Updated on November 13, 2025: We’ve updated our class tier list for Blue Protocol: Star Resonance based on the Season 2 patches and changes. Keep in mind that this information is based on the Chinese servers, which are already in Season 2 and ahead of the global release. If anything changes in the global version, we will update this list accordingly.
While most class specs in Blue Protocol Star Resonance are good, especially in the late game, some are either more powerful, faster, or scale better. I'll talk about the best options for the three main roles, which are DPS, Tank, and Support. Here's my Blue Protocol Star Resonance class tier list and guide.
The best classes in Blue Protocol Star Resonance for October 2025 are:
• DPS: Marksman (Wolf/Beast Master)
• Healer: Beat Performer (Dissonance)
• Tank: Shield Knight (Radiant Guard)
All classes are viable, but these dominate Chaotic Realm endgame content.
Read below for complete rankings.
All Blue Protocol Star Resonance Classes Ranked

The best class and the Blue Protocol meta are usually judged via endgame content like Chaotic Realm. That's why I'll assume you're max level/gear with the best Imagines, though I'll suggest good Imagines, especially for Tanks. As for the tiers, S-Tier is the meta, with A-Tier being a powerful option. B-Tier is for situational options that are less flexible, and C-Tier are subjectively underpowered options compared to the others. That said, no class spec is bad, and each one can shine, especially when you consider the core team formation for Chaotic Realm:
- Tank & Supports as must-haves: Tanks should have Frost Ogre and Tempest Ogre for grouping and freezing, and both HG and SK have taunts. For Support slot,s you need at least one of the top healer specs from the S-Tier.
- DPS Slots: These are easiest to fill with the highest-tier options below. Ranged DPS do have a slight advantage since boss mechanics hinder melee DPS classes more and interrupt their damage rotations.
- Filler Slots: In a 5-man team for Chaotic Realm, you might bring an extra support, like having a Dissonance Beat Performer and Healer spec Verdant Oracle instead of just one support.
Note that once Dragon Raids come out, the tier list might look drastically different, and of course, it's more oriented for group play rather than solo. Currently, I'm valuing a strong mix of AOE and Single-target damage for DPSs, sustained Defense for Tanks, and burst heals/aggressive buffs for supports for successful Chaotic Realm runs. With that said, check out our Blue Protocol Star Resonance Tier List for all Class Styles.
Related: Blue Protocol: Star Resonance Codes
S-Tier Class Styles
| S-Tier Classes | Why S-Tier? | Best Stats |
|---|---|---|
![]() Best Master Style Marksman | • Capitalizes fully on the martial/ranged divide since you can just stay safe in the backlines doing rotations or even auto-playing and outputting the best DPS in the game because it's much easier for you to dodge mechanics/telegraphs than melee. • Your wolf and your single-target boss-killer rotations do the best boss damage with not much effort on your part across the early, mid, and late game. • You need a lot of Crit for both DPS and pet synergy, but unlike Falconry's AOE, you're not punished for not critting • The downsides are that you don't have much AOE for groups, and melee DPS classes scale better than you in the ultra late game | AGI ↓ HASTE ↓ MASTERY |
![]() Dissonance Style Beat Performer | • Capitalizes fully on the martial/ranged divide since you can just stay safe in the backlines doing rotations or even auto-playing and outputting the best DPS in the game because it's much easier for you to dodge mechanics/telegraphs than melee. • Your wolf and your single-target boss-killer rotations do the best boss damage with not much effort on your part across the early, mid, and late game. • You need a lot of Crit for both DPS and pet synergy, but unlike Falconry's AOE, you're not punished for not critting • The downsides are that you don't have much AOE for groups, and melee DPS classes scale better than you in the ultra late game | INT ↓ HASTE ↓ LUCK |
![]() Radiant Guard Style Shield Spec Shield Knight | • Frost Lance deals amazing AOE and single target damage but sacrifices just a little bit of it for crowd control like slows • I prefer the Icicle spec due to its mobility to dodge boss mechanics effectively and keep up with DPS • You have a flexible damage rotation by building up Mystic Ice with Crystal Veil and Meteor Storm and then doing damage rotations with Hymn, like spamming empowered Ice Spears or empowered Blizzards, later on | STR ↓ HASTE ↓ MASTERY |
![]() Frost Lance Style Frost Mage | • Frost Lance deals amazing AOE and single target damage, but sacrifices just a little bit of it for crowd control, like slows • I prefer the Icicle spec due to its mobility to dodge boss mechanics effectively and keep up with DPS • You have a flexible damage rotation by building up Mystic Ice with Crystal Veil and Meteor Storm and then doing damage rotations with Hymn, like spamming empowered Ice Spears or empowered Blizzards. | INT ↓ LUCK ↓ CRIT |
