Our Risk of Rain 2 Items List Cheat Sheet features a full list of all the items that can be obtained in the game! There's a ton of great items and equipment you can add to your characters in every run, and these can sometimes be hard to remember. If you want a good idea of which items you should choose from in Multishop Terminals and if you should cycle out some items at a 3D Printer then this will help inform your decision.
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57 Leaf Clover | All random effects are rolled +1 (+1 per stack) times for a favorable outcome. |
Alien Head | Reduces skill cooldowns by 25% (+25% per stack). |
Armor-Piercing Rounds | Deal an additional 20% damage (+20% per stack) to bosses. |
AtG Missile Mk. 1 | 10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage. |
Backup Magazine | Add +1 (+1 per stack) charge of your secondary skill. |
Bandolier | 18% (+10% per stack) chance on kill to drop an ammo pack that resets all cooldowns. |
Berzerker's Pauldron | Killing 3 enemies within 1 second sends you into a frenzy for 6s (+4s per stack). Increases movement speed by 50% and attack speed by 100%. |
Brainstalks | Skills have no cooldowns for 3s upon killing an elite monster. (+2s per stack). |
Brilliant Behemoth | All your attacks explode in a 4m (+1.5m per stack) radius for a bonus 60% damage to nearby enemies. |
Brittle Crown | 30% chance on hit to gain 3 (+3 per stack) gold. Lose gold equal to the amount you are hit for OR lose % gold equal to the % maximum health you lost. Chooses the greater of the two. |
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Bundle of Fireworks | Activating an interactable launches 8 (+4 per stack) fireworks that deal 300% base damage. |
Bustling Fungus | After standing still for 2 seconds, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack). |
Cautious Slug | Increases passive health regeneration by 250% (+150% per stack) while outside of combat. |
Ceremonial Dagger | Killing an enemy fires out 3 homing daggers that deal 150% (+150% per stack) base damage. |
Chronobauble | Slow enemies on hit for -60% movement speed for 1s (+1s per stack). |
Corpsebloom | Heal +100% (+100% per stack) more. All healing is applied over time. Can heal for a maximum of 10% (reduced by 50% per stack) of your health per second. |
Crowbar | Deal 150% (+30% per stack) damage to enemies above 90% health. |
Dio's Best Friend | Upon death, this item will be consumed and you will return to life with 3 seconds of invulnerability. |
Disposable Missile Launcher | Fire a swarm of 12 missiles that deal 12x300% damage. |
Effigy of Grief | All characters within an area are slowed by 50% and have their armor reduced by 20%. |
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Energy Drink | Sprint speed is improved by 30% (+20% per stack). |
Foreign Fruit | Instantly heal for 50% of your maximum health. |
Frost Relic | Killing an enemy surrounds you with an ice storm that deals 600% damage per second. The storm grows with every kill, increasing it radius by 1m. Stacks up to 6m (+6m per stack). |
Fuel Cell | Hold an additional equipment charge (+1 per stack). Reduce equipment cooldown by 15% (+15% per stack). |
Gasoline | Killing an enemy ignites all enemies within 12m (+4m per stack). Enemies burn for 150% (+75% per stack) base damage. |
Gesture of the Drowned | Reduce Equipment cooldown by 50% (+50% per stack). Forces your Equipment to activate whenever it is off cooldown. |
Glowing Meteorite | Rain meteors from the sky, damaging ALL characters for 600% damage per blast. Last 20 seconds. |
Gnarled Woodsprite | Gain a Woodsprite follower that heals for 1.5% of your maximum health/second. Can be sent to an ally to heal them for 10% of their maximum health. |
H3AD-5T v2 | Increases jump height. Creates a 10m kinetic explosion on hitting the ground, dealing 2300% base damage that scales up with speed. Recharges in 10 (-50% per stack) seconds. |
Happiest Mask | Killing enemies has a 10% chance to spawn a ghost of the killed enemy with 500% damage. Lasts 30s (+30s per stack). |
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Hardlight Afterburner | Add +2 (+2 per stack) charges of your Utility skill. Reduces Utility skill cooldown by 33%. |
Harvester's Scythe | Gain 5% critical chance. Critical strikes heal for 8 (+4 per stack) health. |
Hellfire Tincture | Ignite ALL characters within 8m. Deal 5% of your maximum health/second as burning to yourself. The burn is 0.5x stronger on allies, and 24x stronger on enemies. |
Hopoo Feather | Gain +1 (+1 per stack) maximum jump count. |
