Meet Tartaglia — the cunning Snezhnayan whose unpredictable personality keeps people guessing his every move.
Don't be under any illusion as to what he might be thinking or what his intentions are. Just remember this: Behind that innocent, childlike exterior lies a finely honed instrument of war.
No. 11 of The Harbingers, also known as "Childe." His name is highly feared on the battlefield.
Details | |
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Rarity | 5 |
Role | Main DPS |
Element | Hydro |
Weapon | Bow |
Tier | S |
Gender | Male |
Voice Actor | Griffin Burns (English) |
Strength and Weaknesses | |
---|---|
DPS | F |
Support | B |
Exploration | D |
Bosses | S |
Abyss | A |
Skills Talent
Cutting Torrent
Cutting Torrent (Normal Attack)
Perform up to six consecutive shots with a bow.
Cutting Torrent (Charged Attack)
Perform a more precise Aimed Shot with increased Damage. While aiming, the power of Hydro will accumulate on the arrowhead. An arrow fully charged with the torrent will deal Hydro Damage and apply the Riptide status.
Cutting Torrent (Riptide)
Opponents affected by Riptide will suffer from Area of Effect Hydro Damage effects when attacked by Tartaglia in various ways. Damage dealt in this way is considered Normal Attack Damage.
- Riptide Flash
- A fully-charged Aimed Shot that hits an opponent affected by Riptide deals consecutive bouts of Area of Effect Damage. Can occur once every 0.7 seconds.
- Riptide Burst
- Defeating an opponent affected by Riptide creates a Hydro burst that inflicts the Riptide status on nearby opponents hit.
Cutting Torrent (Plunging Attack)
Gathering the might of Hydro, Barbara plunges towards the ground from mid-air, damaging all enemies in her path. Deals Area of Effect Hydro Damage upon impact with the ground.
Elemental Skill
Foul Legacy: Raging Tide
Unleashes a set of weaponry made of pure water, dealing Hydro DMG to surrounding opponents and entering Melee Stance.
In this Stance, Tartaglia’s Normal and Charged Attacks are converted to Hydro DMG that cannot be overridden by any other elemental infusion and change as follows:
- Normal Attack
- Perform up to six consecutive Hydro strikes.
- Charged Attack
- Consumes a certain amount of Stamina to unleash a cross slash, dealing Hydro Damage.
- Riptide Slash
- Hitting an opponent affected by Riptide with a melee attack unleashes a Riptide Slash that deals Area of Effect Hydro Damage.
- DMG dealt in this way is considered Elemental Skill Damage, and can only occur once every 1.5 seconds.
After 30 seconds, or when the ability is unleashed again, this skill will end. Tartaglia will return to his Ranged Stance and this ability will enter Cooldown. The longer Tartaglia stays in his Melee Stance, the longer the Cooldown. If the return to a ranged stance occurs automatically after 30 seconds, the Cooldown is even longer.
Elemental Burst
Havoc: Obliteration
Performs different attacks based on what stance Tartaglia is in when using — Normal or Ranged.
- Ranged Stance: Flash of Havoc
- Swiftly fires a Hydro-imbued magic arrow, dealing Area of Effect Hydro Damage and applying the Riptide status. Returns a portion of its Energy Cost after use.
- Melee Stance: Light of Obliteration
- Performs a slash with a large Area of Effect, dealing massive Hydro Damage to all surrounding opponents, which triggers Riptide Blast.
- Riptide Blast
- When the obliterating waters hit an opponent affected by Riptide, it clears their Riptide status and triggers a Hydro Explosion that deals Area of Effect Hydro Damage.
- DMG dealt in this way is considered Elemental Burst Damage.
Passive Talents
Master of Weaponry | Unlocked Automatically
- Increases your own party members’ Normal Attack Level by one.
Never Ending | Unlocked at Ascension 1
- Extends Riptide duration by eight seconds.
Sword of Torrents | Unlocked at Ascension 4
- When Tartaglia is in Foul Legacy: Raging Tide’s Melee stance, on dealing a Critical Hit, Normal and Charged Attacks apply the Riptide status effects to opponents.
Constellations
Each Constellation activation requires a Stella Fortuna.
Foul Legacy: Tide Withholder | Constellation Lv. 1
- Decrease the Cooldown of Foul Legacy: Raging Tide by 20 percent.
Foul Legacy: Understream | Constellation Lv. 2
- When opponents affected by Riptide are defeated. Tartaglia regenerates four Elemental Energy.
Abyssal Mayhem: Vortex of Turmoil | Constellation Lv. 3
- Increases the level of Foul Legacy: Raging Tide by 3. Maximum upgrade level is 15.
Abyssal Mayhem: Hydrosprout | Constellation Lv. 4
- If Tartaglia is in Foul Legacy: Raging Tide’s Melee Stance, triggers Riptide Slash against opponents on the field affected by Riptide every four seconds, otherwise, triggers Riptide Flash.
- Riptide Slashes and Riptide Flashes triggered by this Constellation effect are not subject to the time intervals that would typically apply to these two Riptide effects, nor do they have any effects on those time intervals.
Havoc: Formless Blade | Constellation Lv. 5
- Increases the level of Havoc: Obliteration by 3. Maximum upgrade level is 15.
Havoc: Annihilation | Constellation Lv. 6
- When Havoc: Obliteration is cast in Melee stance, the Cooldown of Foul Legacy: Raging Tide is reset. This effect will only take place once Tartaglia returns to his Ranged Stance.
Ascension
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Get to Level 20 and Adventure Rank 15 to make your first Ascension.
Ascension Phase 1
Adventure Rank 15 | Level 20>40
Ascension Phase 2
Adventure Rank 25 | Level 40>50
Ascension Phase 3
Adventure Rank 30 | Level 50>60
Ascension Phase 4
Adventure Rank 35 | Level 60>70
Ascension Phase 5
Adventure Rank 40 | Level 70>80
Ascension Phase 6
Adventure Rank 45 | Level 80>90
Talent Upgrade
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Talent Level Ascension requires your character to be at Ascension Phase 2
Talent Level 1>2
Talent Level 2>3
Talent Level 3>4
Talent Level 4>5
Talent Level 5>6
Talent Level 6>7
Talent Level 7>8
Talent Level 8>9
Talent Level 9>10