![]() Block Style Heavy Guardian | • Frost Lance deals amazing AOE and single target damage, but sacrifices just a little bit of it for crowd control like slows • I prefer the Icicle spec due to its mobility to dodge boss mechanics effectively and keep up with DPS • You have a flexible damage rotation by building up Mystic Ice with Crystal Veil and Meteor Storm and then doing damage rotations with Hymn, like spamming empowered Ice Spears or empowered Blizzards, later on | STR ↓ MASTERY ↓ LUCK |
![]() Healing Style Verdant Oracle | • Capitalizes fully on the martial/ranged divide since you can just stay safe in the backlines doing rotations or even auto-playing and outputting the best DPS in the game because it's much easier for you to dodge mechanics/telegraphs than melee. • Your wolf and your single-target boss-killer rotations do the best boss damage with not much effort on your part across the early, mid, and late game. • You need a lot of Crit for both DPS and pet synergy, but unlike Falconry's AOE, you're not punished for not critting • The downsides are that you don't have much AOE for groups, and melee DPS classes scale better than you in the ultra late game | INT ↓ HASTE ↓ MASTERY |
A-Tier Class Styles
| A-Tier Classes | Why A-Tier? | Best Stats |
|---|---|---|
![]() Bulwark Style Recovery Spec Shield Knight | • Bulwark/Recovery is still a good tanking option since you have even more healing than Shield/RG so rotate DR-Heal Ring-Taunt • It's just in A since I valued damage a bit more here for end-game content • Recovery is really self-sufficient due to Judgement healing, so you're virtually unkillable with a healer • Just watch out for bigger hits since you can't stack as high max HP and shields as Shield spec, so you're more reliable to burst (Your HP will be volatile, always dropping and rising, whereas Shield SK and Heavy Guardian are more stable) • Watch out for boss mechanics since it's harder for you to dodge them in melee | STR ↓ MASTERY ↓ CRIT |
![]() Concerto Style Beat Performer | • Bulwark/Recovery is still a good tanking option since you have even more healing than Shield/RG, so rotate DR-Heal Ring-Taunt • It's just in A since I valued damage a bit more here for end-game content • Recovery is really self-sufficient due to Judgement healing, so you're virtually unkillable with a healer • Just watch out for bigger hits since you can't stack as high max HP and shields as Shield spec, so you're more reliable to burst (Your HP will be volatile, always dropping and rising, whereas Shield SK and Heavy Guardian are more stable) • Watch out for boss mechanics since it's harder for you to dodge them in melee | INT ↓ CRIT ↓ HASTE |
![]() Overdrive Style Vanguard Spec Wind Knight | • Vanguard deals more damage than Aerial/Skyward, with the condition that you have to learn your combo rotations and have high combo uptime (It's probably the most difficult melee spec to play) • This means that boss mechanics and poor positioning can interrupt your combos and DPS uptime, so it's a really hard class to play, unlike Marksman • Those who tell you that Skyward is better are casuals who haven't been through the hell of mastering Vanguard attack chains and seeing their DPS skyrocket with good positioning (Slightly joking here, but Skyward can be buggy) • For real though, Skyward is perhaps easier to play, but Vanguard offers better sustained damage if you put in the practice | STR ↓ HASTE ↓ MASTERY |
![]() ![]() Iaido Style Stormblade | • Vanguard deals more damage than Aerial/Skyward, with the condition that you have to learn your combo rotations and have high combo uptime (It's probably the most difficult melee spec to play) • This means that boss mechanics and poor positioning can interrupt your combos and DPS uptime, so it's a really hard class to play, unlike Marksman • Those who tell you that Skyward is better are casuals who haven't been through the hell of mastering Vanguard attack chains and seeing their DPS skyrocket with good positioning (Slightly joking here, but Skyward can be buggy) • For real though, Skyward is perhaps easier to play, but Vanguard offers better sustained damage if you put in the practice | Iaido AGI ↓ CRIT ↓ MASTERY Moonblade AGI ↓ HASTE ↓ LUCK |
![]() Ray Style Frost Mage | • Vanguard deals more damage than Aerial/Skyward, with the condition that you have to learn your combo rotations and have high combo uptime (It's probably the most difficult melee spec to play) • This means that boss mechanics and poor positioning can interrupt your combos and DPS uptime, so it's a really hard class to play, unlike Marksman • Those who tell you that Skyward is better are casuals who haven't been through the hell of mastering Vanguard attack chains and seeing their DPS skyrocket with good positioning (Slightly joking here but Skyward can be buggy) • For real though, Skyward is perhaps easier to play, but Vanguard offers better sustained damage if you put in the practice | INT ↓ MASTERY ↓ HASTE |
B-Tier Class Styles
| B-Tier Classes | Why B-Tier? | Best Stats |
|---|---|---|
