Updated on May 5, 2026: Our Universal Tower Defense X tier list has been updated to inlcude all new UTDX Update 2.75 units. Universal Tower Defense X Update 2.75 is all about the Devil May Cry series, and it introduces two new units: Alpha Devil Omega (Vergil from Devil May Cry) and Devil Hunter Mercenary (Dante from DMC). Check out their pros and cons!
Looking for the best Universal Tower Defense X units to build around after the UTDX Update 2.75? Then check out our Universal Tower Defense Tier List! Raw damage still matters, but the meta is no longer just about which unit hits hardest. The best UTDX units now combine strong DPS with team buffs, crowd control, Hyper Armor damage, elemental coverage, trait scaling, relic synergy, and game-mode value in Infinite, Challenges, Virtual Realm, Ragnarok, and other late-game content.
TL;DR QUICK SUMMARY:
Here are the most important Universal Tower Defense X tier list takeaways for the current meta:
- Water God (Primordial) is still one of the best overall utility units thanks to DoT/affliction support, Time Snail value, status extension, slowdown, and strong team synergy.
- Devil Hunter (Mercenary) is one of the best new DMC Update 2.75 damage units, especially for DoT-focused teams, thanks to Astral synergy, Burn application, DoT-based Stun, Style scaling, and Demon Awakened damage boosts.
- Alpha Devil (Omega) is another top DMC Update 2.75 unit thanks to his flexible Demonic Arsenal, Motivation meter, crit-triggered phantom swords, Timestop interaction, Bleed application, and long-range Mirage Barrage mode.
- First Emperor (Greatest) remains one of the most flexible specialist units because Demonic Art Swap lets him adjust between damage, slow, stun, bleed, path control, and team follow-up value.
- King Sailor (Unrivaled), Ancient Shinobi (Reawakened), Crow Shinobi (Reanimated), Nutaru (Beast), and Ant King (Savage) remain excellent high-end damage or specialist picks, depending on the mode.
- Virtual Idol, Love Goddess, Ice Empress (Frost), Bambee (Blitz), and Bulmo are still some of the most valuable support/farm pieces because late-game teams need buffs, economy, CC, cost reduction, and status synergy.
- Ruler, Eternal, Sacred, Astral, Wizard, and Fortunate are the most important traits to understand when ranking late-game units.
- DoT and status effects are more important than ever. Same DoTs normally do not stack unless the unit has Astral, which makes Astral one of the most important traits for affliction-heavy units like Devil Hunter (Mercenary).
Universal Tower Defense X Unit Tier List (Update 2.75)
Before jumping into the UTDX units tier list, keep in mind that this ranking assumes late-game investment: evolved units where applicable, Etherealization bonuses, useful traits, and properly matched relics. A Mythic unit with the wrong trait and weak relics can feel much worse than a slightly lower-ranked unit with the right setup.
Also, this Universal Tower Defense X tier list is focused mostly on late-game value. Early Story progression is much more forgiving, while Infinite, Challenges, Virtual Realm, Ragnarok, and other harder modes reward units that bring scaling, CC, armor breaking, team buffs, boss damage, or strong economy.
Universal Tower Defense X DPS Tier List
⇓ OP UNITS ⇓

First Emperor (Greatest)

King Sailor

Ancient Shinobi

Nutaru Beast

Alpha Devil Omega

Devil Hunter Merc

Strongest of Today

Ant King (Savage)

Crow Shinobi

Ancient Mage

Strongest in History

Phantom Captain

Jangluu Eclipse

Migumen Finale

Sharpshooter
⇓ META UNITS ⇓

Underworld God (Death)

Enlightened God (Holy)

First Human (Father)

Tai Yang

Dragon Slayer

Mimicry Sorcerer

Mighty Roach Cursed

Jane Juliet (Larper)

Shadow Knight Risen

Gambler Sorcerer

Judgment Sorcerer

Water God (Primordial)

Jinoo Shadow Monarch

Judas (Darkness)

Ichiko Rage UTDX Ich
⇓ GREAT DPS UNITS ⇓

Dragon Guy Silverite

Grommjaw Panther

Bio-Android

The Drink (Survivor)

Ja'frey

Berserker (Enraged)