Infusion | Killing an enemy increases your health permanently by 1, up to a maximum of 100 (+100 per stack) health. |
Kjaro's Band | 8% chance on hit to strike an enemy with a runic flame tornado, dealing 500% damage (+250% per stack). |
Leeching Seed | Dealing damage heals you for 1 (+1 per stack) health. |
Lens-Maker's Glasses | Your attacks have a 10% (+10% per stack) chance to 'Critically Strike', dealing double damage. |
Medkit | Heal for 10 (+10 per stack) health 1.1 seconds after getting hurt. |
Milky Chrysalis | Sprout wings and fly for 15 seconds. Gain 20% movement speed for the duration. |
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Monster Tooth | Killing an enemy spawns a healing orb that heals for 6 (+6 per stack) health. |
N'Kuhana's Opinion | Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage. |
Ocular HUD | Gain +100% Critical Strike Chance for 8 seconds. |
Old War Stealthkit | Chance on taking damage to gain 40% movement speed and invisibility for 3s (+1.5s per stack). Chance increases the more damage you take. |
Paul's Goat Hoof | Increases movement speed by 14% (+14% per stack). |
Personal Shield Generator | Gain a 25 (+25 per stack) health shield. Recharges outside of danger. |
Predatory Instincts | Critical strikes increase attack speed by 10%. Maximum cap of 30% (+30% per stack) attack speed. |
Preon Accumulator | Fires preon tendrils, zapping enemies within 35m for up to 600% damage/second. On contact, detonate in an enormous 20m explosion for 4000% damage. |
Primordial Cube | Fire a black hole that draws in enemies within 30m into its center. Lasts 10 seconds. |
Queen's Gland | Every 30s, summon a Beetle Guard with bonus 300% damage and 100% health. Can have up to 1 (+1 per stack) Guards at a time. |
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Radar Scanner | Reveals all interactibles within 500 meters for 10 seconds |
Red Whip | Leaving combat boosts your movement speed by 30% (+30% per stack). |
Rejuvenation Rack | Heal +100% (+100% per stack) more. |
Rose Buckler | Increases armor by 25 (+25 per stack) while sprinting. |
Royal Capacitor | Call down a lightning strike on a targeted monster, dealing 3000% damage and stunning nearby monsters. |
Runald's Band | 8% chance on hit to strike an enemy with a runic ice blast, slowing them by 80% and dealing 250% damage (+125% per stack). |
Rusted Key | A hidden cache containing an item will appear in a random location in each stage. (Increases rarity of the item per stack.) |
Sentient Meat Hook | 20% (+20% per stack) chance on hit to fire homing hooks at up to 10 (+5 per stack) enemies for 100% damage. |
Shaped Glass | Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (50% per stack).\ |
Soldier's Syringe | Increases attack speed by 15%. (+15% per stack). |
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Soulbound Catalyst | Kills reduce equipment cooldown by 4s (+2 seconds per stack). |
Sticky Bomb | 5% (+2.5% per stack) chance on hit to attach a bomb to an enemy, detonating for 180% TOTAL damage. |
Stun Grenade | 5% (+5% per stack) chance on hit to stun enemies for 2 seconds. |
The Back-Up | Call 4 Strike Drones to fight for you. Lasts 25 seconds. |
The Crowdfunder | Fires a continuous barrage that deals 100% damage per bullet. Costs $1 per bullet. Cost increases over time. |
Titanic Knurl | Increases maximum health by 40 (+40 per stack) and health regeneration by 1.6 (+1.6 per stack) health/second. |
Topaz Brooch | Gain a temporary barrier on kill for 20 health (+20 per stack). |
Tougher Times | 15% (+15% per stack) chance to block incoming damage. Unaffected by the luck. |
Transcendence | Convert all but 1 health into regenerating shields. (shields regenerate faster than base health regen) Gain 50% (+25% per stack) maximum health. |
Tri-Tip daggers | 15% (+15% per stack) chance to bleed an enemy for 240% base damage. |
Ukulele | 25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack). |
Unstable Tesla Coil | Fire out lightning that hits 3 (+3 per stack) enemies for 200% base damage every 0.5 seconds. The Tesla Coil switches off every 10 seconds. |
Wake of Vultures | Gain the power of any killed elite monster for 8s (+5s per stack). |
Warbanner | On level up drop a banner that strengthens all allies within 16m (+8m per stack). Raise attack and movement speed by 30% |
Wax Quail | Jumping while sprinting boosts you forward by 10m (+10m per stack). |
Will-o'-the-wisp | On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage. |
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Published: Feb 12, 2025 08:07 am