![]() Falconry Style Marksman | • The reason I don't prefer Stonewall is that its tank rotations feel more like burst defenses with long cooldowns rather than sustained tankiness • You do deal better damage than Block, so it's better for soloing, but if we're talking ultra late game boss fights, the Block spec will out-sustain Stonewall any day • While all tanks balance out in the late game with Tempest Ogre and Frost Ogre to deal with bosses and groups, I feel like you will have a better time with Block rather than Stonewall until that point • If anything, your HP will drop at a steady pace due to counters and damage reduction, allowing your healers an easier time, whereas Shield Knight's HP is more spiky • Your AOE DPS will also love you for your grouping capabilities | AGI ↓ HASTE ↓ CRIT |
![]() Stonewall Heavy Guardian | • The reason I don't prefer Stonewall is that its tank rotations feel more like burst defenses with long cooldowns rather than sustained tankiness • You do deal better damage than Block, so it's better for soloing, but if we're talking ultra late game boss fights the Block spec will out-sustain Stonewall any day • While all tanks balance out in the late game with Tempest Ogre and Frost Ogre to deal with bosses and groups, I feel like you will have a better time with Block rather than Stonewall until that point • If anything, your HP will drop at a steady pace due to counters and damage reduction, allowing your healers an easier time, whereas Shield Knight's HP is more spiky • Your AOE DPS will also love you for your grouping capabilities | STR ↓ VERSATILITY ↓ MASTERY |
![]() Aerial Style Skyward Spec Wind Knight | • The reason I don't prefer Stonewall is that its tank rotations feel more like burst defenses with long cooldowns rather than sustained tankiness • You do deal better damage than Block, so it's better for soloing, but if we're talking ultra late game boss fights, the Block spec will out-sustain Stonewall any day • While all tanks balance out in the late game with Tempest Ogre and Frost Ogre to deal with bosses and groups, I feel like you will have a better time with Block rather than Stonewall until that point • If anything, your HP will drop at a steady pace due to counters and damage reduction, allowing your healers an easier time, whereas Shield Knight's HP is more spiky • Your AOE DPS will also love you for your grouping capabilities | STR ↓ CRIT ↓ LUCK |
C-Tier Class Styles
| C-Tier Classes | Why C-Tier? | Best Stats |
|---|---|---|
![]() Thorn Lash Verdant Oracle | • First, here's what Smite/Thorn Lash does: You cycle marks for damage, which trigger heals, so you're an off-DPS off-Healer • This, unlike Dissonance, doesn't work as well since Dissonance deals more DPS and therefore has better heals • Thorn Lash/Smite is therefore caught in an awkward place of class identity where it doesn't do either of its jobs well • That said, Thorn Lash DPS can be pretty decent with the right gear options in the late game, but overall I'd just go Dissonance since for a healer/DPS hybrid since you get access to powerful buffs • One thing this spec has over Dissonance is that you are ranged, so it's easier to deal with and dodge boss mechanics, which favor ranged specs | INT ↓ LUCK ↓ MASTERY |
That's it for my Blue Protocol Star Resonance class tier list and guide. Stay tuned for more Blue Protocol Star Resonance guides. Also, check out their official X/Twitter and Discord server.
Blue Protocol Star Resonance Class Tier List FAQ
The Radiant Guard/Shield spec for Shield Knight offers max HP stacking, which is incredibly good for their Shields that scale with HP. The Block spec Heavy Guardian is also incredibly tanky due to damage reduction. Both are great Tank options, and both have taunt.
The highest sustained and burst heals go to the Lifebind/Healing spec Verdant Oracle class. That said, the Dissonance spec from Beat Performer comes in second but deals much more DPS.
The ranged DPS classes are much easier to play and have less difficulty in dealing with boss mechanics, so their DPS uptime is much better. So, I would have to say the Marksman Wolf spec and the Icicle/Lance spec for Frost Mage.
The Marksman and the Beat Performer, in my opinion. The Marksman Wolf spec is, in general, the best DPS class (even though it struggles with scaling in the ultra endgame). The Dissonance Beat Performer just provides so much value with a lot of DPS that turns into healing and massive offensive buffs.
Yes, they have the same classes. However, the content on the global version is behind the Chinese version, meaning new seasons and balance updates are deployed on the Chinese servers first and then later come to the global servers.
That depends on the game’s success. If the game maintains a steady or growing player base, Bandai Namco will likely choose to invest further in development and deliver new content — potentially including new classes. However, if the player base declines, the game’s development may slow down or even shut down, and no additional classes would be added. And it goes without saying, but we will add potential new classes to our Blue Protocol Star Resonance class tier list.