Spade Donut

Ultiorra Oblivion Un

Rohan & Robot 16

Koyote (Number One)
⇓ VERY GOOD DPS UNITS ⇓

Kriatu Cheater

Sasku Chakra

Fallen Prince

Robot 17 18 Fighterz

Psycho (100%)

Cyborg Fearless

Super Roku

Lord of Flies (Tempered)
⇓ DECENT DPS UNITS ⇓

Footballer Ego

Ruka

Gen

Masked Ninja

Shakumira

Pebble

Greybeard

Nejo

Nellee Primal
⇓ GOD ONLY FOR EARLY GAME ⇓

Laffy

Garu

Roku

Ranji

Nutaru (Kid)
Universal Tower Defense X 2.75 Meta Explained
The biggest change to the current UTDX meta is that units are no longer best judged as simple DPS sticks. The game now separates units into clearer roles, such as Raw DPS, Specialist, Utility, and Support, which makes team-building much more important. Raw DPS units are your main wave-clearing carries, Specialists usually fill a specific niche like armor breaking or mode-specific value, Utility units bring crowd control or enemy debuffs, and Support units mainly buff your team or improve your economy.
That is why some units rank higher than their damage alone would suggest. A unit that slows, stuns, applies DoT, increases affliction time, buffs crit stats, reduces upgrade costs, or helps against armored enemies can be more valuable than a unit with better sheet DPS but no useful team utility.
S++ Tier: The Absolute Meta (OP)
S++ Tier is reserved for units that can anchor an endgame team by themselves or provide such strong scaling and utility that the entire team benefits from building around them. With the current UTDX 2.75 meta, that means top carries and high-impact specialists are valued more than simple sheet DPS.
Light Ground Trait: Ruler | Pros
Cons
|
Dark Ground Trait: Ruler | Pros
Cons
|
Fire Ground Trait: Astral | Pros
Cons
|
Ice Ground Trait: Ruler Trait: Duelist | Pros
Cons
|
Water Ground Trait: Ruler | Pros
Cons
|
Water Ground Trait: Ruler | Pros
Cons
|
Fire Hill Trait: Eternal | Pros
Cons
|
Wind Ground Trait: Ruler | Pros
Cons
|
Dark Ground Trait: Ruler | Pros
Cons
|
Rose Ground Trait: Ruler | Pros
Cons
|
Light Hybrid Trait: Ruler | Pros
Cons
|
Light Hybrid Trait: Ruler | Pros
Cons
|
Fire Hybrid Trait: Ruler | Pros
Cons
|
Fire Hill Trait: Ruler | Pros
Cons
|
Ice Hill Trait: Eternal | Pros
Cons
|
S+ Tier DPS Units
These units are among the best in the game. They possess game-breaking mechanics like True Damage, infinite summoning, or massive team-wide buffs. It comes as no surprise that many of the UTDX 2.75 update units ended up here.
Dark Ground Trait: Ruler | Pros
Cons
|
Dark Hill Trait: Ruler | Pros
Cons
|
Rose Ground Trait: Ruler | Pros
Cons
|
Wind Ground Trait: Ruler | Pros
Cons
|
Water Ground Trait: Ruler | Pros
Cons
|
Light Ground Trait: Ruler | Pros
Cons
|
Wind Ground Trait: Ruler | Pros
Cons
|
Wind Ground Trait: Ruler | Pros
Cons
|
Fire Ground Trait: Ruler | Pros
Cons
|
Wind Ground Trait: Ruler | Pros
Cons
|
Fire Ground | Pros
Cons
|
Rose Ground Trait: Ruler | Pros
Cons
|
Light Ground Trait: Eternal | Pros
Cons
|
Water Ground Trait: Eternal | Pros
Cons
|
Dark Hybrid Trait: Ruler | Pros
Cons
|
S Tier DPS Units
