Modern Warfare 2 & Warzone Season 6 Full Patch Notes
The haunting-themed season is here!
Tarun Sayal
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Published: Sep 27, 2023 08:34 am
The Warzone 2 Season 6 update has arrived, bringing a ton of fresh content for players to dive into. In the latest Call of Duty season, players can get their hands on the four new Multiplayer maps at launch, along with three new functional weapons to use on the battlefield. On top of that, the Haunting event is just a few weeks away, and that means DMZ will also be plunged into darkness. So, without any further delay, here's a detailed rundown of the Modern Warfare 2 and Warzone Season 6 patch notes.
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All Modern Warfare 2 Season 6 Patch Notes
Image via Activision
Season 06 Battle Pass
Just take a look at the Season 06 Battle Pass and you’ll see The Haunting is fast approaching. Featuring 100+ rewards, including:
New Spawn Operator
Three new weapons
10 new terrifying Operator skins and BlackCell variants for each
New weapon Blueprints
Creepy vehicle skins
For a deep dive on the Season 06 Battle Pass, check out our dedicated blog here.
BlackCell Season 06
Strike fear into your foes via advanced cybernetics with the Season 06 experience with BlackCell, featuring the following items and rewards:
The BlackCell Sector, including 1,100 COD Points; the new BlackCell Operator V4L3RIA and her Tactical Pet Megabyte; the “BlackCell Reckoner” Pro-Tuned Weapon Blueprint; and a BlackCell-themed Smoke Grenade Equipment Skin.
Full access to the Season 06 Battle Pass, plus 20 Battle Token Tier Skips (25 on PlayStation®). The full Battle Pass includes 1,400 COD Points within 100 Tiers of unlockable content from Battle Pass progress.
An exclusive BlackCell Sector within the Battle Pass AO serving as an alternative starting location.
Additional BlackCell-only Battle Pass content: 10 BlackCell Operator Skins, including one for new Operator Spawn, Al Simmons, Creepy Clown, Soul Crusher, Mil-Spawn, Tier 100 Spawn, and more; six animated Weapon Blueprints; and two Vehicle Skins.
Players who upgrade to BlackCell after purchasing the Battle Pass will also receive 1,100 COD Points back.
OPERATORS
New Operators
V4L3RIA (BlackCell)
Little is known about V4L3RIA’s origins, but early tests of the model’s combat prowess confirm its high-performance lethality. Accompanying V4L3RIA is her robotic Tactical Pet, Megabyte.
Spawn
“You sent me to Hell. I’m here to return the favor.” — Spawn
Lilith (Diablo IV)
The Burning Hells arrive in time for the Haunting. Deploy as the Daughter of Hatred and the Creator of Sanctuary.
Inarius (Diablo IV)
Drop in as the fallen archangel Inarius.
Ash Williams (Evil Dead 2)
The former supermarket clerk-turned demon hunter arrives to battle the underworld entities spewing forth from the Hellmouth.
Alucard (Hellsing)
Deploy as “Alucard,” the Hellsing Organization’s most powerful weapon against supernatural forces.
Skeletor (Masters of the Universe) - Available when The Haunting starts on October 17th
Become the true Master of the Universe with the Skeletor Bundle, complete with a Skeletor Operator, as well as evil sorcery–themed Blueprints and Emblems.
EVENTS
Prepare for The Haunting Coming to Modern Warfare II and Warzone on October 17th
The Haunting is just around the corner! Prepare for frightening thrills, the shambling undead, squad hunts to take down grotesque monsters, and those infamous jump-scares as The Haunting returns to Call of Duty!
Can’t wait until the 17th? Check the Call of Duty blog for all the intel you need about The Haunting before it’s live.
WEAPONS
New Weapons
TR-76 Geist (Assault Rifle)
A hard-hitting bullpup assault rifle chambered in 7.62 x 39 mm. Highly modular, this weapon system can be adapted to fit a wide range of tactics and combat scenarios.
