This complete DIG charms guide will help you learn more about the various types of charms, their perks, and how to get them. Charms in DIG are items that provide perks/buffs to your character. They give you permanent boosts that help you dig out mythical and secret-type items.
DIG Charms List & How to Get Them - Roblox
Below, we have listed all the charms in DIG, along with the methods to acquire them, stats, and their abilities. You'll need resources to get them, so be sure to redeem DIG codes to expedite the process. Each charm has a chisel rarity which affects the buffs you'll receive, as well as the reroll price:
- Junk ($325)
- Common ($400)
- Unusual ($475)
- Scarce ($550)
- Legendary ($1,225)
- Mythical ($1,450)
- Divine ($1,675)
- Boss ($1,900)
To find the item you're looking for, use CTRL+F controls and type the item charm you need.
Item & Price | How to Get | Buffs | Ability |
---|---|---|---|
Archer Hat (Scarce, $0) | Collect all 32 Items in Verdant Vale to receive the Journal Stamp and the Archer Hat. | Control: +1% to 11% | / |
Banjo (Scarce, $0) | Complete the Sheet Music Quest offered by Billy's Songbook in Verdant Vale | Endurance: +5% to 17% | Provides a Chance to Strum Lucky Music |
Blazing Gauntlet (Divine, $0) | Collect all the items in Mount Charcoal. | Strength: +1% to10% Control: +0.5 to 2 | You can survive and visit the inside area of Mount Charcoal. |
Blood Crown (Divine, $100k) | Purchasable during a Meteor Shower Event | Control: -15% to -5% | Take less damage when you miss a hit during boss fights. |
Blue Coil (Unusual, $250) | Purchasable from the Charm Shop in the Fox Town. | Jump Power: +2% to 11% Jump Power: +2 to 5 | While jumping, you can hear a new SFX. |
Blueshroom Cap (Scarce, $0) | Complete the Blueshroom Outfitting Quest in Cinder Cavern. | Endurance: +4% to 7% Boss Dmg: +5% to 10% | 25% Chance to give the Blurple Mutation/Modification |
Cauldron Hat (Mythical, $45k) | You can access the store of the Travelling Merchant to find this item. | Strength: +10% to 20% Haste: -2 to -0.25 Walk Speed: -7% to -1% | Strength buffs are 20% more effective |
Construction Headphones (Junk, $1,000) | Adjacent to the Cinder Cavern Elevator at the bottom. | / | All sounds are drastically muffled for a much more pleasant experience |
Controlled Glove (Scarce, $600) | Purchasable from the Charm Shop in the Fox Town. | Control: +1% to 5% | / |
Copper Cowboy Hat (Divine, $0) | Complete the Journal of Cooper Mesa | Walk Speed: -4 to -1 | Your first hit during a fight will have maxed out Control. |
Dynamite Sash (Junk, $0) | Complete the Journal of Cinder Cavern | There is a minimal chance to get x2 strength in a fight. | |
Ectoplasm Sleeve (Mythical, $0) | Complete the Sam Colby Quest in Rooftop Woodlands | Control: +5% to 21% Endurance: +5% to 25% | 20% Chance to give Plasma Modifier |
Energy Apparatus (Scarce, $1,200) | You can access the store of the Travelling Merchant to find this item. | Strength: +1% to 11% | / |
Farmer's Hat (Junk, $0) | Complete the Helping Hand quest in Verdant Vale. | Strength: +3% to 10% Endurance: +3% to 10% Control: +3% to 10% | / |
Flower Crown (Mythical, $0) | Complete the Quest for the Wise Oak NPC in Fernhill Forest | Endurance: +6% to 12% Strength: +6% to 13% Control: +6% to 15% | Non-modified items can become Petrified |
Fortuned Bell (Scarce, $1,450) | Purchasable from the Totem Shop in Cinder Shores | Luck: +1% to 6% | |
Fruit Hat (Legendary, $0) | Complete the Journal of the Alona Jungle | Haste: +1% to 6% Walk Speed: +1 to 9 | Fills your endurance bar over time |
Fuzzballs Foot (Boss, $0) | Obtained as a drop reward after defeating the Fuzzball Boss in Verdant Vale | Luck: +1% to 8% | / |
Ghastly Lantern (Scarce, $0) | Complete the Journal of the Rooftop Woodlands | Carry Load: +6 to 18 | +1 Light Source |
Haste Coil (Scarce, $5,000) | You can access the store of the Travelling Merchant to find this item. | Haste: +1% to 6% Walk Speed: +1 to 9 | / |
Hikers Bag (Scarce, $1,500) | Purchasable from the small island off the edge of Cinder Shore or outside the lighthouse. | Carry Load: +6 to 14 | / |
Ice Picks (Legendary, $0) | Complete the Journal of the Mount Cinder | Strength: +0.1 to 2 | / |
Imp Horns (Legendary, $45k) | Purchasable next to the Draconic Shovel in Mount Charcoal. | Strength: +5% to 10% | You will lose endurance faster, but gain strength |