These are among the best meta units in Universal Tower Defense X when it comes to pure DPS and damage output, almost as good as S+ Tier units. You should invest in leveling up (fusing), evolving, and Etherializing these units, as well as putting your best traits and relics on them. Every team comp should include at least two of these S-Tier UTD DPS units if you want to beat late-game challenges.
Light Ground Trait: Ruler | Pros
Cons
|
Ice Hybrid Trait: Ruler | Pros
Cons
|
Ice Ground Trait: Ruler | Pros
Cons
|
Water Ground Trait: Ruler | Pros
Cons
|
Fire Hill Trait: Astral | Pros
Cons
|
Dark Hill Trait: Eternal | Pros
Cons
|
Wind Ground Trait: Ruler | Pros
Cons
|
Light Hybrid Trait: Ruler | Pros
Cons
|
Fire Ground Trait: Ruler | Pros
Cons
|
A Tier DPS Units
Next on our Universal Tower Defense X tier list are A-Tier DPS units. They’re still quite strong and make excellent picks for any early to mid-game team comp, especially if you’re missing S and S+ units. These units offer more than enough power to clear even late-game challenges, and you can comfortably slot them into your teams - particularly if you enjoy their unique passives and playstyle. Slot them in and have fun, knowing they won’t underperform.
Dark Ground Trait: Wizard | Pros
Cons
|
Ice Ground Trait: Ruler | Pros
Cons
|
Fire Hill Trait: Wizard | Pros
Cons
|
Rose Hybrid Trait: Ruler | Pros
Cons
|
Dark Hill Trait: Eternal Trait: Ruler | Pros
Cons
|
Fire Hybrid Trait: Ruler | Pros
Cons
|
Light Hill Trait: Ruler | Pros
Cons
|
Water Ground Trait: Ruler | Pros
Cons
|
B Tier DPS Units
Most of the units in our Universal Tower Defense X Unit tier list’s B-Tier are Legendary units, which are not bad per se, but are simply heavily outclassed by Mythic and Secret units. Many of these have very fun passives and will carry you through early- and mid-game challenges, but you’ll want to slowly replace them with Mythic and Secret units as you progress through the game. However, keep in mind that some of them have Evo versions, which can be real powerhouses.
Fire Ground Trait: Ruler | Pros
Cons
|
Rose Hybrid Trait: Ruler | Pros
Cons
|
Ice Ground Trait: Ruler | Pros
Cons
|
Rose Hybrid Trait: Artificer | Pros
Cons
|
Fire Ground Trait: Eternal | Pros
Cons
|
Dark Hybrid Trait: Ruler | Pros
Cons
|
Wind Hybrid Trait: Ruler | Pros
Cons
|
Fire Ground Trait: Eternal | Pros
Cons
|
C Tier DPS Units
Finally, to wrap things up in our Universal Tower Defense X tier list of DPS units, we have C-Tier. These are Rare units that are objectively weak and will only serve you for the first round or two, until you start unlocking Epic and Legendary units. Unfortunately for the popular anime characters in this tier, they’ll mostly serve as fodder to feed your stronger units via fusing in order to level them up faster. That’s their purpose, and, in most anime tower defense games, their destiny.
Fire Ground | Pros
Cons
|
Water Ground | Pros
Cons
|
Fire Ground | Pros
Cons
|
Wind Ground | Pros
Cons
|
Wind Ground | Pros
Cons
|
And with that, the DPS part of this Universal Tower Defense X Tier List is completed. Now, let's jump to the UTD Tier List support tier list.
Universal Tower Defense X Support Units Tier List
⇓ OP UNITS ⇓