Obtained via Battle Pass
ISO 9mm (Submachine Gun)
Sweep the battlefield clean with the high fire rate, maneuverability, and exceptional steadiness of this 9mm SMG.
Obtained via Battle Pass
Dual Kamas (Melee)
Cut down your enemies with each swing of these curved and deadly blades.
Obtained via Battle Pass
New Attachments
» Shotguns «
Lockwood 300
Maelstrom Dual Trigger
A cold hammer forged dual trigger that fires both rounds simultaneously with devastating results.
Weapon Balancing
» Submachine Guns «
Lachmann Shroud
Reduced upper torso damage | MWII Only
Reduced mid-far distance damage | MWII Only
Minor increase in close-mid distance damage | MWII Only
Minibak
Increased close distance damage | MWII Only
Increased damage range | MWII Only
» Assault Rifles «
Kastov 762
Reduced close distance damage | MWII Only
Reduced close damage range | MWII Only
Increased mid damage range | MWII Only
FR Avancer
Increased damage range | MWII Only
» Battle Rifles «
Cronen Squall
Increased damage range | MWII Only
Lachmann-762
Increased damage range | MWII Only
SO-14
Increased damage range | MWII Only
TAQ-V
Increased damage range | MWII Only
» Shotguns «
Bryson 800
Reduced far damage range | MWII Only
Expedite 12
Increased mid damage range | MWII Only
MX Guardian
Reduced close damage range | MWII Only
» Marksman Rifles «
Tempus Torrent
Reduced close damage range | MWII Only
Reduced close distance damage | MWII Only
Reduced damage to legs | MWII Only
Lockwood MK2
Increased mid damage range | MWII Only
Increased close distance damage | MWII Only
Increased damage to upper arm | MWII Only
Improved sprint out time
Increased hip movement speed
SA-B 50
Improved sprint out time
Improved ADS time
Reduced moving hip spread
Increased far damage range | MWII Only
SP-R 208
Increase to mid damage range | MWII Only
The following weapon changes are applicable to Warzone only.
» Assault Rifles «
Chimera
Lower Torso Damage Multiplier increased | Warzone Only
FR Avancer
Limb Damage Multipliers increased | Warzone Only
ISO Hemlock
Neck Damage Multiplier decreased | Warzone Only
Upper Torso Damage Multiplier decreased | Warzone Only
Kastov 762
Close Damage decreased | Warzone Only
Close Damage Range increased | Warzone Only
Head Damage Multiplier decreased | Warzone Only
Neck Damage Multiplier decreased | Warzone Only
Upper Torso Damage Multiplier decreased | Warzone Only
M13B
Close Damage decreased | Warzone Only
Close Damage Range decreased | Warzone Only
Close-mid Damage decreased | Warzone Only
Mid Damage decreased | Warzone Only
M13C
Close Damage increased | Warzone Only
Lower Limb Damage Multipliers increased | Warzone Only
M16
Close Damage Range increased | Warzone Only
Lower Torso Damage Multipliers increased | Warzone Only
Limb Damage Multipliers increased | Warzone Only
» Battle Rifles «
Cronen Squall
Mid Damage Range decreased | Warzone Only
FTAC Recon
Neck Damage Multiplier increased | Warzone Only
Torso Damage Multipliers increased | Warzone Only
Limb Damage Multipliers increased | Warzone Only
Lachmann-762
Close Damage Range increased | Warzone Only
Neck Damage Multiplier increased | Warzone Only
Torso Damage Multipliers increased | Warzone Only
Limb Damage Multipliers increased | Warzone Only
SO-14
Close Damage Range increased | Warzone Only
Close-Mid Damage Range increased | Warzone Only
Mid Damage Range increased | Warzone Only
Far Damage increased | Warzone Only
TAQ-V
Close Damage increased | Warzone Only
Close Damage Range increased | Warzone Only
Close-mid Damage Range increased | Warzone Only
» Handguns «
Basilisk
Close-mid Damage increased | Warzone Only
Mid Damage increased | Warzone Only
Mid-far Damage increased | Warzone Only
Far Damage increased | Warzone Only
FTAC Siege
Head Damage Multiplier decreased | Warzone Only
