To make your overall build extremely strong in Forge, you need to pick a good Race that provides very good perks/passives for your character to survive in the dangerous dungeons of the Forge universe. While certain races, like the Goblin, may look attractive, there are many better options as you progress further. So, if you are looking for the best Races in The Forge, here is a tier list for you to refer to and choose.
All Races in The Forge, Ranked
Below, I have listed all the Races in The Forge by their overall effectiveness at making players more effective in combat and more survivable. Please review them and make a wise decision when creating your build.
S- Tier
| Race Name | Passives | Pros & Cons |
|---|---|---|
![]() Angel (Mythic) | + Holy Hand: When you fall below 20% Max Health, your Stamina becomes infinite + Wings: +50% Dash Distance, +15% Longer Dash iFrames, +20% Movement Speed, +25% Jump Boost, +20% Stamina, -20% Dash Cooldown + Smite: You have a 50% chance to Smite enemies for 30% of your physical damage + Mighty Clover: +50% Luck Boost | + The Luck Boost is very useful in gathering resources + High Focus on fighting with increased movement and dash speed using Wings + Holy Hand provides a free escape strategy from any dangerous situation |
![]() Demon (Mythic) | + Devil Finger: Dashing causes you to teleport, leaving behind hellfire particles and giving a 20% chance to summon a hellfire circle that deals 45% of your weapon’s damage per second to enemies within its AOE for 3 seconds. + Demonic Powers: +20% Movement Speed, +20% Attack Speed, +20% Fire Damage, +30% Height, +10% Width and Depth, and +20% Physical Damage. + Cursed Aura: During combat, an area forms around you, dealing 10% of your current weapon damage each second + Backfire: +25% chance to burn enemies when you take damage | + Best offensive race in The Forge due to increased Fire and Physical Damage stat + Passives like Cursed Aura further scale your damage output along with Demonic Powers + Backfire and Devil Finger are excellent counters if you are punished for being too aggressive |
A- Tier
| Race Name | Passives | Pros & Cons |
|---|---|---|
![]() Dragonborn (Legendary) | + Sharp Fangs: +12% Physical Damage + Dragon’s Breath: 40% chance to burn enemies, dealing 30% of your weapon’s damage per second for 3 seconds + Durable Scales: +20% Max Health and +10% Height | + Increase in overall Max Health and Physical Damage + Dragon's Breath provides additional burn damage along with your weapon - Slight RNG focused |
![]() Minotaur (Legendary) | + Bull’s Fury: Falling beneath 50% Health after being damaged sends you into Rage Mode, increasing movement speed and physical damage by 30% + Beast: +10% Height, +20% Health, -10% Stamina, and +20% Width and Depth. | + Increase in Height and Health + Bull's Fury is a clutch ability/passive that allows you to escape from any dangerous situation - The Stamina Tradeoff is bad |
B- Tier
| Race Name | Passives | Pros & Cons |
|---|---|---|
![]() Shadow (Epic) | + Phantom Step: You have a 15% chance to become a Shadow and evade an incoming attack when taking damage + Shadow Pact: +10% Attack Speed, +15% Movement Speed, +5% Physical Damage, +10% Stamina, and -10% Health | + Shadow Pact increases the damage numbers and speed + Extremely quick due to movement speed and Stamina Increase - The Phantom Step is powerful, but the 15% Luck factor is way too low |
![]() Golem (Legendary) | + Heavy Hitter: +15% Attack speed for Heavy Weapons + Tank: +30% Health and Size, -10% Movement Speed +Stone Heart: You have a 50% chance to reduce incoming damage by 25% | + An Increase of Health by 30% is a Massive Bonus for the Tanky build + The 50% Chance for Stone Heart is great compared to something like Phantom Step - Compulsion of using Heavy Weapons to use perks like Heavy Hitter - The reduction in movement speed is bad |
![]() Orc (Rare) | + Muscular: +10% Physical Damage, +15% Health, and +10% Size + Heavy: -10% Stamina and -10% Movement Speed | + Increase in Damage and Health Stat - The Heavy effects are bad and make the build tanky |
![]() Undead (Rare) | + Second Chance: Restores 50% Health when you drop below 10%, with a 5-minute cooldown + Sharp Surface: You reflect 10% of the damage you receive | + The 50% Health Store is a clutch ability + The 10% Damage Reduction is fantastic for clearing mobs - No Increase in Base Stats |
C- Tier
| Race Name | Passives | Pros & Cons |
|---|---|---|
![]() Dwarf (Epic) | + Gifted Miner: +15% Mining and +5% to Better Forging + Critical Mining: You have a 20% chance to inflict 50% additional damage to rocks + Heavy Short: -20% Height and -5% Movement Speed | + Gifted Miner and Critical Mining are ideal for Mining-based Progression - Decrease in the Movement Speed is noticeable |
![]() Elf (Uncommon) | + Glorious: +3% Luck + Superior Genes: +15% Stamina and +5% Height | + Increase in Luck and Stamina - No Focus on Fighting or Survivability |
![]() Goblin (Rare) | + Sneaky: +15% Movement Speed and +10% Dagger Attack Speed + Tiny: -15% Health and -15% Size + Bargain: +12% Discount when Shopping | + Increase in Movement Speed + The Bargain comes in handy while buying expensive items - The Decrease in 15% of Health makes the character squishy |
D- Tier
| Race Name | Passives | Pros & Cons |
|---|---|---|
![]() Zombie (Uncommon) | + Mutated Genes: +2% Health Regeneration every 5 Seconds + Rotten: -25% Max Health + Absorb: 15% chance to convert incoming damage into Health | + Mutated Genes is effective during a fight scenario - Zombie is squishy due to the decrease in HP - The 15% Luck chance for Absorb is way too low |
![]() Human (Common) | + Blessed: +3% Luck and +3% Experience | + Increase in Luck and XP - No focus on fighting, survivability, or mining |
How to roll for a Race in The Forge
To reroll a Race in The Forge, simply follow the given steps.
- Open Forge on your respective devices.
- Go to the Wizard Tower and meet the Wizard NPC.
- Select a Race slot(By default, you will get Slot 1)
- Use your Race Rolls to start spinning for a new Race.
- If you like the Race, keep it, or spin more with the Race Rolls.
The Forge Tier List FAQ
Angel and Demon are some of the best races in The Forge because they provide some unique perks while increasing almost every stat in the game, like Movement Speed, Damage Numbers, and Stamina. If you get one of these two races, you must try to equip it.
Yes, the races are randomly assigned using an in-game gacha rolling system. If you land on a good race, you can keep it or spin again with Race Reroll, which can be obtained using Robux or codes.
There are three Race Slots for every player in The Forge. The first one is free; however, the remaining two can be unlocked for 325 Robux each.
For more on The Forge, check out Roblox The Forge Trello, Release Date, Map & Items Guide or The Forge Codes