Virtual Idol

Bambee Blitz

Ice Empress Frost

Bulmo

Love Goddess

Prodigy Mage

Karbonoto Sage

Sasku (Great War)
⇓ META SUPPORT UNITS ⇓

Shunks Conqueror

Lulu

Admiral Magma

Fastcart

Scarlet Maid World

Rule ROOM
⇓ SOLID SUPPORT UNITS ⇓

Ruka

Zorus

Tierabel Hydro

Shakumira Evo
⇓ NOT GOOD ⇓

Namo

Orahemi
S Tier Support Units
These are the meta-defining support units, the ones you absolutely must have in your team comps if your goal is to min-max everything and run only the strongest and most OP units currently available in the 2.75 UTDX meta. Each of these units provides powerful support abilities, such as buffing, debuffing, crowd control (CC), and more, earning them the top tier of our Universal Tower Defense Tier List. It goes without saying, but Bulmo is an S-tier support unit in UTD.
Rose Hill Trait: Fission | Pros
Cons
|
Rose Ground Trait: Eternal | Pros
Cons
|
Dark Ground Trait: Ruler | Pros
Cons
|
Rose Ground Trait: Fortunate | Pros
Cons
|
Rose Ground Trait: Ruler | Pros
Cons
|
Ice Hybrid Trait: Ruler | Pros
Cons
|
Dark Hybrid Trait: Ruler | Pros
Cons
|
Light Ground Trait: Ruler | Pros
Cons
|
A Tier Support Units
Don’t let the A-tier ranking confuse you. Most of these units are quite strong and useful, and you won’t make a mistake by including them in your team comps, especially if you enjoy their playstyle. It's just that they’re simply outclassed by S-tier units, which currently define the meta.
Water Ground Trait: Ruler | Pros
Cons
|
Rose Hybrid Trait: Ruler | Pros
Cons
|
Dark Hybrid Trait: Ruler | Pros
Cons
|
Fire Hybrid Trait: Wizard | Pros
Cons
|
Wind Ground Trait: Fortunate | Pros
Cons
|
B Tier Support Units
These aren’t bad units per se, and in fact, some of them have a lot of potential, but they’re simply not that good in their current form, especially compared to other, more powerful and far more useful A- and S-tier support units. That doesn’t mean you shouldn’t try them out and see if you find them fun to play.
Light Hybrid Trait: Sacred | Pros
Cons
|
Water Hill Trait: Eternal | Pros
Cons
|
Dark Hybrid Trait: Ruler | Pros
Cons
|
Dark Hybrid Trait: Artificer | Pros
Cons
|
Ice Ground Trait: Ruler | Pros
Cons
|
C Tier Support Units
Weak but ok-ish early game units, which you can test just for fun, but you should generally ignore them. They are meant to be fused and nothing much else, rightfully earning the lowest rank in our Universal Tower Defense Tier List.
Water Ground Trait: Ruler | Pros
Cons
|
Rose Hill Trait: Ruler | Pros
Cons
|
RELATED: Universal Tower Defense Passives List – Mythic, Evo, Secret
Universal Tower Defense X Tier List Ranking & Evaluation Method
This Universal Tower Defense X tier list is not ranked by sheet DPS alone. The current meta is much more role-driven, which means a unit can rank highly because it carries damage, enables a team, solves a mode-specific problem, or scales better than other options once traits, relics, and Etherealization are factored in.
- Role and mode fit - Some units are amazing in Infinite, Ragnarok, or Virtual Realm but less impressive in short Story or quick farming runs. We rank units based on where they actually win games, not just how flashy they look on paper.
- Damage profile and uptime - Burst, sustained DPS, summon damage, line nukes, DoT pressure, follow-up attacks, and whether a unit stays active consistently all matter more than one raw attack number.
- Utility and affliction synergy - Slow, Stun, Freeze, Time Snail, Bleed, Radiation, Wind Shear, cost reduction, follow-up attacks, and debuffs that increase team damage can easily make a unit more valuable than a selfish carry.
- Element, armor, and Hyper Armor pressure - Certain units jump in value when they match effective elements well, ignore resistances, or help break armor and Hyper Armor in harder content.
- Economy and team support - Farm units, buffers, and upgrade-cost reducers are ranked with real respect because strong late-game teams often do not come online without them.
- Traits - Traits in Universal Tower Defense X can completely change a unit. Ruler, Eternal, Sacred, Astral, Wizard, Duelist, and Fortunate all push certain units much higher than their default versions.
- Relics and set bonuses - Relics in Universal Tower Defense X are a huge part of the endgame. The right set bonus, main stats, and accessory can turn a good unit into a meta unit.
- Etherealization and evolution breakpoints - Many units are ranked around what they become after important Etherealization unlocks, evolution passives, or late upgrades, not just how they feel at base.
- Cost, placements, and ease of use - Expensive one-placement units need to justify their cost, while easier multi-placement units with flexible use cases often rank better for most players.
How to Build Stronger Units in Universal Tower Defense X
