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Image via Maxim Karpenko

All civilized creatures in WorldBox – God Simulator

All the creatures in Worldbox - God Simulator.

Elves, Dwarfs, Orcs, and Humans are civilized creatures capable of establishing villages and kingdoms. There are different houses and town halls for each race, but campfires and mineshafts are the same. Putting all races in one world gives the Middle-Earth achievement, but be careful because they will constantly be at war because of their hatred for each other.

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These humanoids can level up through gaining 100 experience. If you want to keep them around, we recommend healing them with Blood rain after fights.

Related: All achievements in WorldBox - God Simulator

Here’s how humanoids earn experience:

  • Humanoid is attacked - 1 XP
  • Humanoid attacks something else - 2 XP
  • Humanoid Kills something - 10 XP (plus 2 for the killing blow)
  • Humanoid is a Village Leader for a year - 10 XP

Here are the base stats for the races:

  • Humans
    • 120 Health
    • 15 Damage
    • 0 percent Armor
    • 6 percent Dodge
    • 40 Speed
    • 93 percent Accuracy
    • 5 Diplomacy
    • King gains 30 XP a year
      • Humans, like Dwarfs build roads to connect buildings within their towns. This allows them to terraform Sand, Forest, Hills, and Mountains. After the roads decay (if the village is destroyed), they transform into soil terrain, regardless of what they were before.
  • Dwarfs
    • 220 Health
    • 22 Damage
    • 4 percent Armor
    • 30 Speed
    • 1 percent Dodge
    • 91 percent Accuracy
    • 4 Diplomacy
    • King gains 30 XP a year
      • Dwarves, like Humans, build roads to connect buildings within their towns. This allows them to terraform Sand, Forest, Hills, and Mountains. After the roads decay (if the village is destroyed), they transform into soil terrain, regardless of what they were before.
  • Elves
    • 140 Health
    • 15 Damage
    • 0 percent Armor
    • 50 Speed
    • 16 percent Dodge
    • 96 percent Accuracy
    • 8 Diplomacy
    • King gains 20 XP a year
      • Elves rarely attack passive or passive-only creatures.
  • Orcs
    • 170 Health
    • 18 Damage
    • 3 percent Armor
    • 50 Speed
    • 1 percent Dodge
    • 91 percent Accuracy
    • 1 Diplomacy
    • King gains 20 XP a year
      • As a result of poor diplomacy, orcs are ruthless and will kill anything that comes near them or gets close to them.

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Image of Jorge A. Aguilar 'Aggy'
Jorge A. Aguilar 'Aggy'
Aggy has been playing games since he was four years old. He has written for Sportskeeda, GFinity Esports, Dot Esports, Tales, and here at Pro Game Guides. Before becoming the Associate Editor here, he was the Evening Editor, and in the past was the Head of Social for GFinity and the Weekend Editor for Dot Esports. He checks almost every article on Pro Game Guides and runs the Social Media accounts. https://linktr.ee/SirAggy
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