Now that Metroid Prime has a shiny new remaster, many gamers get to try it out for the first time. The game throws a ton of obstacles at new players, even within the first hour of the game. One of the more annoying obstacles is traveling to Magmoor Caverns, where the heat actually damages Samus. […]
One unique aspect of Metroid Prime Remastered is how many unique materials in the game need to be destroyed with specific weapons. Bendezium is one such material that can be encountered in a few places (Great Tree Hall, glass in Magmoor Caverns, etc.). The places are important to keep in mind because Samus won’t be […]
It can be really easy to hit a wall in Metroid Prime Remastered, or more specifically, a piece of the game where players don’t have an obvious way forward. One such wall is right after Samus gets the Boost Ball, as she won’t reach any other places in Phrendrana Drifts. Well, that’s because Samus needs […]
There are plenty of watery levels in Metroid Prime Remastered, scattered throughout Tallon IV. This makes the Gravity Suit very desirable since it allows Samus to explore many other parts of the map (including the Crashed Orpheon Frigate). Players should definitely grab the Gravity Suit as soon as possible, but getting it means traveling to […]
The Grapple Beam is a peculiar item in Metroid Prime Remastered. The tutorial shows how players should use the Grapple Beam, but after the Frigate Orpheon crashes, Samus won’t see the Grapple Beam for a very, very long time. On top of that, the room which houses the Grapple Beam is easily missed, so gamers […]