Lower Torso Damage Multiplier decreased | Warzone Only
GS Magna
Close Damage decreased | Warzone Only
Close-mid Damage increased | Warzone Only
Upper Torso Damage Multiplier decreased | Warzone Only
Limb Damage Multipliers decreased | Warzone Only
P890
Mid Damage increased | Warzone Only
Far Damage increased | Warzone Only
Lower Torso Damage Multiplier increased | Warzone Only
Limb Multipliers increased | Warzone Only
X12
Close-mid Damage increased | Warzone Only
Neck Damage Multiplier increased | Warzone Only
Torso Damage Multipliers increased | Warzone Only
Lower Limb Damage Multipliers increased | Warzone Only
9mm Daemon
Neck Damage Multiplier decreased | Warzone Only
Torso Damage Multipliers decreased | Warzone Only
Arm Damage Multipliers decreased | Warzone Only
.50 GS
Close Damage increased | Warzone Only
Mid Damage increased | Warzone Only
Far Damage increased | Warzone Only
» Shotguns «
Bryson 800
Close-mid Damage Range increased | Warzone Only
Bryson 890
Close Damage Range decreased | Warzone Only
Close-Mid Damage Range decreased | Warzone Only
Mid Damage Range decreased | Warzone Only
Mid-Far Damage Range decreased | Warzone Only
Lockwood 300
Lower Torso Damage Multiplier increased | Warzone Only
Limb Damage Multipliers increased | Warzone Only
MX Guardian
Close Damage Range increased | Warzone Only
Close-mid Damage Range increased | Warzone Only
Mid Damage increased | Warzone Only
Mid-Far Damage increased | Warzone Only
Far Damage increased | Warzone Only
» Sniper Rifles «
Carrack .300
Close-mid Damage increased | Warzone Only
Far Damage increased | Warzone Only
Lower Torso Damage Multiplier increased | Warzone Only
Limb Damage Multipliers increased | Warzone Only
Signal 50
Neck Damage Multiplier decreased | Warzone Only
Upper Torso Damage Multiplier decreased | Warzone Only
SP-X 80
Close Damage Range increased | Warzone Only
Close-mid Damage Range increased | Warzone Only
Mid Damage Range increased | Warzone Only
Upper Torso Damage Multiplier increased | Warzone Only
» Submachine Guns «
BAS-P
Neck Damage Multiplier increased | Warzone Only
Torso Damage Multipliers increased | Warzone Only
Limb Damage Multipliers increased | Warzone Only
Fennec 45
Close Damage increased | Warzone Only
Close-mid Damage increased | Warzone Only
Head Damage Multiplier increased | Warzone Only
Neck Damage Multiplier decreased | Warzone Only
Upper Torso Damage Multiplier decreased | Warzone Only
Lachmann Shroud
Semi-auto Damage decreased | Warzone Only
Burst-fire Head Damage Multiplier increased | Warzone Only
Burst-fire Neck Damage Multiplier increased | Warzone Only
Burst-fire Upper Torso Damage Multiplier increased | Warzone Only
Minibak
Mid Damage increased | Warzone Only
MX9
Neck Damage Multiplier increased | Warzone Only
Torso Damage Multipliers increased | Warzone Only
Limb Damage Multipliers increased | Warzone Only
Weapons Bug Fixes
Fixed an issue causing the stat bars to occasionally display incorrect information when comparing Weapons or Attachments
Fixed an issue with the Lockwood 300 that would cause it to deal inconsistent Headshot Damage
Fixed an issue with some KV Broadside and MX Guardian Barrel Attachments where they were not offering the correct stat
Season 06 will increase the Prestige Rank cap from 21 to 25, with a new maximum level of 1,250. Obtaining each new Prestige Rank offers multiple rewards along with a new icon besides the Prestige number, as follows:
Prestige 22: Unlocked at Level 1,100
Prestige 23: Unlocked at Level 1,150
Prestige 24: Unlocked at Level 1,200
Prestige 25: Unlocked at Level 1,250
GLOBAL BUG FIXES
Fixed an issue where helicopters were taking higher damage than intended when stuck with a Shock Stick
