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Energy and Heavy Ammo in a Replicator
Screenshot by Pro Game Guides

Crafted items should no longer get stuck in Replicators in Apex Legends Season 12: Defiance

Get what you paid for.

“No!” The disgruntled Apex Legends player shouts, after watching their newly crafted item disappear back into the Replicator, unwilling to open again unless another item was crafted. If you’re an avid Apex Legends player, it’s probably happened to you more than once. It turns out the root cause was a glitch that caused the Replicator to close on its own if the crafting player had a full inventory.

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Of course, a crafted item doesn’t go directly into one’s inventory, so the glitch in the first place was pretty odd, but in the backend code, the two things were clearly connected. We can’t guarantee that the Replicator won’t close on its own for other reasons, but the glitch tied to this specific error has supposedly been remedied.

Related: All changes to the Crafting Replicator in Apex Legends Season 12: Defiance

A tip for the wary: If a similar glitch affects you for some other reason, crafting a Med Kit (15 Crafting Materials) or ammo for a single weapon (10 Crafting Materials) are the two cheapest ways to do so re-open the Replicator.

For more Apex Legends content, check out Mirage’s Decoys will no longer glitch on bumpy terrain in Apex Legends Season 12: Defiance on Pro Game Guides.


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Author
Image of Radiant G
Radiant G
Radiant G! is a game journalist, indie game developer, artist, and writer who currently works freelance in the games industry full-time. He is Pro Game Guides' beat writer for Apex Legends coverage, and also runs his own Apex Legends team called Verve. He is also fiercely committed to diversity, equity and inclusion in the games industry, and helms Diverse Gaming Coalition.