If you want to get more value out of this UTDX units tier list, treat the rankings as the starting point, not the entire answer. In late-game content, a properly built unit with the right trait, relic setup, Etherealization unlocks, and mode synergy will usually outperform a badly built unit that only looks stronger on rarity alone.
Best Traits by Role
| Role | Best traits | Why these work |
|---|---|---|
| Main carry DPS | Ruler, Eternal, Sacred | Ruler is still the premium greed trait for top carries, Eternal is amazing in longer modes because it keeps scaling, and Sacred is a safer all-rounder for range, damage, and cost pressure. |
| DoT / affliction / control units | Astral, Wizard, Eternal | Astral is huge because it improves affliction play and lets same DoTs stack, Wizard is excellent for DoT-heavy kits, and Eternal remains great if the unit needs long-wave scaling. |
| Boss / Armor / Hyper Armor pressure | Duelist, Ruler | Duelist is strong for dedicated boss hunters, while Ruler remains the best answer when a unit already has elite base damage and can afford the placement loss. |
| Utility / Support | Sacred, Eternal, Artificer | Support units value range, uptime, and relic scaling more than pure greed. Sacred keeps them efficient, Eternal helps in long content, and Artificer can push relic-based setups much harder. |
| Farm / Economy | Fortunate | Fortunate is the best default economy trait because it increases money generation, which matters in almost every serious team comp. |
Best Late-Game Progression Path
- Spend Gems smartly instead of blind pulling. Banner odds are brutal, so focus on banners that can realistically improve your current team rather than chasing every flashy unit.
- Secure your core roles first. One or two carries, one economy unit, and at least one real support or control unit will help more than owning several expensive DPS pieces with no synergy.
- Farm evolution materials before overinvesting in rerolls. A strong evolved unit with a decent trait is often more valuable than an unfinished unit with expensive rerolls.
- Match relics to the unit’s actual job. Some units want more range and cooldown, some want crit and raw damage, while support pieces often care more about buff potency, utility, or family set bonuses.
- Push key Etherealization breakpoints. Many late-game units spike at Eth 2, Eth 4, or Eth 6, so check whether a unit becomes much better once an important passive is upgraded.
- Use transfer systems when possible. Stat Transfer, Shiny Converter, and shard-based systems help you salvage value instead of rebuilding units from scratch every time the meta shifts.
Where to Farm the Most Important Resources
- Ragnarok - One of the most important long-term modes because it rewards God Coins and can drop First Emperor (Greatest), while also forcing you to think about relics and team-building differently.
- Virtual Realm - Great for players who want powerful mode-specific rewards, path-based buffs, and special shop progress, especially if you are building around units that scale with Virtual Realm mechanics.
- Challenges - Best for fragments, rerolls, stat items, and featured drops. This is one of the most practical daily systems to keep running if you are trying to improve multiple units at once.
- Legend Stages and Raids - Essential for evolution materials, exclusive relics, and specific unit progression targets. If you want to finish premium units, you will spend a lot of time here.
- AFK World and daily shops - These are less exciting, but they add consistent value over time through passive farming, relic dust, evo materials, and quality-of-life progression.
Best Universal Tower Defense X Units by Role
| Role | Best units | Why they matter |
|---|---|---|
| Best overall Ragnarok unit | Water God (Primordial) | Excellent utility/DPS mix, stronger DoT and affliction support, scaling crit pressure, and Time Snail-style slowdown value. |
| Best specialist | First Emperor (Greatest) | Demonic Art Swap gives him flexible answers for damage, slow, stun, bleed, path control, and team follow-up attacks. |
| Best hybrid/air-style carries | Phantom Captain (Carrier), Jinoo (Monarch), Ichiko (Rage), Migumen (Finale) | These units remain strong because they either hit multiple enemy types, scale hard, or bring powerful late-game passives. |
| Best ground carries | Water God (Primordial), First Human (Father), The Drink (Survivor), Fallen Prince (Ruthless) | Ground carries are still key for most standard maps, especially when they bring scaling, crit, follow-up attacks, or useful debuffs. |
| Best support units | Virtual Idol, Love Goddess, Ice Empress (Frost), Bambee (Blitz), Bulmo | Support units carry teams through buffs, economy, cost reduction, crowd control, and stronger elemental/status synergy. |
| Best farm/economy units | Bulmo, Fastcart | Economy units let you reach expensive upgrades faster, which is huge in long modes and high-cost late-game comps. |