Fixed an issue where the Player could be teleported outside of the Heavy Chopper while it was moving in rare circumstances
Fixed an issue allowing Dirt Bikes collision with water to not function as intended
Fixed an issue causing some Operators to clip when in the MRAP
Fixed an issue where menu titles can appear incorrectly when using the quick menu
Fixed an issue affecting the appearance of the 9mm Daemon when previewing the weapon
Fixed an issue where spending multiple Battle Pass tokens in a row could cause the Player to receive an error message
Fixed an issue where camera position was inconsistent when viewing weapons and Blueprints in the Battle Pass
Fixed an issue causing the 9mm Daemon unlock requirements to function incorrectly
Fixed an issue where the Calling Card and Emblem reward images for Polyatomic and Orion Masteries were swapped on the Carrack .300
Fixed an issue preventing the ‘Report Player’ function from working correctly from the in-game Scoreboard
Fixed an issue preventing vehicle skin changes from displaying correctly when equipping a new skin
Fixed an exploit that allowed Weapon Blueprint duplication
Fixed an issue preventing Players from navigating the Play Again options using the left thumb stick on controller
Fixed an issue where some Bonus Challenges were not rewarding XP correctly upon completion
Fixed an issue where an Operator’s image can be greyed out after selecting them
Fixed an issue where the Manage Files menu could kick the Player back to the main menu
Fixed an issue where the Screen Refresh Rate setting would not adjust correctly
Fixed an issue where the Drill Charge would not play a sound when a Player was stuck
Fixed an issue where some sounds would unintentionally delay over distance
Fixed an issue where music was fading out unintentionally between Gunfight rounds
Fixed an issue where War Tracks were not mixing correctly according to UI settings
Fixed an issue where the detach sound wouldn’t play when exiting an ascender
Fixed an issue where AI Gun Screens would not function correctly on secondary weapons
DOWNLOADS
The Season 06 update download file size will be larger than our normal seasonal updates as it includes all Season 06 content as well as preparing for the upcoming Modern Warfare III Beta.
Note: PC users will also require additional space on their hard drive for the patch copying process; this is only temporary space that is reclaimed upon completion of the patch installation and is not an additional download.
SPECIAL OPS
BUG FIXES
Fixed an issue where Players who found all 150 intel fragments would not be awarded the exclusive Calling Card
Fixed an issue where the “No Respawns” message was not displaying in the Atomgrad Raid Episode 04
MULTIPLAYER
MAPS
New Maps
La Casa (Core 6v6)
Deploy to the center of paradise in Las Almas, Mexico. Far from prying eyes and surrounded by high walls, this luxurious estate features a dual-wing layout with living quarters in the east and a massive dining room and offices in the west.
Koro Village (Core 6v6)
Wind back the clock to 2005 when the Multiplayer map “Toujane” launched with Call of Duty® 2. If you’ve been playing the series long enough to be familiar with that desert town, you’ll recognize the layout of Koro Village, though you might want to bring along some warmer clothes for the new wintry location.
King (Gunfight)
The fan-favorite Gunfight map that debuted in Call of Duty®: Modern Warfare® (2019) returns in Season 06. Though the warehouse holding the practice range has since become tagged up and overgrown, veterans of King will be right at home with its layout.
Fight (Gunfight)
The new Fight map offers a different kind of firing-range experience as Operators move through various shoot houses that feature extreme close-quarters engagements.
