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The main character sat by a fire in the first safe room in Crow Country.
Screenshot by ProGameGuides

Crow Country Walkthrough – All Passwords & Puzzles

"Gold and silver on my mind. Mischief in my soul. I wanna live like a rich man lives with life in my control." - Ben Haramad

Crow Country, a survival horror game from SFB Games, released to glowing user reviews. It's inspired old Resident Evil style survival gameplay is enjoyable, but its endless locked doors, keypads, puzzles and mysteries means you'll want a walkthrough to help you through.

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Crow Country Walkthrough - Crow Country Hub Area I

You start the game in a dingy parking lot with only your car and some notes splayed out over the hood. The first major point in the parking lot is that you can interact with the trunk of your car, which will reveal some ammo. This will only ever give you eight rounds, but it will do so infinitely.

Showcasing the emergency ammo supply in the trunk of the car.
Screenshot by ProGameGuides

When you go through the main gate (making sure you pick up the flashlight on the way), you'll be in what I will refer to mostly as the 'Hub' area, as it is the place you will access all three of the main areas in the game. The bathroom is on your left as you enter the hub, and within there is some items, a blocked door, and an ominous pile of bones that we'll have to come back to later.

Arrow pointing out the bathroom in Crow Country.
Image by ProGameGuides

Have a good look around to collect any items and notes, and then go straight ahead at the rather large crow, and enter your first main area... Fairytale Town.

Directions to Fairytale Land in Crow Country.
Image by ProGameGuides

Fairytale Town Walkthrough

Lovely spot for those that like mushrooms (which I really don't), Fairytale Town is our first step in the journey of finding Mr. Crow.

First entry into Fairytale Town in Crow Country.
Screenshot by ProGameGuides

One of the first things we need to do (which you'll know if you've been reading the notes) is find the bronze key; which one note mentions is in the fairy pond. You'll find the entrance to said pond here, but we'll need a keycode.

Keep moving forward until you find a man on the ground, who is injured. Talk to him as many times as you're able or until you're prompted to offer him a healing item (I'd suggest using a regular med kit here; there's no point wasting one of the big ones you may have found).

The NPC you can talk to in Crow Country, wounded on the ground.
Screenshot by ProGameGuides

Talk to him again, and you'll then be able to return him to the car, where he will remain for now. (Go back to your car and talk to him for an achievement and some dialogue - return at steady intervals and the two will have more to discuss.)

Once you're back at Fairytale Town, he'll be gone and in his place will be a scrap of paper with the code to the fairy pond. Just ahead of where the NPC was, there is a door leading straight on, and a door leading to the left.

Head through the door on the left first, but take care, as it will be your first official combat encounter (if playing on the survival horror difficulty), but also your first safe room. Head through the door, and dispatch the two enemies blocking your way.

  • Directions to the first safe room in Crow Country.
  • Showcase of the aftermath of the first combat encounter on the way to the first safe room in Crow Country.

When in the safe room, there are lots of things you can interact with. The major ones you absolutely shouldn't miss, however, are on the left and back wall. One is some information on how to actually get into the Fairy Pond, and the other is an item of absolutely incredible importance, your first map. Make sure to interact with the fireplace too, as this is what allows you to save the game.

A showcase of the safe room, with directions to both the map and fairy fountain hint in Crow Country.
Image by ProGameGuides

Once you're done investigating head back out, but be careful, as some spiders will jump out at you on your way out. Don't waste too much ammo on them and avoid them if possible, as there will now be enemies wandering around Fairytale Land. Make sure you're careful with your ammo. Remember to utilize bear traps, exploding barrels, wall traps, and get closer to the enemies (and aim for the head) to do as much damage as possible whilst expending as few rounds as possible.

Next, we'll head back to the 'tree lady' we passed on the way to the safe room and enter 3184 on the keypad. She'll then turn around, so interact with her, and say the following words as we read in the note.

"Hear me, oh Great Fairy of Fairest Forest!"

Directions showing to the keypad to the fairy pond in Crow Country.
Image by ProGameGuides

Once inputted correctly (using up and down to select the phrase and left and right to change the part of the sentence), she'll do a nice twirl, and gladly get out of the way for you.

Fairy Forest and Valve Puzzle Walkthrough

Right as we walk into the Fairy Forest, you can see another room directly ahead, which contains a weapon upgrade hidden in a wall on the back right wall. We won't get this weapon until much later, but it's worth grabbing early.

  • Directions to the pond and the back room at the fairy pond in Crow Country.
  • Direction to the magnum sight in Crow Country.
  • Directions to the interactions in the pond puzzle in Crow Country.

The solution to this puzzle is balancing the pressure in the filter pump using the valve. And if we mess it up, the vents will start up (and an earlier note mentioned that this might not be good for our health). Thankfully, there's an antidote in the corner to the left of the vent override which you can use if you mess up. Be careful, though; once you start fiddling with the pressure valve, it will start to spew out steam, which will harm you, so make sure to walk carefully around it.

Thankfully, this is a nice and easy puzzle, so simply turn your camera so you can see the pressure gauge on the pump whilst being able to interact with the valve. Keep turning it until it's slightly over the white section, and then carefully move to the pump, wait until it's in the white if it isn't already, and interact with the pump. If you mess up, run to the vent override and interact with it; and use the antidote as you'll be poisoned.

Turn back to the pond and you'll see a target in the water. Shoot the target, and the fairy will return holding the bronze key.

