ravage Assault) are really fun to play with.

S Tier Abilities - Best Abilities in Solo Hunters

AbilitiesPros & Cons
Solo Hunters Shadow Scythe
Shadow Scythe
Pros:
+ Massive AoE cleave damage
+ Great synergy with high Strength builds
+ Shadow Scythe can deal debuffs on certain skills
+ Mastery buffs are the best across all skills in the game
Divine Blade Solo Hunters
Divine Blade
Pros:
+ Divine Blade can deal pure damage, ignoring defense
+ Applies DoT debuffs on certain skills
+ Deals High burst DMG Vs bosses
+ Low cooldown for a Mythic ability
Solo Hunters Dual Dagger
Dual Daggers
Pros:
+ Dual Daggers have Multi-hit skills with melee
+ Perfect for melee builds with high attack speed
+ Applies various penetration and break debuffs
+ Scales extremely well with burst DPS builds

A Tier Abilities - Great But Not Meta

AbilitiesPros & Cons
Light Solo Hunters
Light
Pros:
+ Light has skills with great AoE and crowd control
+ Can heal the user for a portion of the damage dealt
+ Pairs well with Magic builds
+ Useful for both solo and team play
Crimson Solo Hunters
Crimson
Pros:
+ Crimson can deal Burn over Time
+ Applies small lifesteal on hit
+ Scales well with Strength and Magic
+ Decent burst for clearing mobs
Goliath Solo Hunters
Goliath
Pros:
+ Goliath has skills that can affect the area with knockback
+ Applies Stun with high chance
+ Ideal for tanky builds
+ Long duration CC

RELATED: Best Solo Hunters Stats – Where To Put Stat Points

B Tier Abilities - Good Starter Powers

AbilitiesPros & Cons
Darkness Solo Hunters
Darkness
Pros:
+ Darkness has skills that can inflict debuffs on enemies
+ Moderate burst potential
+ Synergizes decently with high DPS burst builds
Cons:
- High cooldown/Mana cost makes it less efficient in long runs
Nature Solo Hunters
Nature
Pros:
+ Nature can deal DoT spreads to nearby enemies
+ Minor healing effects
+ Good synergy with most builds
Cons:
- Lacks burst power in harder dungeons

C Tier Abilities - Worst Abilities in Solo Hunter

AbilitiesPros & Cons
Lightning Solo Hunters
Lightning
Pros:
+ Fast animation speed and good DPS
+ Decent AoE against most enemies
Cons:
- Lightning has weak damage and no debuffs
- Outscaled by better abilities early
Vines Solo Hunters
Vines
Pros:
+ Roots enemies for a short duration
+ Minor DoT effect on Tornado
Cons:
- Vines deals low damage and has a long cooldown
- Easily replaced by better crowd control skills

RELATED: Solo Hunters Best Builds – Ultimate Weapon & Power Build

How to get Abilities in Solo Hunters

Abilities summon in Solo Hunters
Screenshot by Pro Game Guides

To get new abilities in Solo Hunters, players must summon from the Rune system using Gems. Each summon gives a random Rune that unlocks a combat skill. You can access the Rune Summon menu in the main hub and use Gems (earned from dailies or bought with Robux) to roll.

Spawn Rates:

  • Mythic: 0.6%
  • Legendary: 5.1%
  • Epic: 15%
  • Rare: 79.3%

A great way to get more Gems is by completing your Daily Quests and Dungeon clears to earn more Gems. Save up for 5x pulls for the best chances of high-tier Runes as well as a discount.

Solo Hunters Powers Frequently Asked Questions (FAQs)

What is the best ability in Solo Hunters?

Shadow Scythe, Divine Blade, and Dual Daggers are currently the strongest. Shadow Scythe dominates AoE farming, while Dual Daggers is ideal for single-target melee burst.

How can I get Mythic abilities fast?

Mythics have a 0.6% drop rate. The best way to farm Gems is from Daily Quests and dungeon grinds. You can also use codes and events for free Gems, too.

Should beginners use Magic or Melee builds?

Magic is safer for early dungeons, but melee builds scale better and dominate from mid-game onwards. Transition around level 50-80.

Can I reroll a bad Rune/Ability?

You cannot reroll the Rune itself, but you can summon again. Extra runes don’t go to waste as they can be stored or fused depending on future updates.

And with that said, our Solo Hunters Abilities Tier List has come to an end. For more on the Solo Hunters Roblox experience, check out How to Get Titles in Solo Hunters or Solo Hunters Codes on Pro Game Guides!


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About the Author

Sudhanyo Chatterjee has nearly six years of writing experience, with four focused on the gaming industry. He specializes in RPGs, strategy games, and mobile game guides. His favorite titles include the Diablo series and strategy staples like Total War and Age of Empires.