BUG FIXES
Fixed an issue that could cause Faction Showdown vehicle challenges to track incorrectly
Fixed an issue where the Snoop Dogg Operator didn’t appear correctly in in some Private Matches
Fixed an issue where an ISO 45 stock could display a placeholder image when customizing Loadouts in Private Matches
Fixed an issue where the UAV Killstreak pings enemy locations in-between scans on some Multiplayer Maps
MWII RANKED PLAY
Season 06 of MWII Ranked Play features NEW Seasonal Rewards to unlock, including the Pro Issue SP-X 80 Weapon Blueprint, Seasonal Division Large Weapon Decals, and much more.
Below are the Season 06 specific details to keep in mind for new and returning competitors. Need a refresher? The Call of Duty Blog has you covered right here and the CDL Competitive Settings V 1.4.1 will help inform.
Season 06 Highlight Changes
Competitive Game Settings
New Season 06 Restrictions
Assault Rifles
TR-76 Geist
SMGs
ISO 9mm
Melee
Dual Kamas
Returning Restrictions in addition to the CDL Competitive Settings
Assault Rifles
Tempus Razorback
FR Avancer
M13C
SMGs
ISO 45
Lachmann Shroud
Shotguns
MX Guardian
Sniper Rifles
Carrack .300
Melee
Tonfa
Pickaxe
Attachments
Corvus Torch Underbarrel
SR (Skill Rating) & Divisions
End of Season Skill Setback
At the end of each Season, your ending Skill Division will determine where you start the following season:
Bronze through Crimson I Players are set back three Tiers below where they finished in the previous season.
Example: A Player ending Season 05 in Gold III will begin Season 06 in Silver III.
Players Crimson II and above will start Season 05 in Diamond I.
MWII Ranked Play Season 06 Rewards
Season 06 Win Rewards
Throughout the Season 06, Players can earn the following rewards:
5 Wins: ’MWII Season 06 Competitor’ Weapon Sticker
10 Wins: Pro Issue SP-X 80 Weapon Blueprint
25 Wins: 'Taking Out The Trash” Weapon Charm
50 Wins: '1v1 Me’ Large Weapon Decal
75 Wins: ’MWII Ranked Play Season 06’ Loading Screen
100 Wins: ’MWII Season 06 Ranked Veteran’ Weapon Camo
End of Season Division Rewards
At the end of each Season, Players will be awarded Skill Division rewards that represent their highest attained Division that Season.
Skill Division Skins:
Earn a Skill Division Skin for use with both CDL Male & Female Operators on both Factions to represent your highest Skill Division. Once the Skins from one Skill Division have been unlocked they can be permanently used in following Seasons and anywhere you play:
Top 250: Unlock the ‘Top 250 Competitor’ Skin by finishing a Season in the Top 250 Skill Division. Players must be in the Division at the end of the Season to qualify for this reward.
Gold - Iridescent: Earn the applicable ‘Gold Competitor’, ‘Platinum Competitor’, ‘Diamond Competitor’, ‘Crimson Competitor’, or ‘Iridescent Competitor’ Skin based on your highest Skill Division reached over the course of the Season.
Seasonal Division Rewards
Each Ranked Play Season features a unique set of Division Rewards awarded at the end of the Season to celebrate the Player’s highest Skill Division reached that Season.
Seasonal Division Rewards Update
Players who climb into Gold and above will obtain a new reward each season where we previously offered a Weapon Charm. For Season 06, we're offering Seasonal Division Large Weapon Decals.
The Season 05 rewards are as follows:
Top 250: ‘Season 06 Top 250’ Large Weapon Decal, Emblem, and Calling Card
Players must be in the Top 250 Division at the end of the Season to qualify for these rewards.