Jar Of Jam (Scarce, $2,200) | Purchasable next to the Jam Shovel in Verdant Vale. | Haste: +1% to 3% Walk Speed: +2% to 8% | / |
Jar Of Peanut Butter (Scarce, $4,000) | You can purchase this from Tom's Bakery in Cinder Approach | Control: +2% to 5% Jump Power: +6% to 9% | / |
Lantern (Common, $600) | You can access the store of the Travelling Merchant to find this item. | / | +1 Light Source |
Large Log (Scarce, $0) | Complete the Fernhill Forest Journal | Luck: +1% to 6% | / |
LED Headlamp (Common, $300) | Purchasable near the entrance of the cave in Cinder Cavern | / | +1 Light Source |
Lifting Belt (Legendary, $9,000) | You can buy from the trainer near Cinder Cavern | Endurance: +1% to 9% | / |
Lucky Bell (Unusual, $370) | Purchasable from the Charm Shop in the Fox Town. | Luck: +1% to +3% | / |
Magic Top Hat (Legendary, $15k) | You can access the store of the Travelling Merchant to find this item. | Jump Power: +10% to 17% Jump Power: +6 to 17 | You have an increased chance of getting modifications/mutations |
Magma Boots (Divine, $0) | Complete the Quest from the Phoenix Tribe | Jump Power: +10% to 15% Endurance: +5% to 15% | Survive and explore the inside of Mount Charcoal |
Ninja Headband (Scarce, $25k) | Alona Jungle | Boss Damage: +4% to 7% | Parrying grants a stack of Focus, which boosts boss damage |
Pearl Necklace (Unusual, $800) | Purchasable from the Totem Shop in Cinder Shores | Luck: +2% to 5% Endurance: +3% to 5% | / |
Prismatic Domino Crown (Divine, $0) | Complete all the Journals in the game | Endurance: +3 to 5.5 Strength: +12% to 25% Luck: +15% to 31% | 100x Chance for Chromatic |
Radioactive Horns (Boss, $0) | Defeat the Molten Monstrosity drops at Mount Charcoal | Boss Damage: +12% to 20% Endurance: +3% to 10% | Items with Plasma and Petrified modifications can become Radioactive |
Regen Coil (Unusual, $400) | Purchasable from the Combat Guild in Fernhill Forest | Endurance: +2% to 13% Endurance: +1 to 2 | It can heal you from time to time |
Rock Pounder (Scarce, $500) | Purchasable from the Charm Shop in the Fox Town. | Endurance: +4% to 12% Boss Damage: +1% to 5% | +25% Strength on hard surfaces like caves |
Shoulder Bag (Unusual, $350) | Purchasable from the Charm Shop in the Fox Town. | Carry Load: +1 to 9 | / |
Solstice Bell (Scarce, $19k) | Purchasable from the Tiki Shop in the Phoenix Tribe in Alona Jungle | Luck: +0.5 to +3.5 | / |
Super Blue Coil (Legendary, $15k) | You can access the store of the Travelling Merchant to find this item. | Jump Power: +10% to 17% Jump Power: +6 to 17 | Grants the ability to double-jump |
Super Regen Coil (Legendary, $25k) | Combat Guild | Endurance: +7% to 10% Endurance: +1 to 3 | You can heal yourself and other nearby players |
Sydney's Katana (Legendary, $0) | Complete the Sydney quest at the Lighthouse in Fernhill Forest | Control: +5% to 8% | / |
Tenacity Brace (Legendary, $17,5k) | You can access the store of the Travelling Merchant to find this item. | Endurance: +1% to 12% | Your endurance will be set at 50% when you are about to lose an item while digging |
Training Glove (Common, $0) | Complete the Tutorial to get the item | Endurance: +3% to 6% Luck: +2% to 5% | / |
Umbrella Hat (Scarce, $0) | Complete the Cinder Shores Journal | Control: +2% to 6% | Your character will now have a lower gravity and slightly float in the air |
Vision Goggles (Legendary, $9,000) | Purchasable from the Charm Shop in the Fox Town. | / | You can preview the next digging/Control bar |
War Shield (Legendary, $10k) | Purchasable from the Combat Guild in Fernhill Forest | Endurance: +1% to 12% | Parry 50% of attacks during fights |
DIG Charms FAQ
Each Charm in DIG can provide up to three different Buffs depending on its rarity. If you don't like a particular stat, you can use the Charm Chisel to increase the stat further within the specified range.

A player in Roblox DIG can equip a total of 3 Charms. You will unlock the first Charm by default at the start, while the second Charm slot can be unlocked at Level 10 and the third at Level 25.
You can get charms from shops, by completing journal pages, and doing quests.
Now that you know more about what each DIG Enchant does, check out DIG Private Server Links or DIG Codes on Pro Game Guides.