Crow Country Hub Area II Walkthrough

Heading back to the hub area, be careful as you enter, as there is a new enemy type on the left as you enter. Lead it over to the exploding barrel and shoot it for some extra initial damage before finishing it off with your handgun. Once it's dealt with, head back over to the training room you passed earlier and unlock it with the bronze key; inside is another safe room with some more interactions.

Directions to the second safe room in Crow Country.
Image by ProGameGuides

Head back to the bird and, this time, head right, using the bronze key to unlock the next main area... Haunted Hilltop.

Directions to the second main area in Crow Country, this time going right.
Image by ProGameGuides

Haunted Hilltop Walkthrough

Our next locale should be a nice one, as now we're in the clearly labeled 'HAUNTED HILLTOP' (complete with a little skull and bones and everything).

First entry in Haunted Hilltop in Crow Country.
Screenshot by ProGameGuides

As you enter Haunted Hilltop, there's a few potential places to go. Make sure to grab the second map first, and head to the right to speak to another NPC, this one banging on a metal door.

  • 1A - Dungeon
  • 1B - Crypt & Mansion
  • 1C - Map Container
  • 1D - NPC
Directions to the Dungeon, Crypt and Mansion, Map and NPC in Haunted Hilltop in Crow Country.
Image by ProGameGuides

First, head to The Crypt which is straight ahead, and then a right from where you came in. Another reminder to make sure you've saved before entering, as you'll be locked in The Crypt until you solve a puzzle.

  • Directions to the Crypt puzzle in Crow Country.
  • Overview of the crypt puzzle/trap in Crow Country.

Crypt Puzzle Walkthrough

Upon entering you'll be met with a ticking clock, a shotgun, and four gravestones.

The solution to this puzzle is check the first letters of whatever names the gravestones might have, and then turn the heads to the corresponding compass direction accordingly, using the compass on the floor as a guide.

Once you're done with the puzzle, a monster will burst from a hidden compartment to the right of the gate on the back wall of the room. Lead it away from the wall, and there'll be some ammo hidden on the right of the hidden compartment if you run out.

  • Solomon puzzle piece in Crow Country.
  • Norbert puzzle piece in Crow Country.
  • Soulina puzzle piece in Crow Country.
  • Estelle puzzle piece in Crow Country.
  • Final orientation of all tombstones in the crypt puzzle in Crow Country.
  • The monster hidden in the wall compartment in the crypt in Crow Country.
  • The handle to the saferoom in the crypt in Crow Country.

Once it's dealt with, return to the wall compartment and interact with the handle to open the gate to the safe room, and a new area. Before you leave, make sure to carefully check the walls of the Crypt as there is an item (gasoline) that you'll need later.

Crypt Saferoom and South Utility Corridor Walkthrough

Upon opening the gate and heading up the stairs, you'll be met with another save point, so be sure to use it. Heading straight on from the fire will lead you to The Cell, an elevator, a safe, and the vault door the NPC is stood on the other side of. Check out the door at 1A first to collect some handgun ammo and gasoline.

  • 1A - Door
  • 1B - Elevator (Not working)
  • 1C - Safe, Map, Cell, NPC Door
  • Directions around the crypt saferoom in Crow Country.
  • Crypt saferoom safe, map, and NPC vault door in Crow Country.

Head straight on and interact with the latch on the right of the large metal NPC door to open it and allow her inside. This will allow you to converse with her, to which you should do so until her dialogue is exhausted. Assuming you help her, she'll mention she's heading into the cell.

Before following her, interact with the safe. There's a book to the right of it which will give you a hint, but otherwise, the safe code is 1872. This will give you the hand crank, another important item we need for later along with the gasoline.

Enter The Cell and speak with Julie again, exhausting her dialogue. She'll give you a hint on where to go next, but first, interact with the hidden floor panel to open the cell door for a large med kit. There is also some more handgun ammo hidden behind Julie.

  • 1A - Hidden Panel
  • 1B - Large Med Kit
  • 1C - Handgun Ammo
Directions of items in the cell in Crow Country.
Image by ProGameGuides

Leave through the door you opened for Julie and head for The Haunted Mansion.

Haunted Mansion Walkthrough

Once again, there is more enemies in the area now, so be careful heading out. The Haunted Mansion is directly opposite where you entered into The Crypt, so head back that way. You'll be met with an owl and a locked door, interacting with the owl will prompt it to hoot five times, so you simply need to ring the bell to the left of the door five times, and then choose the 'leave' option.

Haunted Mansion door post opening in Crow Country.
Screenshot by ProGameGuides

Upon entering, you'll hear a telephone ringing. Head towards the top left to find it and pick up, exhausting the dialogue. In the Mansion there is a Piano, Bookshelves, and Clocks and a fortune teller machine in the room.

  • 1A - Telephone
  • 1B - Bookshelves
  • 1C - Clocks
  • 1D - Piano
Haunted Mansion directions in Crow Country.
Image by ProGameGuides

Be careful interacting with the bookshelves, as the name of the book will correspond to an effect if you interact with the book again.

Inconsequential will do nothing, Histories Deadliest Poisons will poison you, A Swift End will instantly kill you, and Pull The Pin will grant you a grenade item. The books on the shelves appear to be random each time, so there may be some not mentioned here. Head over to the clocks, and interact with the demon painting in-between them for a hint on the solution, but otherwise, you'll have to set the left clock to 10:20, and the right clock to 11:15. You can do this by using the cra