Iridescent: ‘Season 06 Iridescent’ Large Weapon Decal, Emblem, and Calling Card
Crimson: ‘Season 06 Crimson’ Large Weapon Decal and Emblem
Diamond: ‘Season 06 Diamond’ Large Weapon Decal and Emblem
Platinum: ‘Season 06 Platinum’ Large Weapon Decal and Emblem
Gold: ‘Season 06 Gold’ Large Weapon Decal and Emblem
Silver: Emblem
Bronze: Emblem
Ranked Play First Place: The Player who finishes Season 06 in the #1 position on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging rights.
As a reminder, we will continue to rotate modes in and out of the Playlist on a weekly basis.
For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board.
GAMEPLAY
Al Mazrah Champion’s Quest Reward
A new Assault Rifle Weapon Blueprint called “Flow Thru” is now available for Players to earn via a Champion’s Quest Victory on Al Mazrah.
Want to see what it looks like? Drop in and earn it!
Signals Intelligence Contract
This Contract has been re-enabled.
Reduced the number of Contracts to hack to 2, down from 3.
Supply Box Loot Behavior | Quality of Life
We’ve improved the behavior and visibility of additional loot that drops on the ground out of Supply Boxes.
Buy Station Limited Row
P.R.D. has been replaced with a Medic Plate Carrier which costs $4,000.
Reinforcement Flare price has been increased to $7,000, up from $5,000.
BUG FIXES
Fixed issue that prevented the Player who called in a Deployable Buy Station from being properly shown on the UI.
Fixed an issue related to Assimilation requests not behaving properly that were accepted after the Player initiating the request was eliminated.
Fixed an issue where Field Upgrades used on the train would sometimes become unusable.
Fixed an audio issue with Supply Boxes.
WZ RANKED PLAY
Season 06 brings new rewards to Warzone Ranked Play for including the Pro Issue Signal 50 Weapon Blueprint, Seasonal Division Vehicle Skins, and much more.
Below are the Season 06 specific details to keep in mind for new and returning competitors. Need a refresher? The Call of Duty Blog has you covered right here.
Season 06 Highlight Changes and Fixes
Global Battle Royale Changes
Check out the Gameplay section above for some important updates to Battle Royale and Al Mazrah.
Ranked Battle Royale Changes
Ranked Spectator Icon
Removed the Spectator Icon in the top right of the interface that indicates how many eliminated Players are spectating the active Player.
Match Ruleset Updates
Restricted Weapons and Equipment
Weapons
RPG-7
Strela-P
SR (Skill Rating) & Divisions
Deployment Fee Updates
Iridescent: -110 SR + 10 SR every 300 SR (previously 500 SR) above 10,000, up to a NEW max Deployment Fee of -280 SR.
Max Fee increased from -230 to -280
End of Season Skill Setback
At the end of each Season, your ending Skill Division will determine where you start the following season:
Bronze through Crimson I Players are set back three Tiers below where they finished in the previous season.
Example: A Player ending Season 04 in Gold III will begin Season 05 in Silver III.
Players Crimson II and above will start Season 05 in Diamond I.
WZ Ranked Play Season 05 Rewards
Season 05 Challenge Rewards
Throughout the Season 06, Players can earn the following rewards:
Placement Challenges
Finish “Top 15” 25 Times: 'Full Send’ Large Weapon Decal
Finish “Top 5” 10 Times: Pro Issue Signal 50 Weapon Blueprint
Finish 1st Place: 'Rat Around and Find Out’ Weapon Charm
Kill & Assist Challenges
Get 25 Kills or Assists: 'WZ Season 06 Competitor” Weapon Sticker
Get 100 Kills or Assists: 'WZ Ranked Play Season 06’ Loading Screen
Get 500 Kills or Assists: 'WZ Season 06 Ranked Veteran’ Weapon Camo
End of Season Division Rewards
At the end of each Season, Players will be awarded Skill Division rewards that represent their highest attained Division that Season.
