Say goodbye to seasickness with accessibility features for Skull and Bones

It's a pirate's life for everyone!

Anyone can be a pirate, and Skull and Bones are putting a big emphasis on that fact. Ubisoft Singapore is striving to make the game as accessible as possible so that everyone can enjoy it. Of course, being an online game comes with its unique challenges.

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All Skull and Bones accessibility features

A big part of multiplayer is chatting with others, and Ubisoft has tackled that with both incoming and outgoing text-to-speech and speech-to-text options. This ensures that you are able to communicate with your crew at all times as you are sailing the seas.

Related: How to join the Skull and Bones closed beta

When it comes to controls, Skull and Bones provides you with a full remapping ability on both the gamepad and mouse and keyboard, toggle options, sensitivity, and dead zone adjustments. You can also fully automate the Harvesting QTE minigame.

I am the most appreciative of the visual accessibility options. I get motion sickness easily, even with games that don't involve turbulent seas—the option to turn off camera shake when on a ship is a big plus for me. On top of that, the game has added visual adjustments to text when it comes to size, color, and spacing.

Apart from the standard Subtitle options, you can also use the directional indicator accessibility feature. The indicator arrow will show all players where the sound is coming from, which is especially important if it's the blast of a canon.

The game has a Narration option for the Main menu and important features with the ability to customize narration pace and volume. There's even an option to narrate messages sent to Text chat.

They seem to be on top of most of the challenges so far. But with updates and new content that are going to be added to the game, Skull and Bones will have to put in the work and update its accessibility features as they go.

If you want to see how the game holds up against others in the pirate genre, check out Skull and Bones vs Sea of Thieves, compared on Pro Game Guides.

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About the Author

Hristina Matic assigning editor Pro Game Guides

Hristina Matić

Assigning Editor

Hristina Matić is the Assigning Editor at Pro Game Guides, responsible for editorial oversight and content quality across the publication. She holds a Master's degree in English Language, Literature and Culture from the University of Belgrade and has built her foundation in content and editorial work across gaming media before joining PGG, where she has grown into a senior editorial role. A horror specialist first and foremost, Hristina has put hundreds of hours into Dead by Daylight, Outlast, The Last of Us, and Until Dawn, games she returns to repeatedly and knows at a level most guides writers don't. That depth of genre knowledge translates directly to her Roblox coverage, where she focuses on the platform's expanding horror and survival scene: titles like 99 Nights in the Forest, Hunty Zombies, and Paradox (DOORS). She also covers multiplayer action titles including Marvel Rivals, R.E.P.O., and PEAK.

Topics covered: Roblox TDs, Horror Games, Dead by Daylight, Multiplayer Games, Marvel Rivals

Find Hristina Matić on: Twitter

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