Apart from crafting vital items like Bear Trap or Teleporter, the essential thing that will determine your survivability rate in 99 Nights in the Forest is the Class you use, as it provides players with unique buffs/perks that come in clutch in various situations. So, if you are unaware of the multiple classes and how they fare against each other, here is a dedicated tier list highlighting the best from the worst.
All Class Tier List in 99 Nights in the Forest
Below, you can find all the available classes in the experience ranked according to their capabilities to handle every situation in the game. Please review them and find the one that best matches your gameplay style.
S- Tier
Class Name | Starter Tools | Perks & Abilities | Pros & Cons |
---|---|---|---|
Assassin | x1 Katana + x120 Throwing Knives | Level 1 +10% sprint speed -15% HP +5% chance for Throwing Knives to spawn in chests Level 2 The First hit on an enemy has a chance to critically strike Level 3 +10% chance for Throwing Knives to spawn in chests | + Increased Movement Speed + Best Damage potential with possible Crit + Higher chances for more throwing knives to spawn in chests, leading to more damage output - Very Expensive to Unlock |
Cyborg | x1 Alien Armor x1 Laser Cannon | Level 1 If alien tech overheats, you take damage, and your armor is temporarily lowered Level 2 Gain a healing buff when alien tech is at full charge Level 3 Kills restore some alien tech energy | + Best starter utility Item and Weapon + Passive Healing Buff - Very expensive to unlock |
Brawler | Leather Body | Level 1 Can't use ranged weapons, +20% HP & +30% melee damage Level 2 +10% health regeneration, Regen kicks in sooner after damage Level 3 +5% chance to block incoming damage | + Faster Health generation and a bigger health pool overall + Even though you can't use ranged, mele weapons have a damage buff to make up for it + Pretty cheap to unlock compared to other classes in the S tier - Damage Reduction based on Chance |
Pyromaniac | Flamethrower x | Level 1 + Reload your flamethrower with fuel canisters Level 2 + Fuel canisters restore even more fuel Level 3 + You move faster for every burning enemy. | + Excellent continuous damage + Fuel is relatively easy to find + Provides a speed boost for burning enemies + Killed enemies will drop already cooked food - One of the most expensive classes to get along with Cyborg |
Poison Master | Blowpipe x1 Poison Armor 1 | Level 1 + Your Poison effects are stronger Level 2 + 25% chance for enemies to spread their poison on death Level 3 + Attacks deal increased damage to enemies afflicted to poison | + Weapon and Armor as starter + Poison effect is a great buff, especially on level 3 when any additional damage (ranged or mele) is increased on poisoned enemies + Multiple enemies can be poisoned upon death + Extremely cheap for excellent damage as well as defense. |
A- Tier
Class Name | Starter Tools | Perks & Abilities | Pros & Cons |
---|---|---|---|
Alien | x1 Raygun | Level 1 Excellent visibility at night & Sprint slower when alien tech is overheating Level 2 Alien tech recharges faster Level 3 Sprint faster when alien tech is at full charge | + Best starter weapon + Faster mobility and speed + Better Night Vision - Requires time to upgrade |
Berserker | x1 Medkit | Level 1 After the first death, auto-revive with low HP and hunger Level 2 On reviving, receive a strength boost for a short duration Level 3 Deal higher damage as your HP gets lower | + Suitable for aggressive players + One Free life in the form of Auto revive + All Stats focused towards surviving and fighting - No focus on crafting |
Blacksmith | x1 Hammer | Level 1 You can craft items in the next crafting bench tier (up to tier 4) Level 2 2 random crafting bench recipes will have discounts Level 3 Chance to get extra scrap from items you put in the grinder | + Best for Crafting + Discounts and Extra Scraps for Crafting - Not Suitable for Combat |
Lumberjack | x1 Good Axe | Level 1 20% chance to get 1 bonus log from trees Level 2 25% chance for a double sapling drop Level 3 20% chance to get 1 or 2 bonus logs from trees | + One of the better starter utility items + Having a good axe reduces time it takes to gather wood, so this immediately speeds up your crafting in the base. + Best Class for Gathering Resources - The Axe can be used as a mele weapon, but others there are better weapons out there. |