Seasonal Division Rewards Update
Players who climb into Gold and above will obtain a new reward each season where we previously offered a Weapon Charm associated with their highest attained Division. For Season 06, we're offering Seasonal Division Vehicle Skins.
Seasonal Division Rewards
Each Ranked Play Season will have a unique set of Division Rewards awarded at the end of the Season to celebrate the Player’s highest Skill Division reached that Season.
The Season 06 rewards are as follows:
Top 250: ‘WZ Season 06 Top 250’ Vehicle Skin, Emblem, and Calling Card
Players must be in the Top 250 Division at the end of the Season to qualify for these rewards.
Iridescent: ‘WZ Season 06 Iridescent’ Vehicle Skin, Emblem, and Calling Card
Crimson: ‘WZ Season 06 Crimson’ Vehicle Skin and Emblem
Diamond: ‘WZ Season 06 Diamond’ Vehicle Skin and Emblem
Platinum: ‘WZ Season 06 Platinum’ Vehicle Skin and Emblem
Gold: ‘WZ Season 06 Gold’ Vehicle Skin and Emblem
Silver: Emblem
Bronze: Emblem
Ranked Play First Place: The Player who finishes Season 06 in the #1 position on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging rights.
DMZ
The patch notes detailed in the section below are exclusive to DMZ.
GAMEPLAY
Prepare for The Haunting to Come to DMZ
The Haunting is just a few weeks away, and that means DMZ will also be plunged into darkness.
Everything featured in The Haunting for Battle Royale will be available to experience in DMZ too, including “Operation Nightmare,” where you’ll have to face down the horrors of the Hellmouth that has opened in Al Mazrah and more.
Infil now and get some practice in with your squad – you’ll need it when The Haunting comes to DMZ on October 17th.
GENERAL
Adjustments
Assimilation now allows a maximum of 4 Players per team
Players can now use their own Dog Tags to Barter in DMZ
Hostages can no longer be dropped on dirt bikes
Hostages can now be extracted in drivable exfil helicopters
Reduced the frequency of Killstreaks found in loot
Surviving a Hunt Squad contract now grants a UAV immediately to the hunted squad
Adjusted a number of DMZ Buy Station prices:
Munitions Box - From $1,000 to $5,000
Gas Mask - From $2,000 to $3,500
Medium Backpack - From $5,000 to $6,500
Large Backpack - From $30,000 to $50,000
3 Plate Carriers - From $35,000 to $65,000
JLTV Airdrops - From $18,000 to $75,000
UAV - From $12,000 to $100,000
AUAV - From $12,000 to $200,000
Precision Airstrike - From $12,000 to $30,000
Cluster Strike - From $12,000 to $30,000
Revive Pistol - From $7,500 to $10,000
BUG FIXES
Fixed an issue that could cause the Player to not receive event credit for running over enemies with the LTV
Fixed an issue causing an incorrect Crown Faction unlock requirement
Fixed an issue that showed unobtainable notes in the notes menu
Fixed an issue that allowed Players to set a custom weapon to Contraband in certain situations
Fixed an issue where hostile helicopters chasing the train could spawn without enemies in rare circumstances
Fixed a number of Faction Mission descriptions
Fixed an issue where the Signal Intelligence contract could target phones in locked spaces
Fixed an issue where pinging hostages would activate an incorrect voice line
Fixed an issue where some Phalanx missions were not properly allowing Players to progress other squadmate’s missions
Fixed an issue that sometimes allowed Players to carry a Primary Weapon while holding a hostage
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Tarun is an experienced Gaming and Esports writer with over six years of experience covering a wide range of video games. With a passion for the gaming industry, he specializes in writing features, guides, and news for popular live service games such as Fortnite, Warzone, VALORANT, Genshin Impact, and more. Over the years, he has sharpened his skills in writing comprehensive guides, insightful features, and breaking news stories that keep gamers informed and entertained.
Published: Sep 27, 2023 08:34 am