A simple late-game team blueprint is usually one main carry, one secondary carry or specialist, one support/buffer, one control or debuff unit, and one farm/economy slot. That is why units like Water God (Primordial), First Emperor (Greatest), Virtual Idol, Love Goddess, Bulmo, Ice Empress (Frost), and Bambee (Blitz) keep showing up across serious builds. If you want to optimize even further, check our UTDX Trait tier list, Relic guide, and how to get Gems fast in UTDX guide.
Universal Tower Defense X Units Tier List FAQ
Water God (Primordial), Devil Hunter (Mercenary), Alpha Devil (Omega), First Emperor (Greatest), King Sailor (Unrivaled), Ancient Shinobi (Reawakened), Crow Shinobi (Reanimated), Nutaru (Beast), and Ant King (Savage) are among the strongest high-end units right now. The best pick depends on the mode, your relics, your traits, and whether your team needs raw damage, DoT pressure, CC, utility, or boss damage.
Yes, the new DMC units are very strong, especially their evolved forms. Devil Hunter (Mercenary) is a powerful Astral-based DPS unit with Burn, DoT synergy, Style scaling, Awakening, and DoT-based Stun. Alpha Devil (Omega) is a flexible Ruler/Duelist-style DPS unit with crit-triggered phantom swords, Timestop interaction, Bleed, weapon swapping, and a strong Demon Awakened mode.
Yes. Devil Hunter (Mercenary) is one of the strongest new DMC Update 2.75 units because he scales during constant combat, gains damage through Style ranks, enters a Demon Awakened mode, and has multiple weapon effects. His Astral trait is especially valuable because it lets DoTs stack, making him excellent in affliction-heavy teams.
Yes. Alpha Devil (Omega) is a top-tier flexible DPS unit. His kit gives him crit-based phantom sword damage, a Motivation meter that boosts him in Demon Awakened mode, and several weapon modes for different situations. Katana helps against stunned/Timestopped enemies, Phantom Sword adds Bleed pressure, Demonic Gauntlets boost damage, and Mirage Barrage gives him huge range with continuous attacks.
Devil Hunter (Mercenary) is better for DoT/status teams, especially when you can keep enemies afflicted and let Astral stacking do its work. Alpha Devil (Omega) is better if you want flexible weapon modes, crit pressure, Timestop synergy, and a unit that can adjust between damage, range, Bleed, and burst setups. Both are strong enough to be serious late-game picks.
Water God (Primordial) and First Emperor (Greatest) are still two of the safest Ragnarok-focused answers. Water God is valuable because of his utility, Time Snail, and affliction support, while First Emperor remains one of the best specialists because he can adapt between multiple effects through Demonic Art Swap.
Yes. First Emperor (Greatest) is still one of the best specialist units because he offers flexible answers instead of only raw damage. His kit can help with slow, stun, bleed, path control, damage, and team follow-up pressure, which makes him useful in more situations than a standard DPS-only unit.
Virtual Idol is still one of the best pure support units, while Love Goddess remains excellent for expensive late-game teams thanks to upgrade-cost reduction and Soulmate crit buffs. Bulmo is still one of the most important economy supports, and units like Ice Empress (Frost) and Bambee (Blitz) remain valuable because CC and team utility matter a lot in the current meta.
Bulmo is still the best overall farm/economy unit, while Fastcart remains a useful budget option. Farm units are important because many of the strongest late-game carries, including newer evolved units, are expensive to place and upgrade. Fortunate is still the main trait you want on farm units.
Ruler, Astral, Eternal, Sacred, Wizard, Duelist, Fission, and Fortunate are the most important traits to understand. Ruler is amazing for many premium carries, Astral is huge for DoT-based units because it lets DoTs stack, Eternal is excellent in long modes, Wizard helps affliction units, Duelist is strong for boss damage, Fission adds Radiation, and Fortunate is the default farm trait.
A strong late-game team usually includes one main DPS carry, one secondary carry or specialist, one support/buffer, one CC or debuff unit, and one farm/economy unit. In the current meta, you should also think about DoT stacking, elemental coverage, relic sets, trait synergy, boss damage, and whether the mode rewards raw burst, long-run scaling, or utility.
Yes. Ant King is worth farming if you can contribute meaningful damage in the World Raid. The raid can drop Ant King, his evolution item, the Flying Red Ant Mount, and Yen Crates. Your rewards improve based on boss damage contribution, so stronger teams have much better farming value.
Before we say goodbye, for more UTDX code drops, bookmark our dedicated Universal Tower Defense X codes guide. And if Gems are your main bottleneck, read our best ways to get Gems fast in UTDX guide as well.