Ranger | x1 Flashlight + x1 Revolver + x18 Revolver Ammo | Level 1 Start with 18 ammo Level 2 10% chance to refund ammo on shot Level 3 Start with 30 ammo | + A good starter weapons + One of the best Classes for fighting + Good for solo to immediately have a way to defend yourself - Ammo can be difficult to find at times. |
Hunter | x2 Bear Traps | Level 1 Increased meat drop rate Level 2 Slightly higher pelt drop rate Level 3 The pelt trader will offer an extra wolf pelt trade | + Good starter utility Item + Focus on gathering food + An extra pelt trade is useful early on for extra items. Additionally, the higher pelt drop rate ensures that you can get it without having to kill too many wolves (or risk getting killed). - No focus on fighting |
B- Tier
Class Name | Starter Tools | Perks & Abilities | Pros & Cons |
---|---|---|---|
Base Defender | x1 Defense Blueprint | Level 1 Starts with a defense blueprint Level 2 Defenses can be upgraded Level 3 Defenses you place deal higher damage | + Focus on Survivability + High Base defense + Very useful from the start, especially with the cultist attacks pretty early on. - No boosts on Crafting or Fighting |
Fisherman | Fishing Rod x1 | Level 1 + Your fish rods level up faster Level 2 + Fishing rods casts are instant and further Level 3 + Fish hook onto your fishing rod faster | + Best Class to gather food + Easy and cheap to unlock - You can start off with a worse rod, so it's not a necessity. |
Camper | x1 Flashlight | Level 1 +10% reduced hunger drain Level 2 +Increased visibility at night Level 3 +Spawn with a Stew | + Best for beginner players + Easy and cheap to unlock + Hunger drain is useful in staying alive and out longer - Food can be acquired pretty easily, especially with fishing, so hunger drained isn't a big concern, especially later in the game. |
Medic | x2 Bandage | Level 1 ×5 Faster revives Level 2 Improved revive on others, restores more health and hunger Level 3 One of your bandages upgrades to a Medkit | + Best for beginner Players + Pretty cheap so it can be acquired quicker after farming Gems. + Faster Heals + Bandages from the start that can revive other players - No focus on fighting |
C-Tier
Class Name | Starter Tools | Perks & Abilities | Pros & Cons |
---|---|---|---|
Farmer | x1 Watering Can | Level 1 Use the watering can to get rarer crops from the farm plots Level 2 Some saplings you plant will grow into apple trees Level 3 Farm plots you water are guaranteed to grow 1 pumpkin | + Easy and cheap to unlock - No focus on fighting - One person on a team can have this class, but more than one is obsolete, since food can be acquired pretty easily. - There are better ways of acquiring food. |
Cook | x1 Seasoning | Level 1 Seasoned food restores more hunger Level 2 Crockpot cooks 20% faster Level 3 25% chance to make Hearty Stew | + Best Class for food regen - No focus on fighting - Hearty Stew is useful for Health Regen, but it's minimal with 15% |
Scavenger | None | Level 1 + 2 sack space Level 2 + Open chests 20% faster Level 3 + Chance to get scrap as a bonus drop from chests | + Large Inventory size + Better Loot luck - No starter tools or weapons - No focus on fighting |
D-Tier
Class Name | Starter Tools | Perks & Abilities | Pros & Cons |
---|---|---|---|
Default | None | None | - No Buffs or Perks for the character |
Decorator | Hammer | Level 1 Furniture trader offers +1 item per visit Level 2 A Furniture trader is always visible on the map when visiting Level 3 Furniture is discounted by 25% | + A decent starter tool - No Buffs for surviving or fighting |
How to get new Classes in 99 Nights in the Forest
You can get new classes or swap for existing ones in the Classes Menu. After entering the main lobby, proceed to the left side to find a building. Here, you can find a separate section at the bottom called 'Classes'. Interact with the Ranger or Medic NPC at the front of the desk to open the Classes menu, where you can unlock new Classes using Diamonds or swap between already available ones.

Role | Diamond Cost |
---|---|
Camper | 10 |
Scavenger | 25 |
Medic | 40 |
Cook | 40 |
Ranger | 70 |
Lumberjack | 70 |
Assassin | 500 |
If you are wondering how to get Diamonds, simply loot chests, unlock badges, or survive until day 99 in the game. In case you don't have many spare diamonds, you can always use Robux to add some to your inventory.
For more on 99 Nights in the Forest, check out the Definitive 99 Nights in the Forest Crafting Guide or Ultimate 99 Nights in the Forest Tips and Tricks for Beginners